Merchant's Daughter [Endgame]
Forum rules
-
-
Krazy
-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
So I'm just rereading the ruleset
uh, do we just do nothing first dance?
Sorry I was about to vomit out some setup stuff that hinged around how much I hate the coins and then I realized simply not lynching anyone was an option.
Or alternatively,@FakeGod, is No Lynch an option for first dance?vote conspiracy-
-
Krazy
-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
So basically there are two ways to play this setup.
I think *both are viable*... and we maybe should think about it a little bit
Strategy 1: We commit to a tentative grouping of 6 locktown players to endgame
Problem with Strategy 1: Scum will, on average, I believe have 6-7 coins toward the end of dance one. But they can have more.
So the really annoying scenario that might have made me really angry in the past is {what if this game gets really stupid}
The game gets really stupid if we spend all of pre-dance hammering down our top 6 townreads, and then it's clear what the lynch order is
So we have at the end of dance 1 7 pairs:
Town pair 1
Town pair 2
Town pair 3
{knows they will get lynched pair A}
{knows they will get lynched pair B}
{knows they will get lynched pair C}
{knows they will get lynched pair D}
Which means that *if* (and again, this is actually a statistically uncommon scenario) there are two scum men in "ABCD" and their combined coin count is over 8 (which is barely a statistical blip -- if there are two scum men it is not at all unlikely their combined count is over 8) which would mean if they wanted to they could actually lynch Town Pair 1, kill Town pair 2 at night, and then throw the IC on one of the two scum men that scumclaimed, thus rendering the IC useless and creating massive wifom about the remaining pairings. That might even be game winning at that point if no scum had been lynched at that point.
I am NOT saying this is a likely scenario. But I did, at some point in the past, start getting *very focused* on this particular scenario and I think we might want to think very briefly about how we want to actually play out this gamevote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
Basically what this comes down to is:
A) I don't actually think we should attempt to solve the game at all in Pre-dance
B) In Dance 1, we should just immediately no lynch
Instead, I think in pre-dance, we should all just pair with people we would like to solve the game with in dance 2. We should not necessarily pair with people we are locktown on, but rather on people we would enjoy sorting in a PT and enjoy solving with if we are still alive in dance 2vote conspiracy-
-
Krazy
-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
If anyone strongly disagrees with this I'd like to hear it because otherwise I would like to offer a dance (rl) todayIn post 64, Krazy wrote:Instead, I think in pre-dance, we should all just pair with people we would like to solve the game with in dance 2. We should not necessarily pair with people we are locktown on, but rather on people we would enjoy sorting in a PT and enjoy solving with if we are still alive in dance 2vote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
Right this is what it *seems like it should be* but this means creating a risk, which may only be like a 20% or lower risk, that the game gets exceptionally stupidIn post 58, Taly wrote:We Pre-Dance until one of two scenarios:
1) We end deadline.
2) Everyone has a pair; much to one person's expense based on numbers.
Then we go to First Dance, and then it's like Hunger Games Lovers-Version until we're at 12 people, and it's a nightless so we don't transition until multiple pairs are gone.
Basically I think overall town chances are stronger if we skip dance 1 and just totally throw the coins mechanic out the window because it exclusively helps scumvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
In post 60, Dannflor wrote:To add to what Taly said, pairs should probably be decided near end of the pre-dance so we have the most info when making them. ...or we just pick a date we think is cute.
I know this seems intuitive, and if *that is how you want to pair* then I think you should pair that way.
What I'm discussing right now is whether *everyone* should be holding off on dances until late pre-dance because *town needs to solidify top 6 pairings*
If we are strongly in favor of "strategy 1" then no one should dance until late pre-dance
But if we are going for "strategy 2" then people who want to pair fast can pair fast and people who want to pair slow can pair slowvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
I know, Nancy, but the way we plan to play Dance 1 largely determines how we believe pairings should be formed in Pre-DanceIn post 61, Nancy Drew 39 wrote:This is the pre-dance. There’s no lynching until the first dance. My, I have so much to teach you. <3vote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
This is another strategy but it presents all the same risks of strategy 1, which is if we are wrong on some reads Dance 1 risks getting really, really stupidIn post 70, Dannflor wrote:I mean ladies know how many coins they have yea? Can we just pair town read gents with high coin ladies, or am I missing something?
