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Lil Uzi Vert's Large Normal Review, June 2019
Posted: Thu Jun 27, 2019 12:31 pm
by implosion
Lil Uzi Vert wrote:Lil Uzi Vert wrote:implosion wrote:What are the informed roles informed of?
One is informed there is a watcher and the other are informed that there are players that can communicate privately.
Town Bulletproof Enabler
Town Bulletproof
Town Fruit Vendor
Town Macho
Town Mason
Town Macho Mason
Town Mason Mailman
Town Macho Watcher
Town Miller
Town Weak Hider
VT
VT
VT
VT
VT
VT
VT
Mafia Bulletproof Traitor
Mafia Informed Visitor
Mafia Informed Visitor
Mafia Role Cop
Changed the setup slightly. Sorry for any inconvince in advance!
Posted: Thu Jun 27, 2019 12:32 pm
by implosion
Primary: Something_Smart
Secondary: Performer
Posted: Thu Jun 27, 2019 12:58 pm
by Lil Uzi Vert
Hi
Posted: Thu Jun 27, 2019 1:17 pm
by Something_Smart
Ego.
Why the mafia visitors?
Posted: Thu Jun 27, 2019 1:56 pm
by Lil Uzi Vert
They’re what I based the setup around. I liked the idea of mafia being able to generate fake claims that are harder to disprove.
Posted: Fri Jun 28, 2019 3:58 am
by Performer
2 investigatives, 3 masons, BP with enabler but tied to traitor bp, a neg utiltiy in Miller...
Hmm this setup seems simple enough. 10 pts with 7 vts vs 4 scum. No issues I can think of at the moment.
I imagine the visitors would be creating false positives if watcher sees one of them.
Their information they have , if used right, could be used as a way to get them thru a phase if they're scrutinized.
What do you think ss?
Posted: Fri Jun 28, 2019 6:20 am
by Something_Smart
I don't think it's hugely scumsided or townsided. I think it's pretty swingy and overly nightplay-focused because all of town's power is either crucial or useless. Whether the watcher gets taken out without getting a guilty and how long the hider lives are likely going to determine whether town crushes or gets crushed, and that feels kinda bad.
Also, for a setup that's based around mafia visitors, you have a whopping one town role that can interact with them.
I know I'm supposed to suggest a change that can be immediately passed. I'll do that tonight, but I would recommend you not take it so we can talk through this a little more, because my personal opinion is that it's an interesting idea not yet at its full potential.
Posted: Fri Jun 28, 2019 1:42 pm
by Something_Smart
Not saying this is at all good, but it would be my first thought at how to balance this and make it somewhat interesting.
Town Bulletproof Enabler
Town Bulletproof
Town Macho x2
Town Mason
Town Ascetic Mason
Town Mason Mailman
Town Macho Watcher
Town Tracker
Town Backup Tracker
VT x7
Mafia Bulletproof Traitor
Mafia Informed Visitor (There is a full watcher)
Mafia Informed Visitor (There are players that can communicate privately, other than the mafia factional communication)
Mafia Macho
Posted: Fri Jun 28, 2019 2:38 pm
by Lil Uzi Vert
I like how that looks. Mainly because it removes filler like the fruit vendor and the miller. I thought Tracker + Watcher might have been too much but I trust your judgment.
I’m not terribly attached to the bulletproofs so I was thinking we can drop those for another watcher and go for the Even-Night/Odd-Night thing. I still want a Hider and a Role Cop though.
Town Backup Tracker
Town Even-Night Macho Watcher
Town Macho
Town Macho Neighbor
Town Ascetic Mason
Town Mason Hider
Town Mason Mailman
Town Neighbor
Town Odd-Night Macho Watcher
Town Tracker
VT
VT
VT
VT
VT
VT
VT
VT
Mafia Traitor Rolecop
Mafia Informed Visitor
Mafia Informed Visitor
Mafia Macho
Posted: Fri Jun 28, 2019 3:11 pm
by Something_Smart
Tracker + Watcher isn't too much because they don't really do the same thing at all. Tracker is about having accurate scumreads, watcher is about guessing who will die.
It would be cool to inform scum of both a tracker and a watcher. That way they have to balance sending their scummiest member in case the watcher sees them with sending their member least likely to be tracked.
Splitting the watcher into even odd is too powerful. It's conceivable for one watcher to get a guilty and then get killed while watched by the other watcher who promptly gets ANOTHER guilty which is almost certainly game over. I don't want there to be the possibility for more than one watcher guilty... in the original setup as well as my revision, after a watcher claims, scum should know that they're safe to kill it because they weren't given any tools to stop a protective.
