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Voting Rules:
Spoiler:
-All votes and unvotes must be in bold or in VOTE: tags, with vote tags being preferable.
-Votes in spoilers will not be counted.
-Abbreviations and nicknames are acceptable, as long as I can understand them.
-Unvotes are not necessary before revoting.
-Lynches will occur when a majority (>50%) is reached. If no majority is reached before deadline, the day will end in a no-lynch
-Voting to end the day in a no-lynch requires only 50% of players rather than >50%.
-Once a hammer has occurred, the game is in "twilight". Discussion may continue until I lock the thread but no further votes or unvotes will be counted.
Specific Setup Rules:
-Night actions this game will follow Natural Action Resolution.
-If you do not send me an action for the night, I will assume that you are not taking one.
-The Mafia private thread will be predominantly open as to balance the game.
-At least one player has received the following role:
Spoiler: Vanilla Townie
Posted: Fri Dec 14, 2018 11:59 pm
by Thespio
7 Confirmations have been made. Welcome to day 1!
Posted: Sat Dec 15, 2018 10:17 am
by Dannflor
Hey everybody, it's been a while!
What do y'all think the chances are of there being a serial killer in a game called
Serial Killers
?
Oh and
VOTE: podoboq
cuz I can't decide how to pronounce their name
Posted: Sat Dec 15, 2018 10:19 am
by Doughboy
VOTE: lolwagons
Cause we should lolwagon lolwagons
Aren’t SKs not allowed?
Posted: Sat Dec 15, 2018 10:24 am
by Dannflor
Wiki says they're on the normal white list for roles, but it'd be a great troll to name the game that and then not include any
What do y'all think the chances are of there being a serial killer in a game called
Serial Killers
?
Oh and
VOTE: podoboq
cuz I can't decide how to pronounce their name
In post 4, Doughboy wrote:VOTE: lolwagons
Cause we should lolwagon lolwagons
Aren’t SKs not allowed?
I’m town so you must be scum to vote me
VOTE: Doughboy
Why engage in OMGUS this early? What are your thoughts on how someone should go about achieving their town win condition?
Posted: Sat Dec 15, 2018 8:35 pm
by Dannflor
Mewtaph, what draws you to that vote in particular as noteworthy? (given it's post #6 and I assume not a serious case of OMGUS)
Do you think a vote or post along those lines is inherently less useful even in RVS?
Posted: Sat Dec 15, 2018 9:17 pm
by Mewtaph
In post 16, Dannflor wrote:Mewtaph, what draws you to that vote in particular as noteworthy? (given it's post #6 and I assume not a serious case of OMGUS)
Do you think a vote or post along those lines is inherently less useful even in RVS?
I think that, even for RVS standards, it's not really a productive line of thought to follow, even in jest or RVS.
I want to hear how they think town should approach achieving their win condition because I think it'll help me discern whether that vote was one of complexity (an actual reflexive action against votes on them) or on a less serious note. Their answer will offer me an idea of what to expect from them in future posts.
Posted: Sat Dec 15, 2018 9:45 pm
by mbaki
VOTE: Mewtaph
Posted: Sat Dec 15, 2018 10:20 pm
by Dannflor
I mean it's very clearly "on a less serious note," though I am on board with it not being productive. Additionally, how will having an idea of what to expect from him in future posts be helpful? It isn't hard for scum to fake townie consistency when you hand them an opportunity to construct their town persona right at the start of the game.
I don't quite see why
this
is a productive line of thought to follow.
Posted: Sat Dec 15, 2018 10:51 pm
by Mewtaph
In post 19, Dannflor wrote:I mean it's very clearly "on a less serious note," though I am on board with it not being productive. Additionally, how will having an idea of what to expect from him in future posts be helpful? It isn't hard for scum to fake townie consistency when you hand them an opportunity to construct their town persona right at the start of the game.
I don't quite see why
this
is a productive line of thought to follow.
Personally, I think that pursuing early thought processes is generally helpful.
I don't see how answering a question of that nature would really enable the mafia to build up a sense of townie consistency. While the mafia may choose to adopt a specific persona by selling "consistency" as a town tell (subtly, overtly, or waiting for someone else to do it for them), I think as the game progresses, so does their lack of it as they are forced more and more into fake scumhunting for players they know don't exist.
This line of thought is somewhat open to manipulation by mafia players, but I think it's important to inquire and receive expectations of other players' play.
Having an idea, even if brief, of how someone thinks, can ultimately make it much easier to see inconsistencies in one's thought process, or help explain why another player is thinking differently from what you are even if you are of the same alignment - and isn't that what the mafia is afraid of?
Okay, I'm following. I suppose I was assuming perfect play when I stated how easily this enables mafia to sell their townie-ness, which is an error on my part considering what the game is. I appreciate the pursuing of early thought processes to try and progress the game, but I can't say I'm sold on this particular process.
The question is just kinda empty? Maybe I'll see it when we get an answer but there's only so many ways to answer "how do you win as town" and they don't reveal much.
I want to hear how they think town should approach achieving their win condition because I think it'll help me discern whether that vote was one of complexity (an actual reflexive action against votes on them) or on a less serious note.
I agree with the rest of your reasoning but I still think this ^^ was stupid.
Also, can you guys explain your Mewtaph votes? Despite my reservations about his methods he's willing to push the game forward and is one of the few players to post literally anything of value so far. I'm feeling town
Posted: Sat Dec 15, 2018 11:40 pm
by bristep123
You give scum all the answers, you risk letting them better hide amongst us. I'm certainly not giving anyone an explanation of my thought process, mainly because I couldn't succinctly describe it.