Mini 574: Portal Mafia: HUGE SUCCESS
Posted: Sun Mar 02, 2008 8:44 am
Mini 574: Portal Mafia
Welcome to the Aperture Science Enrichment Center. Let's look at some of the challenges you will face as a test participant. You may be required to perform simple tasks such as locating an exit. These simple tasks may be supplemented with insurmountable obstacles. Thanks to the Aperture Science Handheld Portal Device, the impossible, is easy.
-GLaDOS
-GLaDOS
Portal Mafia is a game for twelve players. A few quick notes on the setup:
- I first chose rolenames and a game setup entirely independent of each other
- Once I had the playerlist, I randomly assigned rolenames to players using a random number generator
- Once players had rolenames, I randomly assigned a role to the player/name pairing
names
are public, but they have absolutely NO bearing on what role or alignment. Don't even try it.That said... enjoy the game!
Still Alive (5/12):
Your Worst Nightmare, Chell -- Townie -- Survived
Gorrad, Fluid Catalytic Cracking Unit -- Gunsmith -- Survived
Miztef, Aperture-Science-Emergency-Intelligence-Incinerator -- Townie -- Survived
Ether, Cake Core
Incognito, Morality Core -- Vigilante -- Survived
Gorrad, Fluid Catalytic Cracking Unit -- Gunsmith -- Survived
Miztef, Aperture-Science-Emergency-Intelligence-Incinerator -- Townie -- Survived
Ether, Cake Core
(replaces Akonas D1)
-- Roleblocker -- SurvivedIncognito, Morality Core -- Vigilante -- Survived
The Ones Who Are Dead (7/12):
populartajo, Portal Gun -- Townie -- Lynched Day One
Patrick, Weighted Companion Cube -- Townie -- Killed Night One
Patrick, Weighted Companion Cube -- Townie -- Killed Night One
The Jester, Curiosity Core
Flameaxe, GLaDOS -- Mafia Goon -- Lynched Day Two
(replaces jack_dillon D1)
-- Mafia Goon -- Killed Night OneFlameaxe, GLaDOS -- Mafia Goon -- Lynched Day Two
Machiavellian-Mafia, Anger Core -- Weak Doctor -- Killed Night Two
scotmany12, Turret -- Townie -- Killed Night Two
Guardian, Cake
(replaces Sir Tornado D2)
-- Mafia Godfather -- Lynched Day ThreeGame Status:
This was a triumph. I'm making a note here: HUGE SUCCESS.
Rules
- Votes must be made in bold(for example,Vote: Glork). If you wish to change your vote, you*MUST*Unvote, thenVote: Gaspar.
- A majority of votes by the living players is required to lynch. The number of players alive, and the number of votes needed to lynch will be posted in each vote count and will always be in the first post. You may Vote: No Lynchif you do not wish to lynch anybody during the day. Once a lynch (or No Lynch) has occurred, no changes in votes or pleas for survival will be accepted.
- Days will last no longer than two weeksfrom the opening day's post. At the deadline, if no majority has been reached, there will beNo Lynch
- Once you have been killed, you are dead. A "Bah" post is acceptable, but no game-relevant information may be posted. This includes posts by a lynched player during Twilight.
- You may not edit or delete any posts. You may not use "invisible" text or [color=black] tags either.
- You may not communicate with any player outside the thread unless specifically stated in your role PM.
- You may not quote any out-of-thread communications, such as role PMs.
- Night choices must be submitted to me by the date and time as posted by the me during the lynch scene. Each night will last no less than 24 hours.
- If you anticipate being unavailable for more than a 48-hour period, please post a notice to that effect in the thread.Treat this game as a commitment. Be considerate – don’t leave us hanging.
- are reserved for my own use, in the event that I feel it is appropriate to edit or comment on another player's post. Anybody else posting in green italics will have their post edited or deleted by me, as appropriate.Green italics
- Have fun, be kind and considerate to the players and the moderator, and do your best!
Exceptions may be made on an individual basis for players who post in-thread announcing absences ahead of time.
The protown win condition is as follows:
All scum win conditions are as follows:You win when all threats to the town have been eliminated and at least one protown player remains alive.
There may be other win conditions for other roles/alignments.You win when your faction gains and cannot lose a majority of the town's population