Mini Normal 2046: Mafia Hideout
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- OkaPoka
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VT
VT
VT
VT
VT
VT
VT
Vig (assuming bef being honest here)
vs
Goon
Friendly Neighborizer
Traitor
no day talk
would be scumsided
interesting to note is the only way we get daytalk if you neighborize me. but that means any other mason group would probs be w/o a neighborizing ability.
i think we could potentially have a voyeur/watcher/tracker type of investigative pr, cop is way too strong here imo
would be interesting if town had a roleblocker, we'd have no way of knowing if you got roleblocked or something along those lines
hmm- OkaPoka
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Nero Cain <- if we kill here tonight
Town players left:
Varsoon (I'm planning on pushing this tomorrow as the counterwagon)
Creature (spam post-y, i think he tr's activity lmao)
mbaki (worry that w/o nero's shenanigans that he'll go unchecked, i dunno if i can stand up against him esp with dann here)
Dannflor (pretty townread and is solidified in his reads)
BrightEyedFish (My guess for the dominant early wagon)
Suka (Chamber alt?)
DrDolittle (VT claim)- OkaPoka
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sorry for spam posting, just dumping thoughts in case neighborizing fails
tho i think creature might be mad tomorrow given that vorkuta lynch went through. he might take it out on people on the vorkuta wagon including myself. there's going to be a lot of reads-shuffling, so it's going to be kinda important to make a strong impression early tomorrow- OkaPoka
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yeah i was thinking something along those lines
and i was thinking what if creature was a protective pr
voyeur pr, mastina told me is usually added in last second for balancing as a satellite role. which means town probably had some weaker prs w this traitor setup
not sure tho
ughh
so hard
we can always just kill for team threats
idk tho- OkaPoka
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Mini 1854
Moderator: Dierfire
Current Update: Game Over [Awaiting Archiving]
Playerlist
TwoFace, Town Citizen, survived
Empking Vedith replaced TwiszTed replaced DeathByWobbuffet, Mafia Goon, lynched day 4
Lil Uzi Vert, Town Mason, died night 4
FrankJaeger, Town Backup Bodyguard, killed night 2
xSoniaNevermindx replaced Creeps20 replaced oddmusic, Mafia Role Cop, lynched day 5
Hiraki replaced Wyvernite, Town Citizen, lynched day 2
Aj The Epic replaced ScumDeersAreVeryTasty replaced Io, Town Citizen, lynched day 3
Gamma Emerald, Town Citizen, survived
hapahauli Joshz replaced Eric Rasputin, Town Citizen, survived
havingfitz, Mafia Goon, lynched day 1
Aristophanes replaced cytomyloto, Town Citizen, survived
Nachomamma8 replaced MisaTange, Town Mason, died night 3
Mathblade replaced TheseViolentDelights, Town Bodyguard, died night 1- OkaPoka
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In post 3223, mastina wrote:
You're not wrong! You were dead on the money; that is precisely what happens in a ton of setups.In post 3222, DVa wrote:In post 2739, DVa wrote:I kinda feel like Voyeur is the type of named role NRG would throw into a setup because someone was complaining it felt just a touch scumsided so it could very well actually be out of place.
Most setups have core roles inherent to their key design, and then satellite roles designed to fine-tune the balance; voyeur is a frequent satellite role. (Because in of itself, a voyeur with no modifiers is almost useless; it can havesomeutility, albeit limited, but it is never a role which will on its own singlehandedly give a faction a huge advantage. Making it perfect to give an extra "oomph" to the town or mafia, without significantly overpowering either.)
Of course, these rules go out the window when you adjust the setup's starting size or the queue, since larger/smaller games and games that aren't Normal use inherently different standards (or in the case of themes, no standards at all), but it's a nifty guideline which will always serve you well.
from our game designerIn post 3224, mastina wrote:(Generally speaking, it is really, really hard to design a 13-player Normal that's a balanced game, low on swing, where literally every single role as-is, is equally essential to game balance...particularly because them being equally essential to game balance makes the game susceptible to breakage via massclaim, in that if the town can tell every single town role as-claimed is essential to game balance, it's too self-confirming. So designers compromise in some areas, to preserve the integrity of the most important areas.)- OkaPoka
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OkaPoka Survivor
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voyeur makes sense here tho, its the safeguard against you checking for traitor mates while not being solid.
the key concept here would be
traitor + ability for maf to find neighborizer + voyeur is the counter
but thats weak, probably some sort of other way to find out things?
im thinking neighborizers in this setup. we should setup a passphrase if we do get neighborized - OkaPoka
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