Large Theme Moderator Signups and Design Primer

This forum contains signup threads for Mafia Games.
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Post Post #62 (isolation #0) » Sat Aug 31, 2019 9:53 am

Post by Jingle »

  1. Game name
    - Alisae V Pine: The Tree Must Die
  2. Flavor
    - Original flavor based on the player list and the previous SCUMSTUMP Pine games. Loosely fantasy oriented.
  3. Number of players
    - 27
  4. Are hydras allowed (Yes/No)
    - No
  5. Your modding experience
    - Lots.
  6. Current modding commitments
    - Backup modding Boon Wars which is almost over, Backup modding Magical Girls UPick if it ever fills
  7. Reviewers
    - Zaphkael and Camn
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Yes*
  9. Backup or co-mod
    - camn
  10. Backup or co-mod's experience
    - Uh... I can go find this if you really need me to.
  11. Backup or co-mod's commitments
    - None
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - No**
A fully invitational*** sequel to Camn's Revenge and Turn of Camn where we try to finally murderlate that filthy scum treestump Pine, or at least his minions. If you didn't get an invite, that doesn't mean we don't like you. It means that we had a very specific set of players in mind for this game and there were conflicts/limits to the amounts of specific types of players we wanted to include.

Be forewarned, Pine is a tricky tree and both reviewers said there was a lot of potential swing.

* Role PM's will be personalized, and as such minor aesthetic issues have not been finalized.
** Role distribution is entirely not random. Pine is drafting his team in a manner that we have mutually decided is fair, and then assigning the scum team's roles. I am assigning the town's roles, with the exception of Alisae's mason pair, which will be decided randomly from a list of players Alisae provides.
*** Please don't PM me asking for an invitation. We've spent 8 pages worth of PT just talking about who we'd like to fill this game with. If you would like to be considered as a potential replacement, that is fine, but it isn't a guarantee your name will be accepted.

Due to specific things in the nature of this game, role PMs will be delayed from the date of game start, meaning we will have a confirmation stage. I intend to leave the thread open during this time to encourage players to interact and maintain hype for the game.
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Post Post #65 (isolation #1) » Wed Sep 04, 2019 1:06 pm

Post by Jingle »

In post 64, Korina wrote:I don't have the ability to make a sign-up thread.
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Post Post #80 (isolation #2) » Wed Oct 30, 2019 2:36 pm

Post by Jingle »

Alisae Vs Pine is now officially the second largest game in site history.

Spoiler:
Pine and his Minions won.
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Post Post #103 (isolation #3) » Mon Mar 09, 2020 4:05 am

Post by Jingle »

  1. Game name
    - Doubles Mafia
  2. Flavor
    - Arbitrary and player influenced.
  3. Number of players
    - 18
  4. Are hydras allowed (Yes/No)
    - Yes, 6 heads maximum
  5. Your modding experience
    - Lots. Most recent Large was AliVPine, although I do more backups than full mods in the Large Queue.
  6. Current modding commitments
    - In signups for a Mini Open, backup modding Krazy's Post Apoc UPick
  7. Reviewers
    - Something_Smart and Pine
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Yes-ish. S_S hasn't signed off since I made the changes he suggested, but I'll update when if he has. Pine says, and I quote: "Looks good to me. Swingy, but good."
  9. Backup or co-mod
    - Pine
  10. Backup or co-mod's experience
    - More than me, I think. Which is honestly kind of impressive.
  11. Backup or co-mod's commitments
    - Loving husband, father, and Discmod. Also, he's telling an interactive story in Mish Mash.
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    - No.
Game will be two intertwined games with no deadlines* or threadlocks.

*Deadlines may be imposed if the players suck really hard at keeping momentum.
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Post Post #118 (isolation #4) » Wed Apr 29, 2020 7:52 am

Post by Jingle »

Doubles Mafia ended in a
Spoiler:
town win
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Post Post #209 (isolation #5) » Sat May 08, 2021 7:27 am

Post by Jingle »

  1. Game name
    - Townstumps
  2. Flavor
    - Arbitrary Pictures of Trees
  3. Number of players
    - 15
  4. Are hydras allowed (Yes/No)
    - Yes (2 Headed, 4 slots max)
  5. Your modding experience
    - Doubles Mafia is my most recent Large, but lots.
  6. Current modding commitments
    - backup for Burdened by Secrecy 2, backup for TLich's Astral Roles Mafia, Isises Vs. T-Bones (Oh yeah, I meant to invite you to this, it's a run of Noughts and Crosses about defending the setup from Isis.)
  7. Reviewers
    - TLich, Gypyx
  8. Reviewers agreed to FINAL version? (Yes/No)
    - N/A, Setup generated during game
  9. Backup or co-mod
    - TLich
  10. Backup or co-mod's experience
    - TLich's Grand Idea
  11. Backup or co-mod's commitments
    - TLich's Astral Roles (Mini Theme)
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? No
    -
Two players will be publicly voted to be town and then the game will be designed as quickly as possible.
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