I guess partly I just want to make it so there is less scum motivation in scum claiming and speed lynching town
But you may be partly right. I might need to think about this. But I think this is why we basically just have to no lynch. Otherwise if we mislynch once, and scum have 8+ combined coins, the game gets really stupid really fast.
I don't know if you noticed this yet but I really don't like the coins since they risk making pre-dance pointless and/or risks turning apparently optimal d1 play for town into a disaster.
But you maybe right--maybe we want the ladies with coins 5-8 to all hardclaim, and actually just pair in order of townreads there?
Otherwise if we have 2 scum gentlemen that, combined, have 8+ coins, dance 1 is just awful for townvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
I think that's worth adding to the pool actually.
Scenario 1 (Potentially bad -- I was wrong in advocating it last time) -- Ignore coins, just figure out the top 6 townreads, lock them, let everyone else dance wherever
Scenario 2 (Probably OK) -- Ignore coins, keep the lynch order unclear, no lynch dance 1, plan to play the game as a mountainous in second dance
Scenario 3 (Maybe better?) -- Ladies with 5+ coins hardclaim coin counts, and we pair the top 4 townread men with them
If we are going with scenario 3 we do need to ask people to not yolo pair
But if we're going with scenario 2 yolo pairings are fine
So thoughts there would be goodvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
I was saying we should plan on literally everyone in the town hammering No lynch literally as soon as Dance 1 begins and to see anything else as a scumclaim.In post 81, Taly wrote:what do you mean by "throw the coins mechanic out the window"?vote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
actually parts of these aren't exclusiveIn post 90, Krazy wrote:Scenario 2 (Probably OK) -- Ignore coins, keep the lynch order unclear, no lynch dance 1, plan to play the game as a mountainous in second dance
Scenario 3 (Maybe better?) -- Ladies with 5+ coins hardclaim coin counts, and we pair the top 4 townread men with them
I think we could pair top 4 townread men with top 4 coin ladies, and then we STILL hammer no lynch as soon as dance 1 begins
Dance 1 is just the worst phase for town and we want out of it ASAPvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
However, given that a mountainous in dance 2 can be really exhausting for town, I do think there is merit in going with at least some of the logic of scenario 2 -- have the top 4 coin ladies choose a man they townread that they can enjoy solving with or enjoy sorting rather than having it be over-determined by group consensusvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
So basically, top 4 coin ladies still get to pick their partners. *town does not pick for them*, but *town can by consensus reject a pairing*?
That is, top 4 ladies just have 1 extra step.
1. Dude offers
2. If Lady likes the dude, Lady asks, "who all scumreads this guy?"
3. If it's less than half the town, she accepts. She only rejects if more than half the town rejects the pairing
whereas the other 4 ladies are just like
1. Dude offers
2. Lady decides
something like that?vote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
@Taly
vote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
I'm still in the mindset that if we're going with scenario 2 it's actually better strategically to not give reads in pre-dance, although I'm slightly gravitating toward scenario 3 the more I think about it, partly since it would make pre-dance more informative. But also possibly more frustrating. I think there's actually an appeal in this setup to just having a fun pre-dance where people really just pair off personality, especially if we're planning on a long second dance
So if I'm focusing a lot on setup spec rather than reads right now, it's because *one scenario in setup spec means we don't even talk about reads* which I know sounds really counter-intuitive and maybe dumb.vote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
It *could* matter.In post 104, Nancy Drew 39 wrote:But if we decide on no lynch, does it matter? *confused*
I mean the coin factor.
I think maybe we decide on who the scummiest gent is, so he doesn’t even make it to the first dance.
If there are two scum gentlemen and they have 15 coins they could just lynch three pairings of their choice if town could not hammer no lynch fast enough.
As I said, Dance 1 *can* be exceptionally stupid, even if I don't know scum would play like that. I'm just saying, *there is a scenario* where dance 1 is incredibly dumb and I almost want to get to dance 2 before I even 'really try' frankly because otherwise there's a chance we spend days arguing over pairings and then scum just sweep because they somehow ended up with lots of coins.
It's important to me that if I am going to put a lot of thought into people's alignments that I feel pretty strongly scum can't just nuke my entire townblock because they have the voting power of 10-17 peoplevote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
maybe some of you can figure out just how important this it to me lolIn post 108, Krazy wrote:It's important to me that if I am going to put a lot of thought into people's alignments that I feel pretty strongly scum can't just nuke my entire townblockvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
Yeah, maybe I'm pushing scenario 2 to an illogical extremeIn post 107, Nancy Drew 39 wrote:Why should we not form reads in pre-dance? I want everyone’s opinions on my choice of possible suitors, to minimise the chance I accept scum.
