Mini 2091: The Purge - Game Over!
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He definitely has a habit of making grand entrances
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Thanks @icon for the iconic "get down mister president."In post 32, Menalque wrote:Mostly cause I was like 99% going to vote him until I came up with the icon/iconic idea- EspressoPatronum
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In post 17, Egduf wrote:Hi everyone!
I noticed that last game 6 townies died, most of which announced they were going to shoot rather than barricade during the night, let’s try and avoid that mistake.In post 19, Egduf wrote:6 townies died in the first night I mean.
Egduf has a good point. We should be cagey about our plans to shoot or barricade.In post 43, Most Serene wrote:In post 33, Gandalf wrote:So are we looking to agree who town should shoot, before we all go off on some random bloodlust fuelled rampage then?
I vote in favor of bloodlust fueled rampage- EspressoPatronum
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Lmao, you did it!!
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Hmm, good point.In post 103, Carl Tuckerson wrote:Do we even get punished for no-"lynching" in this format? Aside from the fact that it means we didn't lock down a mafia's night actions.
The mafia have 3 potential shots each night. 1 is forced + breaks barricades but the other two are optional.
On the one hand, a no-lynch doesn't punish us very much. In all but 2 cases (hitting one of the goons), it's either not helpful (strongman) or hurting the town (any town).
On the other hand, every day we don't strand someone means another night that both the goons can coordinate 2-shot kill.- EspressoPatronum
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We can treat our shots like pseudo-trackers. Hear me out:In post 101, Oversoul wrote:
Yeah I don’t know what I was thinkingIn post 99, Delta Klim wrote:I see no way to publicly clear anyone based on night actions. Due to the nature of the setup, any other random person may have taken the shot.
- let's pretend everyone not mentioned in this scenario barricades.
- town A dies (barricades)
- Scum B shot town A.
- town C shot person D (who barricades)
If we trust C when they tell us they shot D but D didn't die, we know that D isn't the strongman.- EspressoPatronum
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This method gets way muddier when we factor in people lying about their targets and such. I'm not sure if it'll be super helpful right away, but we should truthfully report our night actions on the subsequent day.In post 107, EspressoPatronum wrote:
We can treat our shots like pseudo-trackers. Hear me out:In post 101, Oversoul wrote:
Yeah I don’t know what I was thinkingIn post 99, Delta Klim wrote:I see no way to publicly clear anyone based on night actions. Due to the nature of the setup, any other random person may have taken the shot.
- let's pretend everyone not mentioned in this scenario barricades.
- town A dies (barricades)
- Scum B shot town A.
- town C shot person D (who barricades)
If we trust C when they tell us they shot D but D didn't die, we know that D isn't the strongman.
When/if people flip town, the survivors can look back at the night reports and piece together hints. It'd be like pieceing together a bunch of "not-rules" in a logic game.- EspressoPatronum
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If townies shoot, we lose a huge % of people right off the bat.In post 129, Delta Klim wrote:How, exactly, are you saying that we could lose Day 1? Is it that the Mafia will take out two members of the town? In that case, I think that is more of an inevitability than anything else.
If I recall correctly, the last Purge game ended on something like D2 or D3.- EspressoPatronum
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Agreed. I think stranding is worth it.In post 128, Oversoul wrote:Because the person we are going to strand is a person we already do not trust, so it doesn’t matter if they die and it definitely matters that they do not shoot. I agree if we are just choosing randomly that isn’t good, but we aren’t.
While I'm not yet certain of the numbers, I think it's also good to assign a small group with the task of either killing the stranded person or barricading.- EspressoPatronum
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You asked how we could lose D1. I told you.In post 133, Delta Klim wrote:Yes, but that is assuming the Town plays poorly. Few of us should have a reason to shoot Night 1 beyond killing who we vote to strand.
My point about last game was to demonstrate the possibility of a bunch of town dying on N1.- EspressoPatronum
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This is surprisingly difficult to read. Are all of your posts going to be like this?In post 173, Hectic wrote:So after acomprehensiveread up of the thread:
-Delta's strategy seems game breakingwhichis great. The plan for night 1 looks good. I will now proceed to point myFINGER OF APPROVALat you. Consider this an honour.
-Eudgf voted for me so I shall now vote for her.
VOTE: Vote: Vote: Edfug
-We need to start talkingmoreabout who to strand and our scumreads. Majority ofdiscussionso far has been on night strats andworkingout the maths ofsaidstrats.- EspressoPatronum
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I agree - 3 might not be the best. I like Delta's suggestion in 147: 7 townies who shoot 1/3 of the time.In post 175, Egduf wrote: EspressoPatronum - For trying to figure out the best way of stranding people.I don't agree that assigning three people to possibly do the shooting is necissarily a good ideabut I could be fairly easily purswaded on this one. If the three people are town then it narrows down mafia targets, and if there are two mafia in the three they cannot be trusted to shoot their buddy.- EspressoPatronum
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This isn't the same town!FF I saw in Newbie 1936. I think he's aware of this and he's using the setup as an excuse:
VOTE: FormerFishIn post 169, Formerfish wrote:
Im going to do what i did in ultimate wolf and let you guys decide the best actions to make and ride your coatails to victory.In post 156, Oversoul wrote:I like that idea. I think we should try it unless someone points out a glaring issue.
