nancy's Mini Normal review
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- Empking
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Empking Empking's Alt's Alt
- Empking
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Scum PMs should say that they can only speak at night. Not sure what I think about the scum wincon or the three one-shots.
I think the JK neighbour should probably be told of his partner's encryptorness. Not sure what I think about the neighbouriser-encryptor interaction.
I think the game is also rather town-favoured. You could probably drop any two town power roles and have it be more balanced.Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi- Empking
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Empking Empking's Alt's Alt
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I'll rephrase that: The Jailkeeper needs to know that he able to post in his PT during the day.
That latest set up seems balanced.
You could certainly have a Town Dayralk Enabler to replace the Encryptor.
P-Edit: yeah, that last one is a fine win con.Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi- Empking
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Empking Empking's Alt's Alt
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- Empking
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Empking Empking's Alt's Alt
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Too many abnormal roles there.In post 73, nancy wrote:This was an earlier version that I liked fwiw. Seemed a bit swingy though.
2-shot Weak Neighborizer
Town Daytalk Enabler Neighbor
Town Jailkeeper Neighbor
Town Elite Bodyguard
Town DesperadoPlus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi- Empking
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Empking Empking's Alt's Alt
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I like it, but I'm unsure of how bulletproof and bodyguard are supposed to work in normal games.In post 78, nancy wrote:2-shot Weak Neighborizer
Town Daytalk Enabler Neighbor
Town Jailkeeper Neighbor
Town 1-shot Bulletproof Bodyguard
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Vanilla Townie
Mafia Neapolitan
Mafia Goon
Mafia GoonPlus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi- Empking
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Empking Empking's Alt's Alt
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It would not protect from Weakness and nor would a Doctor.In post 122, nancy wrote:Which may be a wrong assumption and only a doc would save that.Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi- Empking
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Empking Empking's Alt's Alt
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- Empking
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Empking Empking's Alt's Alt
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That could work.In post 158, nancy wrote:Empking what do you think about replacing the neighborizer with 2 masons?
Neighbouriser resolves at end of night, but replacing it with two masons could work.
Bulletproof ought not be told. I think that's the only normal way of doing it, although the Wiki does not specify.Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi- Empking
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Empking Empking's Alt's Alt
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- Empking
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Empking Empking's Alt's Alt
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No investigative, but a lot of information.In post 180, nancy wrote:
I felt this was balanced in spite of that btw, simply due to there being no investigatives, and bodyguard will be really unlikely to last late into the game.In post 166, Empking wrote:Looking at it, I think town probably has too much protectively. Perhaps, moving the JK or BG to limited nights. But wait to see what the others say.
Anyway, no rush on this. Hope y'all are enjoying easter.Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi - Empking
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