Boonskiies' Mini Normal


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mykonian
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Post Post #1 (isolation #0) » Wed Jun 07, 2017 9:45 am

Post by mykonian »

yeah even gated like this, hated isn't going to fly. Further, it's much preferred if doublevoters are public.
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Post Post #8 (isolation #1) » Thu Jun 08, 2017 11:30 am

Post by mykonian »

In post 5, Boonskiies wrote:Every night, you may target a player. They will receive a message of "A massive sea monster has started to circle around you." All other actions will be unable to affect this target for the night. If no actions are performed onto said target, the following nights, any action directed towards them will cause the sea monster circling them to attack and kill whoever targets the initial target. Once this happens, the sea monster disappears.
This isn't normal to me.
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Post Post #12 (isolation #2) » Fri Jun 09, 2017 12:35 am

Post by mykonian »

In post 10, Boonskiies wrote:Loud Rolestopper delayed paranoid gun owner variant
don't really care what it's called, this doesn't seem normal to me either.
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Post Post #15 (isolation #3) » Fri Jun 09, 2017 10:36 am

Post by mykonian »

In post 13, Boonskiies wrote:well, it's a variant role.
yeah, there's constraints to that. It has to be a normal mechanic, or in other words you'd have to be able to expect a role like that happening. None of your roles so far manage that.

Otherwise, just make a theme?
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Post Post #30 (isolation #4) » Wed Jun 14, 2017 3:37 am

Post by mykonian »

In post 18, Boonskiies wrote:I feel the role (Town Symbiotic) fits normality more than the rest.
and yet I don't think that's normal.
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Post Post #34 (isolation #5) » Wed Jun 14, 2017 10:59 am

Post by mykonian »

yeah, and I'm not happy with that as a greylist.

Lovers aren't whitelist anymore.
n0 chosen lovers never have been.
investigative immunity you could read as a limited ascetic effect, which is normal, this individually would be fine as greylist
but the allignment dependency is then again clearly themed.

That role does not make sense in a normal game.
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Post Post #39 (isolation #6) » Wed Jun 14, 2017 11:09 am

Post by mykonian »

you could happily have a investigation specific ascetic. The rest I think makes more sense in a theme. I don't think people in a normal could expect a role to change depending on who they picked n0.
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Post Post #50 (isolation #7) » Sat Jun 17, 2017 5:52 am

Post by mykonian »

In post 41, Boonskiies wrote:Like it's just a seraph knight that if it targets scum, investigative immune. The change to seraph knight has made it incredibly simple.
Which isn't a whitelisted role. How's this an argument in favour of a role you want to put into a normal?

greylist roles are fine, but have as a requirement that they mechanics they bring are normal in essence. That's not what's happening here. It's trying to spice up a normal with some crazy cool role.
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Post Post #67 (isolation #8) » Mon Jun 19, 2017 12:50 am

Post by mykonian »

I'm alright with this for normalcy and balance. There's a good scum role, the daytalk could be fun, 4 town pr's of differing strength, and as far as I can tell this is hard to break. I can pass this.
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Post Post #71 (isolation #9) » Tue Jun 20, 2017 1:08 am

Post by mykonian »

smith as well.
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