Greatest Idea Mafia - Game Over


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Greatest Idea Mafia - Game Over

Post Post #0 (ISO) » Thu Feb 14, 2019 2:05 pm

Post by Micc »

Greatest Idea Mafia
Moderated by Micc
Backed up by PenguinPower


Greatest Idea Mafia is a semi-open setup with a UPick-esque role choice mechanic that allows
players to choose their role and alignment given a set of options.

Players:

Gamma Emerald
mcqueen
davesaz
TTTT
Vedith
Allomancer
Elsa Jay
pinturicchio
ofrhz
brassherald
NotMySpamAccount
TheGoldenParadox
Alchemist21
OkaPoka
DoubtingThomas
Nimueh

Spoiler: Alive
Gamma Emerald
, a
Town Vanillaiser
, survived.
TTTT
, a
Town Mason
, survived.
Vedith
, a
Town Hider
, survived.
pinturicchio
, a
Town Miller
turned
Vanilla Townie
, survived.
brassherald
, a
Town Doctor
, survived.
OkaPoka
, a
Town Vigilante
, survived.
DoubtingThomas
, a
Town Jailkeeper
, survived.
Nimueh
, a
Town Mason Doctor
, survived.

Spoiler: Dead
mcqueen, a
Town Nurse
, was lynched Day 1.
NotMySpamAccount, a
One-Shot Unlynchable Survivor
, was killed Night 1.
Alchemist21, a
Town Wild Card
turned
Ascetic Townie
, was killed Night 1.
davesaz, a
Lyncher Enabler
, was lynched Day 2.
TheGoldenParadox, a
One-Shot Unlynchable Townie
, was killed Night 2.
Elsa Jay, a
Mafia Watcher
, was lyched Day 3.
Allomancer, a
Town Cop
, was killed Night 3.
ofrhz, a
Mafia Retired Marine
, was lynched Day 4.

Important Events:


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Post Post #1 (ISO) » Thu Feb 14, 2019 3:45 pm

Post by Micc »

Game Rules


General Rules/Game Etiquette
  1. Obey all Site-wide Rules.
  2. Communication outside the thread (if your role specifically allows it) is allowed until the game begins.
  3. You may not quote private communication of any kind. This includes moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.
  4. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it.
Activity/Prods/Replacements
  1. Prods of missing players will be issued after 48 hours of no activity.
  2. A prodded player has 24 hours to respond to the prod, after which time a replacement search will begin. The prodded player may re-enter the game so long as no replacement has been found.
  3. A player who has been prodded 3 times is subject to possible replacement without further notice.
  4. If you anticipate being unavailable for more than 48 hours please PM me or post in the thread to declare V/LA.
  5. I reserve the right to force replace players who need extensively long V/LA at my own discretion.
Deadlines
  1. Deadlines for this game will be 14 days for Day Phases and 2 days for Night Phases.
  2. Extensions are given only in extreme circumstances.
  3. If you have a role with a Night action your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline you will forfeit your actions.
Player Actions/Voting/Player Death
  1. A simple majority of all living players must agree on one person (via voting) for a Lynch to occur (simple majority = ½ # of living players +1, rounded down). If no one has a simple majority of votes at deadline a No Lynch will occur.
  2. Votes must be bolded or use the [.vote] tags to be counted (e.g.
    Vote: Player
    or VOTE: Player).
  3. Unvotes are not necessary before changing votes.
  4. You may
    Vote: No Lynch
    - a simple majority of these vote types are required to send the game to Night phase without a Lynch.
  5. Votes made using nicknames or abbreviations will be counted at my discretion. Fake vote gambits should be executed at your own peril. If I think its a vote, then its a vote.
Miscellaneous
  1. I will use
    Bolded Dark Blue
    (#004080) for Mod posts. Don't impersonate me. No invisible/small/encrypted text is allowed.
  2. Any situation not explicitly covered above is subject to my discretion and will be handled as I see fit on a case-by-case basis.
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Post Post #2 (ISO) » Thu Feb 14, 2019 3:46 pm

Post by Micc »

Setup Information
  • This is a Greatest Idea Mafia game, which has 16 total players.
  • When the game begins, the cards numbered 1-146 (as listed on the 5th of May, 2017 revision of the Greater Idea Mafia page) are shuffled, and three are given to each player. Each card represents an alignment and role.
  • You will receive a PM informing you of the three cards you have been dealt.
  • Once the PM's go out, you will have 48 hours to decide one card to represent your alignment, and a second, different card to represent your ability. The third card, if the game's setup is valid, will be publicly discarded.
  • The game will be considered valid if a majority of alignments selected are town, and at least one non-town faction has multiple members. If an invalid setup is created, we will try again, starting with a new shuffle and deal.
  • All private threads in this game are open for Daytalk.
  • Here is a sample Vanilla Townie Role PM:
Vanilla TownieWelcome to
Greatest Idea Mafia
. You are a
Vanilla Townie
.