For scenario 2, we just don't want the 'lynch order' of the town to be super obvious to scum. There should not be a scum motivation in using coins to try to lynch members of the towncore during dance 1.
That probably does not mean we can't give reads, so actually feel free giving readsvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
See the problem here is that FakeGod has not established timers between each lynch in Dance 1. People can leave the dance, FakeGod gives a flip, and the game continues.In post 110, Dannflor wrote:I'm not following that scum have as much power as you say they do in the first dance, even considering worst possible scenario coin totals. Won't the orchestration of a lynch on a pair that's been universally agreed to be town essentially reveal the entire scum team?
So if Dance 1 took {more than a day}, scum could ask FakeGod a mod question, then just try to sweep before their partners had a chance to leave the dance and stop them.
Basically I am trying to avoid:
Scumreadgent1 and scumreadgent2: "Hey who all is on right now? Also, @mod could we get a vote count"
Mod: "Vote count"
*no other responses*
Scumreadgent 1 and scumread gent 2: *lynches 3 town pairs*
Does that actually happen? I don't know. But I think there's merit in making sure that two scumread men do not have more than 10 combined coins if possible.vote conspiracy-
-
Krazy
-
-
Krazy
-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
Town gets an IC at start of second dance
vote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
I fundamentally oppose asking any high coin lady to dance with someone she scumreadsIn post 121, Taly wrote:i think a group consenus should be made for pairs, but i dont think forcing someone to pair with another person they scumread is wise
I'm saying town should have veto power, not that town should decide the matches beyond thatvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
right, lynch 2 pairs then kill the thirdIn post 124, Dannflor wrote:pedit: wait, can't they only lynch 2 pairs? Because the day ends once the player count reaches 12vote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
I was through about the first paragraph, hit p-edit, and Slaxx was saying I was scum for about the 12th time that day.In post 135, Alisae wrote:Krazy why didn’t you think about this the first run of the game?
At which point I realized:
a) I needed to do a complete 180 on the strategy I was proposing
b) I needed to deal with someone I townread deathtunneling me
c) There were already pairings with ladies whose coin count was unknown and which we could not walk back
and then I deleted that paragraph and wrote a different thing instead that maybe you can guessvote conspiracy-
-
Krazy
-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
Still eating lunch and finishing up some laundry. I have a few responses to Gamma and Ank's concerns which I can go into later, but one thought did strike me I thought I'd drop out--if we lynch scum in pre-dance (with the one gent forced out), then we can play out first dance regularly.vote conspiracy-
-
Krazy
-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
didn't the mod say it was still a tossup?In post 409, Allomancer wrote:I care less this round than last round because I already felt we had the game in a good spot and now i'm frustrated we have to start over. It feels like we did all that work for nothing and i don't wanna waste my time again.vote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
Also thinking here about Gamma and Ank's comments:In post 153, Allomancer wrote:Here's the problem with the strategy of NL for first dance: while we get an IC, scum also gets a NK before we lynch anyone. This means we would potentially lose two strong townreads before they have much of a chance to read the game. By having at least one lynch D1 we get their updated reads following the flip before they die. I think the second lynch D1 is partially unnecessary, but we definitely want to lynch at least one.
Thus, I approve of the strategy of wealth ladies claiming and only accepting offers from gentlemen who are widely townread. A claim actually doesn't help scum at all with their NK, because by the time they get a kill, coins don't matter anymore anyway.
This is true but bear in mind that in other versions of the game, such as in Halloweens' Ball, the entire lynch order was decided in pre-dance. The vast majority of decision making in this game will take place within a span of 8 days. The question we partly need to decide is when, if ever, we firmly commit to a lynch priority order.
Building on my little note from earlier, there are two scenarios at the start of day 1:
The first gent flips red -- In this scenario, we can just play on. The risk of scum forcing a lynch and scum claiming is significantly lower now.
The first gent flips green -- Do we hammer no lynch? Your argument is true, that a townread pair will die. This happens no matter what.
The way things are going, that pair will have made their reads in pre-dance probably. I think scenario 2, where people keep mum until second dance, just isn't going to fly with this crowd. That's fine.
