- Game name- The Sixth Fortnight
- Flavor- NA
- Number of players- 17
- Are hydras allowed (Yes/No)- No
- Your modding experience- Fifth Fortnight
- Current modding commitments- None
- Reviewers- Open game
- Reviewers agreed to FINAL version? (Yes/No)- Yes
- Backup or co-mod- Papa Zito
- Backup or co-mod's experience- He modded some newbie games in 2013
- Backup or co-mod's commitments- None
- Is it possible your game has any of the following: cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game? (Yes/No)- It uses a mechanic that results in lower than normal win rates for all players involved
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- zoraster
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zoraster He/HimDisorganized Crime
- zoraster
He/Him- Disorganized Crime
- Disorganized Crime
- Posts: 21677
- Joined: June 10, 2008
- Pronoun: He/Him
- Location: Belmont, CA
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