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Prism
Prism
Jack of All Trades
User avatar
User avatar
Prism
Jack of All Trades
Jack of All Trades
Posts: 8597
Joined: August 18, 2015

Post Post #271 (isolation #0) » Sun May 01, 2022 5:12 am

Post by Prism »

  1. Game name
    - Mafia Invictus Redux
  2. Flavor
    - Original/sequel to Vi's Mafia Invictus. Heavy Tesla/Lamborghini flavor influence.
  3. Number of players
    - 20
  4. Are hydras allowed (Yes/No)
    - Yes
  5. Your modding experience
    - Open 840, Open 847, Mini Normal 2269
  6. Current modding commitments
    - None, small open currently in queue
  7. Reviewers
    - fferyllt and Isis
  8. Reviewers agreed to FINAL version? (Yes/No)
    - Yes
  9. Backup or co-mod
    - fferyllt
  10. Backup or co-mod's experience
    - Too many theme games to count
  11. Backup or co-mod's commitments
    - None. Occasionally feeds catboi on weekends when I am away.
  12. Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)
    -

    Not really. Special Invictus mechanic in play. Players killed by any means other than an elimination or another Invictus will automatically shoot their current target on flip. Mostly normal beyond the special Invictus mechanic, however there is exactly one role where virtually anything goes. No alignment changes. Post cap of 150/posts per slot per gameday.
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