Ank makes the point that scum might kill strong town players. I can expand more on that in a bit, but a strong player being dead isn't devastating for town if town is willing to seriously consider that player's reads. Additionally, we can consider mitigating this, but pairing strong players with nulls or scumleans to mitigate losing two strong players to a single kill.
You do make another compelling point, though, which is that we might want town to update reads after the flip of the first gentleman. I don't think most people's reads lists will tend to dramatically change after a single flip unless, of course, we flip scum, though--and in that case, we can play dance 1 to full length anyway.
Doing more laundry now, back latervote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
btw I'm not hard advocating this right now, I'm just saying that "we need to do something to protect strong players from the nightkill" doesn't mean we need to rework the entire plan here necessarilyIn post 457, Krazy wrote:Additionally, we can consider mitigating this, but pairing strong players with nulls or scumleans to mitigate losing two strong players to a single kill.vote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
read the end of Halloween ballIn post 459, Ankamius wrote:It's very rare that people have influence after they die on this sitevote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
This was my inclination on how to play in the first dance, and I do think that there's at least a 25% chance or so that they don't matter (i.e., if there's 2 scum ladies and 1 scum gent, and the 1 scum gent ends up with fewer than 8 coins, coins don't matter).In post 160, Alisae wrote:yeah I’m still of the opinion that coins don’t matter
The question for me is how much we play around worst case scenarios (2 scum gents who combined have 8 or more coins and who are likely to be lynched) -- and partly the reason I get so hung up on this is that "2 scum gents who combined have 8 or more coins and are likely to be lynched" is relatively likely if town is ignoring coins and just playing like halloweens ball. So coins might not matter, I would prefer if coins didn't matter, but I think it is dangerous to just totally ignore them and play as though they don't existvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
In post 162, Dr Worm wrote:Good morning how are YOU? I'm DR. WORM!!In post 165, Dr Worm wrote:ANKAMOUSE YIU SHOULD KNOW IM NOT A REAL DOCTORIn post 167, Dr Worm wrote:Also KRAZY is SMART..we should make ladies with BIG COINS dance with the NICE GUY'SIn post 168, Alisae wrote:
this is starting to get obnoxious extremely quicklyIn post 167, Dr Worm wrote:Also KRAZY is SMART..we should make ladies with BIG COINS dance with the NICE GUY'S
this is just kinda interesting to me because:In post 174, Dr Worm wrote:I AM SO SORRY AKIASAE!! I don't want to obnoxious you I am just trying to get BETTER at mafia but I CAN HANDLE CRITICISM. So let me know if you think I'm getting better!!
162 is a greeting
165 is a response to Ank from the previous page
167 is a response from what I was saying 2 previous pages (so he was more or less keeping up with the thread)
174 is a response to what someone just wrote
So Worm is actually doing a decent job of keeping up with the thread and can also respond to people on the fly. I'm just observing that although he is clearly having fun with his gimmick he strikes me as competent at mafia
@Worm, I'm assuming you've played from off-site? How much experience do you have off-site?vote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
So I should take a little time to explain why this is not a huge concern to me so you know where I'm coming from.In post 175, Ankamius wrote:Are you all forgetting that RC is in this game and that scum would take an opportunity to remove him ASAP if they could?
I have, personally, had a wildly ranging mix of experiences with RC. My first game with him was a disaster. My first game as scum against him, keeping him alive was basically my only wincon. My second game as town with him was simply frustrating because everyone started sheeping his reads after he died and I didn't feel like the game was being played anymore so I replaced out.
After that, I played with him on a hidden alt and had two very positive experiences with him, one where we solved the game together, and another where he failed to catch me as scum. On the whole, I know that I can have a good time with RC, although when we have played on my main, things have tended to be pretty rocky. I don't know if that's just bad hangovers from my first game or what.
So I am aware RC can have very strong, good games. But in my personal experience over the last year, his reads have been good but I don't see the need to freak out over his slot in particular. He's a strong, competent player, but not necessarily the one I would say is easiest to townread or the slot that I would assume would be the nightkill, given that when I was scum against him, I never tried to nightkill him and never really considered it. He can have really good games or really bad games just like anyone else. I like the energy he brings to the table and I'd like us to be friends even though we've had some rough experiences in the past and I might have shittalked him pretty badly one game shortly after that first disastrous game.