Alignment/Win Condition:

You are aligned with the
Town
. You win when all threats to the town have been eliminated and there is at least one town player alive, or if nothing can prevent such a scenario.

Abilities:

The Basics
: As long as you live, you may use your arguments and your vote in the game thread during the Day phases.

The game thread is here.
Please confirm that you understand your role and have read the game rules by
PMing me your alignment and the name(s) of any partners you may have.

Spoiler: The Win Conditions are...
  • Town
    : You win when all threats to the Town have been eliminated and there is at least one Town player alive, or if nothing can prevent such a scenario.
  • Mafia
    : You win when all threats to the Mafia have been eliminated and there is at least one Mafia player alive, or if nothing can prevent such a scenario.
  • Werewolf
    : You win when all threats to the Werewolves have been eliminated and there is at least one Werewolf player alive, or if nothing can prevent such a scenario.
  • Alien
    : You win when all threats to the Aliens have been eliminated and there is at least one Alien player alive, or if nothing can prevent such a scenario.
  • Survivor
    : You win if the game ends and you are alive.
  • Lyncher
    : You win if (your target) is lynched with you on the wagon. If you are unsuccessful, you lose. If your result occurs before the game ends, you will be removed from the game, and it will continue as long as it would otherwise not end.
  • Serial Killer
    : You win when one of the following are true:
    1. All threats to you have been eliminated and you are still alive, or if nothing can prevent such a scenario.
    2. All threats to you have been eliminated and your death occurred in the most recent game phase, or if nothing can prevent such a scenario.
  • Cult
    : You win when all threats to the Cult have been eliminated and there is at least one Cult player alive, or if nothing can prevent such a scenario.

Please Note:
This setup is Semi-Open and contains a significant number of interactions that are left up to the moderator's judgment. If you have questions about how a specific ability works or how specific roles interact please ask me either by PM or in the game thread.
"To hide a tree, use a forest" -Ninja Boy Hideo
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Post Post #3 (ISO) » Thu Feb 14, 2019 4:06 pm

Post by Micc »

Cards have been dealt to all players. Please try to send me your selections within 24 hours so that we can begin without too much delay. Once all selections are in I will determine if we have a valid setup. I'll send out full role PM's once the setup is valid.

Please remember that this is a Semi-Open setup that contains a significant number of interactions that are left up to the moderator's judgment. If you have questions about how a specific ability works or how specific roles interact please ask me! I'm going to do my best to be prompt with responses to questions while card choices are being made.
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Post Post #4 (ISO) » Sun Feb 17, 2019 4:38 pm

Post by Micc »

I've received everyone's choices and we have a valid setup.
I will be putting role PM's together and sending them out tomorrow morning.


Edit: Role PM's are out. Please confirm in the method described by your role PM. The game will begin in (expired on 2019-02-18 21:00:00).
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Post Post #5 (ISO) » Mon Feb 18, 2019 4:36 pm

Post by Micc »

The following cards have been discarded:

Player NameDiscard
Gamma Emerald
Serial Killer
(immune to mafia kills)
mcqueen
Lover
davesaz
Vanilla Townie
TTTT
Mafia Strongman
Vedith
Vanilla Townie
Allomancer
Psychiatrist
Elsa Jay
Vanilla Townie
pinturicchio
Mafia Godfather
ohrfz
Mason
brassherald
Hero
NotMySpamAccount
Innocent Child
TheGoldenParadox
Alien Prober
Alchemist21
Underdog
OkaPoka
Alien Mass Redirector
DoubtingThomas
Mafia Goon
Nimueh
Alpha Goon


Alchemist21 has discarded the
Wild Card
and drawn a new card off the deck to represent his ability.
"To hide a tree, use a forest" -Ninja Boy Hideo
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Post Post #6 (ISO) » Mon Feb 18, 2019 4:40 pm

Post by Micc »

Everyone has confirmed. It is now Day 1.


Votecount 1.00
Not Voting (16) -
Gamma Emerald, McQueen, davesaz, TTTT, Vedith, Allomancer, Elsa Jay, Pinturicchio, ohrfz, brassherald, NotMySpamAccount, TheGoldenParadox, Alchemist21, OkaPoka, DoubtingThomas, Nimueh

With 16 players alive it takes 9 votes to lynch.

