Each Day will have a two week deadline. Extensions will be given only in extreme circumstances, but always feel free to ask.
Day Actions resolve as soon as I am capable of resolving them.
If you submit a day action publicly or privately but you do not want the action to take effect, you must PM me about the action cancellation as soon as you submit the action. If another player makes a post between when you submit the action and when you PM me about cancellation, I will not be able to cancel your day action.
If you have a Day Action that you may submit privately, I will allow you to 'queue' the action to resolve on a trigger such as "When the Day begins" or "If I ever am voted for."
If multiple Day Actions are queued to be resolved on the same trigger, I will resolve them according to NAR rules.
If you do not know when your action resolves in NAR, feel free to ask me.
A simple majority of votes relative to the number of living players is required for a Lynch to occur (simple majority = ½ # of living players +1, rounded down).
If the deadline runs out before a majority lynch is agreed on, the player with the most votes will be lynched.
In the case of a tie in votes, the most recently voted player is lynched.
In the case that the deadline runs out and no votes have been cast, I will force a lynch on a town-aligned player.
Players may not vote for a No-Lynch.
Once a player has reached a simple majority of votes no further unvoting will change their fate.
Once a player is lynched the game enters twilight until I post a death scene; all players may continue to post.
Once you are dead (either via lynch or night kill) you may no longer post.
Votes should be bolded or tagged or they may not be counted (e.g.
VOTE:
Player or
VOTE: Player).
Vote revocations should be bolded or tagged or they may not be counted (e.g.
UNVOTE:
Player or
UNVOTE: Player). Unvotes are not necessary before changing votes.
Votes/Unvotes must be placed on a line all by themselves to make them easier for everyone to see.
Votes/Unvotes that reasonably follow the guidelines specified above, and are unambiguous with respect to player nicknames/abbreviations, will count.
If you cast a Vote, doing so will remove all previous votes indicated with your name before the new vote is cast--in this way, a player who has a role-related ability to double vote will essentially 'unvote' before casting their new vote, rather than having a lingering double vote.
Your normal vote is a 'voting action' that is only affected by other actions that specifically interact with your vote.
In the case of specific votes (such as an ability that may put a vote called [Extra Vote] on a player), you must use specific tags to submit these votes AND to remove them if you want to unvote with just that [Extra Vote].
If you unvote, you will remove all votes that are clearly controlled by you in the votecount. Unvoting will not remove votes that can not be removed or votes that can only be submitted privately.
Vote counts will be posted as the first post on each page that I can reasonably post a votecount on. Other announcements and requested vote counts will receive their own post.
All powers that affect votes (such as adding extra votes or causing a player to require less votes to lynch) do not work in LYLO/MYLO.
In this way, no single player slot may be the single voting slot on the lynch that decides the game.
Furthermore, no single player slot can single-handedly lynch a player--at least two players must be voting any lynched player.
Finally, multiple players may never be lynched. If an ability causes multiple players to reach the lynch threshold, the next vote cast on one of those players will hammer them.