Also, as an aside, I don't think it's healthy to make a weird meta for RC before he even enters the game and I don't really want to discuss him more before he has a chance to post.vote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
This is fair, the question then simply is how long do we want dance 1 to be, because that is tied to how risky dance 1 is for town in my mind. Like we could treat Dance 1 like a Blitz Phase and just give it like 12 hours and then resolve it one way or the other before all of the town goes to sleep. idk we can keep talking about itIn post 177, Ankamius wrote:I agree that high coin ladies should claim since I did it last game
But I vehemently deny that skipping first dance is a good idea in any stretch
-- and I'm sorry to everyone for focusing on mechanics so much this early but it does really matter to me in terms of how we approach the pre-dancevote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
Having modded games with RC, I do know that some scumteams will prioritize RC as an early kill, so your concern is reasonable, but I wouldn't go so far as to say he is a "blatantly obvious" kill particularly when we don't know whether he will choose to obvtown or who he will be paired withIn post 208, Ankamius wrote:when it should be blatantly obvious he will be the killvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
I wanna say this level of attentiveness from Gamma is pretty strongly town indicative although I do tend to be pretty bad at reading her before day 3, historically speakingIn post 214, Gamma Emerald wrote:Reminder that deadline doesn't reset off a lynch in Dance 2
So with that plan we'd have 8 days to sort 14 playersvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
I agree that refraining from pairing until we've settled the top 4 wealthiest women/top 4 town guys would probably be preferableIn post 216, Gamma Emerald wrote:If we do this let the wealthy ones pick first for wider selection.vote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
I'm just going to say that my read of Dann is going to be heavily skewed by an ongoing game where I'm on a stealth alt so I'm just going to vaguely mutter 'probably town' unconvincingly and let the rest of you deal with his slot for a bitIn post 218, Dannflor wrote:Well I disagree my posting is wooden
I think the setup discussion was necessary to have and get out of the way early. I disagree everyone else is advancing discussion, in fact there’s been a lot of redundant posts/discussion along the lines of what you’re criticizing me for. I’ll explain what I mean when I get homevote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
Yeah I apologize again I'm going to try to kill mechanical discussion after this real life day. It sounds like majority is on board with 5+ coin women claimingIn post 224, Pink Ball wrote:I thought this game was about catching scum, not talking about mechanics. Can someone make a tl;dr of the discussion and continue the game? 'Cause I'm not good at reading people talking about mechanics. I think Krazy is town tho since, from what I read, his proposal was really pro town
although that claim doesn't even have to be today, we could let people just sort of do their thing for a day or two, but we probably want the 8 coin lady to claim in like the next two days I think
something like that, idkvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
what would you say the chances are that you lol leave the dance at a random point this game? higher or lower than 50%? or does it depend on how you read your partner?In post 225, Firebringer wrote:These are the gentlemen I will accept a dance from:
RadiantCowbells
Vedith
Krazy
Everyone else, sorry but I am not interested.vote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
How much experience do you have with Taly beyond Starcraft btw?In post 319, Nancy Drew 39 wrote:Why not Taly? He seemed pretty damned townie to me?vote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
Hmm, but if I can strongly townread you without a PT, wouldn't it be better for me to be in a PT with someone who I can try to sort and would therefore be more important for solving?In post 333, Nancy Drew 39 wrote:I’m mindmelding with most of your reads here, especially Fire and Gamma. I feel pretty good about Alisae and Taly as well. I think I can sort Krazy, so I’m hoping he asks me.
'not all eggs in one basket' was my thought here
that being said, I certainly would love to be in a PT with you if only for fun so in terms of maintaining wim in dance 2, it might be worth consideringvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
yeah I think the main thing people agreed on was ladies with coins *claiming eventually*In post 337, Taly wrote:im going back and forth between whats optimal strategy
and it seems to be more of a distraction at this point
not necessarily yet, we can let people try to form some reads before they know who has how many coins
but before we form all pairings, or before too many pairings are formed, we have the 4 rich women claim and then sort them first, if there haven't been too many yolodancesvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
yeah this setup is deceptively complicated which is why I replaced out last time when I realized I was basically wrong about everything for the first day or two, because *some things might matter not at all* but *could matter a lot* and some of that has to deal with the RNG of whether scum have 2 gents or 1 gent (or 0 or 3 etc.). Dance 1 could be totally fine and played like any other phase if scum have three ladies -- but we don't know that, and I get pretty frustrated pushing a strategy around worst case scenarios which might be totally pointless if RNG swung all the scum on ladiesIn post 345, Taly wrote:i feel like the point ank brought up about scum getting an NK without anyone of them getting lynched is a good one, but i want krazy to follow-up on her thoughts on that, and say something beyond setup mechanics
basically this setup has the potential to have a lot of wasted effort, but that's fine it's like a quasi-blitz given it can only last 26 days topsvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
I think was absolutely right that the 8-coin lady probably realizes she needs to claim regardless of what the rest of the town decidesIn post 382, Taly wrote:Ank, was there any benefit that you saw in claiming coin value in your previous game of this?
