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Formula De Qualifying Melbourne TwoInAMillion

Posted: Fri Sep 22, 2017 4:01 am
by inspiratieloos
Image
The weather is
Sunny
, the track is
Dry


For qualifying keep in mind:
Spoiler: rules
Before your first roll you must choose a tyre compound, hard, soft or rain.
You start in the middle of the track on the square before the start/finish line.
You start with rolling for first gear, you do not roll for good/bad start.
You do not take damage during this lap, so you can downshift as much as you want.
You are not allowed to break.
Your qualifying run ends when you finish the lap and post an image of the route you took or if you crash out of a corner.

For every die roll you take to finish the lap you get +1 to your score.
For every point of tyre damage you would have taken you get +1 to your score. (1 per overshot tile on hards, 2 per overshot tile on softs or rains)
For every mistake you make you get +1 to your score.
For every roll you save through a mistake you get +1 to your score.
The starting grid is lowest to highest score, people who crash out start in the back. Tiebreaker is the person that finished qualifying first.

Posted: Fri Sep 22, 2017 2:12 pm
by TwoInAMillion
Tires: Soft

Posted: Fri Sep 22, 2017 2:14 pm
by TwoInAMillion
1st gear
Original Roll String: 1d2 (STATIC)
1 2-Sided Dice: (1) = 1

Posted: Fri Sep 22, 2017 2:17 pm
by TwoInAMillion
use +1 to make it a 3

2nd gear
Original Roll String: 1d3+1 (STATIC)
1 3-Sided Dice: (2)+1 = 3

Posted: Fri Sep 22, 2017 2:19 pm
by TwoInAMillion
last one was straight, this one is straight also, use the +1 to make it a 5 to 1I3

3rd gear
Original Roll String: 1d5+3 (STATIC)
1 5-Sided Dice: (5)+3 = 8

Posted: Fri Sep 22, 2017 2:22 pm
by TwoInAMillion
move 7+1 to 1I11

4th gear
Original Roll String: 1d6+6 (STATIC)
1 6-Sided Dice: (6)+6 = 12

Posted: Fri Sep 22, 2017 2:23 pm
by TwoInAMillion
Ugh, needed a bigger role than that.

move 7 to 1I18

3rd gear
Original Roll String: 1d5+3 (STATIC)
1 5-Sided Dice: (5)+3 = 8

Posted: Fri Sep 22, 2017 2:26 pm
by TwoInAMillion
now I get a big roll when I don't need it

move 7 forward, one right to 2C4.

can't really risk going down to 2nd gear here.

3rd gear
Original Roll String: 1d5+3 (STATIC)
1 5-Sided Dice: (1)+3 = 4

Posted: Fri Sep 22, 2017 2:28 pm
by TwoInAMillion
1 right, 6 forward, overshoot by two to 2O9.

3rd gear
Original Roll String: 1d5+3 (STATIC)
1 5-Sided Dice: (5)+3 = 8

Posted: Fri Sep 22, 2017 2:30 pm
by TwoInAMillion
2I9 that is

Left, Left, 4 forward to 2O15.

3rd gear
Original Roll String: 1d5+3 (STATIC)
1 5-Sided Dice: (2)+3 = 5

Posted: Fri Sep 22, 2017 2:31 pm
by TwoInAMillion
4+1(just made the corner) to 3O1.

4th gear
Original Roll String: 1d6+6 (STATIC)
1 6-Sided Dice: (4)+6 = 10

Posted: Fri Sep 22, 2017 2:33 pm
by TwoInAMillion
10+1,
right, 9 forward to 3C11.

4th gear
Original Roll String: 1d6+6 (STATIC)
1 6-Sided Dice: (1)+6 = 7

Posted: Fri Sep 22, 2017 2:36 pm
by TwoInAMillion
12+1

Left, 7 forward, right, right, 3 forward to 4I5.

5th gear(taking a risk here)
Original Roll String: 1d10+10 (STATIC)
1 10-Sided Dice: (4)+10 = 14

Posted: Fri Sep 22, 2017 2:39 pm
by TwoInAMillion
Yes!

17+1

18 forward to 5I4

5th gear
Original Roll String: 1d10+10 (STATIC)
1 10-Sided Dice: (10)+10 = 20

Posted: Fri Sep 22, 2017 2:42 pm
by TwoInAMillion
14+1

15 forward to 5I19.

4th gear
Original Roll String: 1d6+6 (STATIC)
1 6-Sided Dice: (1)+6 = 7

Posted: Fri Sep 22, 2017 2:43 pm
by TwoInAMillion
left, left 7 forward to 6O6.

3rd gear
Original Roll String: 1d5+3 (STATIC)
1 5-Sided Dice: (5)+3 = 8

Posted: Fri Sep 22, 2017 2:44 pm
by TwoInAMillion
4 forward to 7O1

2nd gear
Original Roll String: 1d3+1 (STATIC)
1 3-Sided Dice: (3)+1 = 4

Posted: Fri Sep 22, 2017 2:46 pm
by TwoInAMillion
2+1, 3 forward to 7O4.

3rd gear
Original Roll String: 1d5+3 (STATIC)
1 5-Sided Dice: (2)+3 = 5

Posted: Fri Sep 22, 2017 2:47 pm
by TwoInAMillion
5+1, 6 forward to 7O10

4th gear
Original Roll String: 1d6+6 (STATIC)
1 6-Sided Dice: (3)+6 = 9

Posted: Fri Sep 22, 2017 2:49 pm
by TwoInAMillion
8+1, right, right 7 forward to 7I16.

5th gear
Original Roll String: 1d10+10 (STATIC)
1 10-Sided Dice: (1)+10 = 11

Posted: Fri Sep 22, 2017 2:54 pm
by TwoInAMillion
18 with 2 overshoots for a total of 20

Posted: Fri Sep 22, 2017 11:02 pm
by inspiratieloos
For reference
Image

Posted: Fri Oct 06, 2017 1:03 pm
by TwoInAMillion
Image

Shanghai Qualifying
Compound: Soft
Tyres: 8
Breaks: 3
Gearbox: 3
Bodywork: 2
Engine: 2
Suspension: 2

Posted: Fri Oct 06, 2017 1:53 pm
by TwoInAMillion
Image

Posted: Fri Oct 06, 2017 1:54 pm
by TwoInAMillion
1st gear
Original Roll String: 1d2
1 2-Sided Dice: (1) = 1