Mini 2091: The Purge - Game Over!
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- Delta Klim
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Delta Klim Townie
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Yes, but I do not believe that to be the problem if we play competently.In post 135, EspressoPatronum wrote:You asked how we could lose D1. I told you.
My point about last game was to demonstrate the possibility of a bunch of town dying on N1.
On Night 1, almost no Townie should be confident enough in their reads to attempt a kill on anyone who isn't stranded. The Mafia will of course take either a kill and 2 barricades or 2 kills, and the Masons might decide to team up for a kill, but it's a bad idea for anyone else to shoot at someone who may be barricading. The only way we lose 4 townies is if the Goons both risk their lives on a kill, the Masons decide to kill and guess wrong, and a townie is stranded and killed. Otherwise we are still losing a few regardless of what we choose to do.
I acknowledge that this game is unwinnable if we simply stay cautious and never shoot, but there is no need to do so immediately.- Delta Klim
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Delta Klim Townie
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If it is 4 townies shooting half of the time, it is a 94% chance of the kill with, on average, 1 of the set of 4 wasting their action and being left exposed to be taken out by a single member of the Mafia.In post 146, TiphaineDeath wrote:No lynch seems silly, even in this format. Just need to have a couple (3-4?) townies say they will flip a coin as to whether to shoot our (lynch) or whether to barricade.
If it is 7 townies shooting one-third of the time, it is again a 94% chance of the kill with only one wasted action, though it's from a larger group so the Mafia have a lower chance at a cheap kill.
This is not accounting for the chance that townies will lie about their actions to mislead the Mafia, of course. It's just a basic model and should not be taken as gospel.- Delta Klim
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Delta Klim Townie
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It is not provable. Anyone can lie about the result of their coin flip or dice roll.In post 148, Most Serene wrote:Pretty sure flipping a coin, or at least "provable randomness" is considered out of game influence and barred by site rules- Delta Klim
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I believe I have discovered a possible breaking strategy for this setup once a Mafia is dead and at least one Mason lives.
Spoiler: Words
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Therefore, it makes the greatest sense to maximize the chance of that happening. In light of this, for night 1, I will make a slight change to my original plan. (In addition to keeping a strong chance that the stranded dies, it forces the Goons to at least think about barricading instead of taking a free kill-shot.)
Townies: 50% chance of barricade, 25% chance of shoot the stranded, 25% chance of shoot largest non-stranded scumread
Masons: 100% barricade, not a question about it.
These numbers are quick and off the top of my head, they may be slightly off by a couple percentage points.
Chance of a stranded Townie dying: 87%
Chance of a stranded Mafia dying: 90%
(All three below assume not stranded, random scumreads, and not the Mafia's target.)
Chance an individual Strongman or Goon (shooting) dies: 16%
Chance an individual Townie dies: 8%
Chance an individual Goon (barricading) or Mason dies: 1%
I might make this a Monte Carlo simulation if I have the time for it, but I do not need to in order to say that this strategy presents fairly good odds if we are good at scumhunting.- Delta Klim
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Delta Klim Townie
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It is simple. They claim. (This is a Day 2 strategy at the earliest. Masons should not claim today unless one of them is about to be stranded.)In post 182, Gandalf wrote:So how are we going to find out for sure who the masons are then to get Delta's strategy to work? It doesn't feel like this stacks up quite as well as is being put across, but will result in almost all of town being wiped out n1?- Delta Klim
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- Delta Klim
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UNVOTE:
My scumread on Gandalf may just be a result of his inexperience. I'll give him a short amount of time to acclimate.
We do not need to guess at the masons' identities today (beyond not wanting to shoot a mason at night.)
Forcing two of the mafia to claim mason if one of them is in danger of being stranded is actually a good thing for town as the real masons can deal with them at night (or counter-claim on day 2.) It is less beneficial if we allow a claim of mason without claiming their partner, but I do not see a reason to do so.
In the 25%/25%/50% setup I proposed, a single stranded scum only lives if none of the 8 townies shoot them, a chance of 0.75^8 or 10%.
Town is the same with one fewer potential shooter.
For a single mafia to live if shooting at night, they have to not be targeted by a townie. Each townie has a 1 in 4 chance to shoot at their scumread, of which there are 11 possibilities (if ignoring the stranded player.) 1/44 is about 2.3%; the chance to dodge 8 townies at that rate is about 83%.
For a mafia to live if barricading, they would have to draw 2 shots from townies at that 2.3% rate. That has a 98.7% chance of not happening if the shots are truly random.
For a single town, it works the same as mafia except that there is one fewer shooter. 85% chance if shooting, 99% if barricading. Since each happens half the time, there is a 93% chance of survival.
Of course, all those odds assume they are not targeted by scum.- Delta Klim
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Serene definitely seems a bit scummish from their argument with Carl. I do not think it to be implausible that Serene and Carl are scum-on-scum, but there's not much to support that on Carl's side so T-T is more likely. Scum!Carl probably wouldn't be looking for this fight.
Also have Gandalf and Egduf as scumreads, though they may be newb!town and slightly-less-newb!town respectively. Oversoul was initially a light scumread but looks more like town as the day has gone on. Menalque is town, Espresso is townish. Tet is hard to read at this point, that last post isn't doing any favors.- Delta Klim
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Delta Klim Townie
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Hectic: I will keep that potential slip in mind; I had a null read on you and this does not change that. It probablywasjust a poorly thought out joke.
Oversoul and Tet: That post was in no way LAMIST. It's neutral at worst, making an observation about the setup.
VOTE: Iconeum just for the sake of having it on someone.- Delta Klim
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Delta Klim Townie
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This is entirely normal, especially in the first few days of a game. Also consider that this game started on a weekend, when some people are less available to post than during the week.In post 549, Gandalf wrote:As for you TD, you seem like youve suddenly STARTED posting now that a few more people are calling you out on your lack of meangful contribution to date?- Delta Klim
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VOTE: Carl Tuckerson. I believe this is L-1, though I would not regret it if this is the hammer.
This does not clear Iconeum/FF/Serene; it could potentially be a (very stupid) gambit. He could also conceivably have a mason read on Icon or something similar, so it is not technically gamethrowing for town!Carl, only moronic. (Still, shots should be directed away from those three tonight.)
Serene, I will miss your incessant arguments and nonsense-posts once at least one of us takes a scumkill tonight.
My strategy tonight will be the 50/25/25 one I proposed. It's too late to form a consensus for the whole town to do it.- Delta Klim
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Feel free to waste your Strongman kill on someone who is already shooting.In post 906, Carl Tuckerson wrote:I'll cap you without a gun bitch. Meet me at the Sonic parking lot- Delta Klim
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