I think realizing how important it is for 5-7 coin ladies to claim is not quite as obvious at a first glance of the setupvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
While the coins might actually make a slightly higher incentive for a scum/scum pairing if a scum lady rolled high on coins, I think in general scum try to avoid scum/scum pairings unless doing so would make them look likely to be a top pairingIn post 407, Allomancer wrote:what are the chances of that happening though? scum can always pair with each other if it seems one of them will be forced outvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
last game I felt like I had a plan that I could easily stick to, this time I feel like I need to figure out a plan to deal with what 'feels like' a scumsided setup (actual EV may not be bad)In post 516, Allomancer wrote:krazy i liked you better last game. You were mixing in reads with your setup spec. this game has just been setup spec and i need some reads from youvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
I'm kinda confused by what this had to do with Dann's post thereIn post 535, TheBrie wrote:Allomancer is a little bit lazy.vote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
One of them was explaining why I don't want to form a read of a player before they have posted lolIn post 538, Dannflor wrote:Also Krazy just posted two big posts again (about specific players in the game and not mechanics) with 0 reads
Also, I feel like my 'early reads' last time hurt more than helped; while they may have made me townread, I didn't feel like they helped town naturally sort the player list, so I'm trying to be a little bit less pushy on my reads early on this time tbhvote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
please don'tIn post 564, Nancy Drew 39 wrote:@mod please replace me.
This is like MBoS all over agian and I’m not fucking putting myself through that. Sorry.vote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
First of all, yes I was and I apologize. I could make other excuses -- I wasn't enjoying the game, I was having an awful day at work, I was overwhelmed by the pace of the game -- but frankly I just thought it wouldn't be a big deal since the player list had filled fast and the player list seemed strong. I absolutely did not anticipate there being multiple other replace outs at the same time or for the replacement requests to be filled so slowly. But the bottom line is that I was an asshole and I'm sorry.In post 585, Alisae wrote:first off, this is never a valid reason to replace out of a game and you are an asshole because of that
second, I don't think anyone has really came close to breaking the setup to its core because its the best lovers setup ever created. The reason being its simple. You pair up, then you lynch, and then you leave gg ez game ez money. It's a classic. Not to mention there are 0 night actions aside from a kill. So mechanically, there is literally nothing to break.
On the second point, I'm not sure I was saying the setup could be broken, just that it can be really frustrating for town depending on certain conditions aligning in first dancevote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
walk away from the thread, read a book, and see how reads have changed tomorrow?In post 604, Nancy Drew 39 wrote:I’m not getting listened to and I’m being insulted and disrespected. I don’t know what else to do.
We're 6 hours or something into a >26 day game. Speaking as someone who regretted replacing out last time, give yourself some time to think about it and decide tomorrow after you've cooled down.vote conspiracy-
-
Krazy Jack of All Trades
- Jack of All Trades
- Jack of All Trades
- Posts: 7079
- Joined: January 28, 2011
I have a pretty strong read of Nancy but I don't want to use my read to impact her decision to stay in the game or not, if she is going to stay I would like her to stay because she is willing to separate how people are currently reading her in the game from her desire to play the gameIn post 612, Dannflor wrote:The fact that it was all to justify *not* reading a player (even if they hadn't posted yet) bothered me and seemed like wasted effort. I town read your response and your posts since those though
Nancy's frustration with being scum read earlier had me leaning back town too, though replacement is NAI so I'll wait till either one comes through or she makes up her mind on leaving or not to sort that slot
--and I say this as a massive hypocrite but there it isvote conspiracy
-
-
-
-
-
-
-