The deadline for Day 1 is in (expired on 2019-03-05 00:00:00).
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Post Post #7 (ISO) » Mon Feb 18, 2019 4:41 pm

Post by mcqueen »

hi VOTE: Gamma Emerald
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Post Post #8 (ISO) » Mon Feb 18, 2019 4:41 pm

Post by OkaPoka »

hi im first
notmyspamaccount should roleclaim
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Post Post #9 (ISO) » Mon Feb 18, 2019 4:42 pm

Post by OkaPoka »

ok cool im not first
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Post Post #10 (ISO) » Mon Feb 18, 2019 4:45 pm

Post by Elsa Jay »

All the mafia roles discarded? Holy sheet we didn't like the mafia today. Guess we're werewolf hunting today instead.

I thought I'd look bad discarding a VT but... Holy crap Ohrfz. You killed a Mason.
I made a GTKAS. Go shitpost in it if you want. It's very lonely.

"Even when I leave mafia and play an entirely different game I can't escape you you menace." - North/Wenya
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Post Post #11 (ISO) » Mon Feb 18, 2019 4:47 pm

Post by OkaPoka »

yeah but notmyspamaccount discarded ic which has restrictions with a bunch of scum roles sooo

*twiddles thumbs*
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Post Post #12 (ISO) » Mon Feb 18, 2019 4:57 pm

Post by TTTT »

Oka i don't understand what you are saying
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Post Post #13 (ISO) » Mon Feb 18, 2019 4:58 pm

Post by OkaPoka »

forced discard potential
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Post Post #14 (ISO) » Mon Feb 18, 2019 4:59 pm

Post by TTTT »

yeah you're gonna have to spell it out for me
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Post Post #15 (ISO) » Mon Feb 18, 2019 4:59 pm

Post by TheGoldenParadox »

VOTE: notmyspamaccount
discarding ic...
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Post Post #16 (ISO) » Mon Feb 18, 2019 5:00 pm

Post by TheGoldenParadox »

In post 14, TTTT wrote:yeah you're gonna have to spell it out for me
Scum alignments are noncompatible with IC, so if they wanted to be scum, they would have to discard IC.
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Post Post #17 (ISO) » Mon Feb 18, 2019 5:01 pm

Post by ofrhz »

In post 10, Elsa Jay wrote:All the mafia roles discarded? Holy sheet we didn't like the mafia today. Guess we're werewolf hunting today instead.

I thought I'd look bad discarding a VT but... Holy crap Ohrfz. You killed a Mason.
Masons aren't powerful in this setup considering masons aren't guaranteed to be town

Why did you think you'd look bad discarding a VT?
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Post Post #18 (ISO) » Mon Feb 18, 2019 5:01 pm

Post by OkaPoka »

Because of the special "choose 2" mechanic, many new and bastard roles are possible given certain role combinations. The following is a list of blacklisted combinations that should be advertised to players before a game.
Mafia Mason
Werewolf Lover
Mafia Innocent Child
Werewolf Innocent Child
Alien Innocent Child
Serial Killer Innocent Child
Survivor Innocent Child
Cult Innocent Child
Lyncher Innocent Child
Judas Innocent Child
Saulus Innocent Child
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Post Post #19 (ISO) » Mon Feb 18, 2019 5:02 pm

Post by TTTT »

TheGoldenParadox wrote:
In post 14, TTTT wrote:yeah you're gonna have to spell it out for me
Scum alignments are noncompatible with IC, so if they wanted to be scum, they would have to discard IC.
got it.
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Post Post #20 (ISO) » Mon Feb 18, 2019 5:04 pm

Post by Alchemist21 »

I think TTTT and Pint are likeliest to be Town since they discarded strong scum PRs.

I need to look up what Hero is that Brass discarded.

FOS goes on the 2 that discarded IC and Mason.

VOTE: Notmyspamaccount
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Post Post #21 (ISO) » Mon Feb 18, 2019 5:04 pm

Post by ofrhz »

VOTE: NotMySpamAccount

I'm fine with pressuring this, but I don't think they should claim right away.
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Post Post #22 (ISO) » Mon Feb 18, 2019 5:05 pm

Post by OkaPoka »

if they dont need to claim right away what pressure is there
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Post Post #23 (ISO) » Mon Feb 18, 2019 5:08 pm

Post by Alchemist21 »

Also I didn’t realize my wildcard would be public knowledge but whatever.
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Post Post #24 (ISO) » Mon Feb 18, 2019 5:10 pm

Post by ofrhz »

In post 22, OkaPoka wrote:if they dont need to claim right away what pressure is there
To see if their posting is scummy or not when there are votes on them

I don't get this question - do you always vote people to get them to claim right away? I find it hard to believe you don't understand the concept of a pressure vote
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