Mini 2032: TAZ Mafia: Murder on the Rockport Limited [over]
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- Lycanfire
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Lycanfire
- Lycanfire
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Lycanfire Mafia Scum
- Lycanfire
- Mafia Scum
- Mafia Scum
- Posts: 2206
- Joined: June 4, 2016
Soz for flaking out on the review
I suppose I could have spent time trying to learn the theme
What did people like/dislike about the role madness nature of the game? I hit a brick wall in all the uncontrollable factors and I think my biggest advice to xyzzy was to combat it by giving the mafia more control- Lycanfire
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Lycanfire Mafia Scum
- Lycanfire
- Mafia Scum
- Mafia Scum
- Posts: 2206
- Joined: June 4, 2016
- Lycanfire
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Lycanfire Mafia Scum
- Lycanfire
- Mafia Scum
- Mafia Scum
- Posts: 2206
- Joined: June 4, 2016
- Lycanfire
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Lycanfire Mafia Scum
- Lycanfire
- Mafia Scum
- Mafia Scum
- Posts: 2206
- Joined: June 4, 2016
No lynching here was only really compounding the "checklist" town was spiraling down. Playing by a checklist is really, really fishy, because it isn't just speculative play, it's presumptive. That's why I brought up Reasonably Rational: I remember how that hydra was rigging the outcomes of town's plans in Steven Universe 2.In post 2781, Creature wrote:Technically nolynching in general is stupid. If it actually helped town, scum would just nokill.
I'd say here it was a good idea, if not for obvscum NSG. Scum should no-kill, but the kill was really indicative that NSG was going to go down and somebody was looking to lategame. Throwing it back in the other court is very much an "expect nothing" play, which would have been fine, again, if the evidence pointing to NSG wasn't as obvious and loud as it was.- Lycanfire
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Lycanfire Mafia Scum
- Lycanfire
- Mafia Scum
- Mafia Scum
- Posts: 2206
- Joined: June 4, 2016
In post 2804, Lycanfire wrote:
No lynching here was only really compounding the "checklist" town was spiraling down. Playing by a checklist is really, really fishy, because it isn't just speculative play, it's presumptive of its outcome. That's why I brought up Reasonably Rational: I remember how that hydra was rigging the town's plans in Steven Universe 2.In post 2781, Creature wrote:Technically nolynching in general is stupid. If it actually helped town, scum would just nokill.
I'd say here it was a good idea, if not for obvscum NSG. Scum should no-kill, but the kill was really indicative that NSG was going to go down and somebody was looking to lategame. Throwing it back in the other court is very much an "expect nothing" play, which would have been fine, again, if the evidence pointing to NSG wasn't as obvious and loud as it was. - Lycanfire
- Lycanfire
- Lycanfire
- Lycanfire
- Lycanfire