Changes to Normal Games (update September 2022)

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Post Post #95 (isolation #0) » Thu May 10, 2018 5:52 pm

Post by RadiantCowbells »

I mean there's some stuff I object to, like outright cutting serial killers, but the 'hey we need non-normal stuff in normal games' confuses me
when I /in to normal games I hope that there's no random non-normal shit that I won't like. but maybe I see normals differently than other people. idk.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #96 (isolation #1) » Thu May 10, 2018 5:53 pm

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In post 75, mastina wrote:You know the only other female member of the review team is Ether and she rarely reviews any more, right?

In post 74, callforjudgement wrote:
He was complaining about ffery, I'm fairly sure
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #100 (isolation #2) » Thu May 10, 2018 6:08 pm

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I was not complaining about any NRG member for the record. I certainly don't agree with the call out. I'm just saying that there's more than one female member on the NRG.
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.
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Post Post #102 (isolation #3) » Thu May 10, 2018 6:11 pm

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Actually I'll just delete my posts. Oh I can't delete my posts.

:shrug:
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Post Post #114 (isolation #4) » Fri May 11, 2018 11:29 am

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I think that Alisae is responsible for the failings of the normal queue and I advocate promptly permabanning him to restore the normal queue to its former glory.
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Post Post #117 (isolation #5) » Fri May 11, 2018 11:39 am

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This came up and I already wrote a program to test the EV of setups and am working on adding more PR functionality, but I don't think people were enthusiastic about it
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Post Post #169 (isolation #6) » Thu Jul 19, 2018 1:07 pm

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sometimes words have two meanings
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Post Post #321 (isolation #7) » Wed Dec 11, 2019 11:43 am

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I actually agree that Ninja is a terrible role btw
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Post Post #323 (isolation #8) » Wed Dec 11, 2019 11:46 am

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I think watcher ninja is fine

I think tracker ninja is just... no
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Post Post #325 (isolation #9) » Wed Dec 11, 2019 11:50 am

Post by RadiantCowbells »

Or watcher.
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Post Post #327 (isolation #10) » Wed Dec 11, 2019 11:53 am

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I think ninja is fine if we trust reviewers and not fine if we don't.
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Post Post #329 (isolation #11) » Wed Dec 11, 2019 11:56 am

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What do you mean by 328
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Post Post #331 (isolation #12) » Wed Dec 11, 2019 12:00 pm

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Ehhh
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Post Post #339 (isolation #13) » Wed Dec 11, 2019 12:34 pm

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I agree that Multitasking is a very problematic role in design and really should be axed. Honestly I think all normals should be only 1 action per night.

I don't agree that everything else necessarily is.
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Post Post #340 (isolation #14) » Wed Dec 11, 2019 12:36 pm

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In post 338, Ircher wrote:Why should we axe multitasking?
Because in practice we end up with games where someone has a confirmable action like a fruit vendor and the game reaches 1 scum remaining and if that fruit vendor is multitasking scum win the game on account of having been reduced to one player and having multitasking.

The argument can be made that town can account for it existing but I think that them having to creates a massive amount of entirely pointless swing where town have to try to decide if they want to play around the modifier or not
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Post Post #346 (isolation #15) » Wed Dec 11, 2019 12:43 pm

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Not synonymous with boring it's simply a bad kind of swing

Would be equally fine with all scum having multitasking or requiring the game to be entirely multitasking or not but be outed in ruleset.

It narrows some design space but makes the games better.
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Post Post #348 (isolation #16) » Wed Dec 11, 2019 12:45 pm

Post by RadiantCowbells »

Keeping bad design because it helps scum is bad

Just make more scumsided setups.
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Post Post #352 (isolation #17) » Wed Dec 11, 2019 12:48 pm

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I think you can very easily have fun, interesting games using only basic roles and thinking that's not true defeats the point of normalcy
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Post Post #355 (isolation #18) » Wed Dec 11, 2019 12:50 pm

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Most of those can already be made
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Post Post #358 (isolation #19) » Wed Dec 11, 2019 12:53 pm

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I don't think a setup needs five word combined roles with a billion affixes to be good

I think gunsmith vig 1-shot JK backup cop 6 by vs goon goon doctor is a very interesting setup to play
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Post Post #360 (isolation #20) » Wed Dec 11, 2019 12:54 pm

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I mean I'm totally fine with that too

It just needs to be one or the other.
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Post Post #376 (isolation #21) » Wed Dec 11, 2019 1:48 pm

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your MOTHER is unfun to play
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Post Post #377 (isolation #22) » Wed Dec 11, 2019 1:49 pm

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bitch
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Post Post #383 (isolation #23) » Wed Dec 11, 2019 1:56 pm

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That seems accurate
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Post Post #410 (isolation #24) » Thu Dec 12, 2019 3:22 pm

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Gunsmith doesn't give untrustworthy results

The results are very trustworthy they just mean gun vs no gun
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Post Post #430 (isolation #25) » Mon Dec 30, 2019 3:14 pm

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In post 429, gobbledygook wrote:For balancing purposes, it is like giving the mafia a vigilante kill. It removes a town power in addition to the factional kill.
A vig kill speeds up lylo

This is a really bad take
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