I also don't really like mason hider; that's pretty much mason commuter because you just hide behind scumreads who won't die at night, and that's extremely powerful.
Posted: Sat Jun 29, 2019 2:35 am
by Lil Uzi Vert
I can ditch the Traitor. The more edits I make the more I feel it looks out of place.
Town Backup Tracker
Town Macho
Town Macho Neighbor
Town Ascetic Mason
Town Mason
Town Mason Mailman
Town Macho Watcher
Town Neighbor
Town Neighbor
Town Tracker
VT
VT
VT
VT
VT
VT
VT
Mafia Informed Visitor
Mafia Informed Visitor
Mafia Informed Visitor
Mafia Macho
Posted: Sat Jun 29, 2019 5:39 am
by Performer
What would the 3 visitors be informed of?
Posted: Sat Jun 29, 2019 7:16 am
by Lil Uzi Vert
One is informed of the existence of trackers. One is informed of the existence of watchers and the last one is informed that others can privately communicate.
Posted: Mon Jul 01, 2019 2:47 am
by Performer
Hm..
Posted: Tue Jul 02, 2019 2:34 am
by Performer
After some more time to think it through , the setup seems alright .
Posted: Tue Jul 02, 2019 2:34 am
by Performer
Ss how about you?
Posted: Tue Jul 02, 2019 2:36 am
by Something_Smart
Sorry busy few days.
The neighbors feel really flat and uninteresting here. Is there a point to them, other than to confuse the "there is private communication" scum informed?
Posted: Tue Jul 02, 2019 2:40 am
by Lil Uzi Vert
That’s the only point yeah.
Posted: Tue Jul 02, 2019 2:45 am
by Something_Smart
With the removal of the traitor, the tracker is almost never going to provide any value unless town is already crushing. Its primary utility will be becoming conftown if the backup tracker claims or flips.
That basically means town has 4-5 conftowns with a chance of a watcher guilty against scum which can potentially fool all of town's investigative power (and the town investigatives will NEVER catch scum in a lie unless they see the kill). I think town needs more power.
I take it from all the red herring macho modifiers you don't want a protective?
I feel like something funky that's loyal/disloyal/simple/complex could help. Those are investigative but depending on the role, not overly so.
Disloyal doc + watcher is a pretty funny combo.
Voyeur could also be interesting, because the scum visitors will show up as "miscellaneous," I believe.
Posted: Tue Jul 02, 2019 4:25 am
by Lil Uzi Vert
Town Backup Tracker
Town Compulsive Party Animal
Town Loyal Fruit Vendor
Town Macho Innocent Child
Town Macho
Town Mason Ascetic
Town Mason Voyeur
Town Mason Mailman
Town Macho Watcher
Town Tracker
VT
VT
VT
VT
VT
VT
VT
Mafia Cowardly Traitor Rolecop
Mafia Informed Visitor
Mafia Informed Visitor
Mafia Macho
Posted: Sun Jul 07, 2019 4:35 pm
by Something_Smart
Sorry, I haven't forgotten about this.
What are party animal and cowardly? I don't recognize those, and greylist roles aren't allowed anymore.
Posted: Mon Jul 08, 2019 12:47 am
by Lil Uzi Vert
Party Animal - During the day, you may also pick two players to join you for a party! These two players will join you in a PT for the next night
Cowardly - At night, in order to perform your night, you must choose to hide behind another player. While hiding, you cannot be targeted and you will learn the player you hide behind role. However, if that person is killed, so are you
Posted: Mon Jul 08, 2019 12:47 am
by Lil Uzi Vert
And damn
Posted: Mon Jul 08, 2019 12:49 am
by Lil Uzi Vert
Town Backup Tracker
Town Loyal Fruit Vendor
Town Macho Innocent Child
Town Macho
Town Mason Ascetic
Town Mason Voyeur
Town Mason Mailman
Town Macho Watcher
Town Tracker
Town Weak Vigilante
VT
VT
VT
VT
VT
VT
VT
Mafia Traitor Rolecop
Mafia Informed Visitor
Mafia Informed Visitor
Mafia Macho
Posted: Mon Jul 08, 2019 1:58 am
by Something_Smart
Party Animal is a bit of a shame, that is a cool role. For Cowardly Rolecop, I think that's just a Traitor Combined Hider Rolecop, which is normal.
...That said, I wouldn't recommend using it. It will feel terrible for both the scum and the traitor if they kill the traitor's target.