I think this was in large part a mistake that was packaged with only a couple very necessary improvements (namely, the extra whitelisteds).
And I applied over 3 weeks ago and got no response. If my and other applicants' qualifications/abilities are in question, then there should be more publicised guides on how to balance games. Otherwise, where does one get the experience necessary to join the NRG without being in the NRG?
1. Removal of the greylist rule is incredibly unfortunate from a design point of view. A huge portion of what made some of the most popular normal setups interesting was those few non-standard additions that create interesting role interactions.
2. Complete standardization of role PMs disallows a lot of potential tweaking, for balance purposes or for role interaction purposes. I can understand
3. I don't think the solution to "it's hard to come up with an answer for SK/multiball setups" is "never ask the question". I've seen or played a bunch of multiball normals that were fine in the realm of balance/swing. This was, of course, when there were more reviewers to go around.
My understanding is the consensus needs to be on a town:scum1:scum2 EV ratio of 33:33:33 or 50:25:25. It's possible to balance toward either.
4. A Multitasking modifier is questionable and there isn't really precedence for that. Almost every theme game or open game has a definite answer to "can mafia kill and act in the same night?" Open setups require that this be answered. I'm not particularly interested in going back through all the open setup pages to add a Multitasking modifier to mafia PRs. I don't see why it's an obstacle to force mods to specify this beforehand. It takes less than a dozen words.
5. As with the above,