This is more of a puzzle than a mafia game usually is for me. If you guys think we can find scum by doing that then lets go for it.- EspressoPatronum
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Fair. It's mostly a rehash of Delta's arguments. I'm not sure I buy the explanation at 315 as the Gandalf vote being for pressure.In post 313, Menalque wrote:Yo EP do me a solid? Go read his iso then read edfug’s iso then hop on this here wagon with us
Interesting note - why did Oversoul dislike Gandalf's entrance but not mention edfug? I hate the, 'newb!scum address the thread in entry' theory fwiw, but he didn't apply it to both people.
I'm happy to swap over to edfug, but we really need to keep an eye on FF. From what I've seen, he doesn't coast as town.- EspressoPatronum
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I'm not throwing shade. You said you were going to coast.In post 169, Formerfish wrote:Im going to do what i did in ultimate wolf and let you guys decide the best actions to make and ride your coatails to victory.
This is more of a puzzle than a mafia game usually is for me. If you guys think we can find scum by doing that then lets go for it.
I'm saying town!FF doesn't coast.- EspressoPatronum
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That's fine. If he's town, we stand a greater chance at winning. I can't remember the exact number, but he said in Newbie 1936 that his town win rate was something like 70%. @FF correct me if I'm wrong there.In post 331, Menalque wrote:Idk FF I kinda think EP is townier than you atm- EspressoPatronum
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I like this a lot. I can get on board with it.In post 496, Menalque wrote:Also I think the entire lack of reaction to my push comes more from scum hoping it’ll blow over than from town, especially after I explicitly asked her about it and she ignored it
VOTE: egduf- EspressoPatronum
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Hmm good point.In post 579, Oversoul wrote:
That Serene is scum :,(In post 573, Carl Tuckerson wrote:Vagueposting like it's Instagram over here... what's your hunch?
They’ve been talk talk talking about their scum reads but their vote hasn’t moved from EP who they are apparently town reading
I've only played 1 game with DGB and kuribo, but scum!kuribo lost his 'tranquilo' when someone scumread him.- EspressoPatronum
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(Continuing...)In post 580, EspressoPatronum wrote:
Hmm good point.In post 579, Oversoul wrote:
That Serene is scum :,(In post 573, Carl Tuckerson wrote:Vagueposting like it's Instagram over here... what's your hunch?
They’ve been talk talk talking about their scum reads but their vote hasn’t moved from EP who they are apparently town reading
I've only played 1 game with DGB and kuribo, but scum!kuribo lost his 'tranquilo' when someone scumread him.
But on the other hand, DGB also seems to be the same, and she was town.
One hydra head is scum and the other is town... what do?!- EspressoPatronum
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Somebody gets stranded no matter what.In post 684, Oversoul wrote:Just so everyone is aware we should probably consolidate our suspicions. We have about a day left before the deadline strikes.
I like the idea of consolidating suspicions, but it's not necessary to achieve a strand fyi.- EspressoPatronum
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In post 692, Most Serene wrote:
It don't much matter to me who said it, I put more effort into it because I thought it had been youIn post 690, Oversoul wrote:I remember reading it. I think FF but I need to crtl+f to find it
Most of my scumlean on you was based on that, so we good now fam
So does that mean you're scumreading me? Or was it just a scumread because Oversoul said it?In post 695, Most Serene wrote:It was espresso, my bad- EspressoPatronum
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If scum know we're planning on having a bunch of ppl shoot, they'll shoot wide + possibly kill 3 town. I'd rather stick to the earlier plan of stranding one and having a select number of town decide whether they should shoot.In post 708, Carl Tuckerson wrote:Maybe I'm tripping but I thought I remembered someone saying that Iconeum and Hectic should shoot each other. This is a decent step to solving IMO. Those two flips would tell us a lot about the game state and I'm pretty sure we'd catch a mafia.
I would obviously prefer we just strand and shoot Iconeum and be done with it, but I don't think I'm going to be able to persuade people that the scum between them is just Iconeum, and I kinda think Hectic is getting shot regardless of what I think, so I'd settle for the compromise that Iconeum and Hectic cross-fire and a couple townies volunteer (but do not post in thread that you are volunteering) to shoot into those two to prevent barricade balking.
Forcing scum to focus fire is in our best interest unless we bait them into shooting wide but actually barricade.- EspressoPatronum
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In post 843, Oversoul wrote:
Ah. I found it. This isn't what happened. Why did you think I was specifically referring to the "newb!scum address the thread in entry" theory?In post 317, EspressoPatronum wrote:
[...]In post 313, Menalque wrote:Yo EP do me a solid? Go read his iso then read edfug’s iso then hop on this here wagon with us
Interesting note - why did Oversoul dislike Gandalf's entrance but not mention edfug? I hate the, 'newb!scum address the thread in entry' theory fwiw, but he didn't apply it to both people.
I'm happy to swap over to edfug, but we really need to keep an eye on FF. From what I've seen, he doesn't coast as town.In post 17, Egduf wrote:Hi everyone!
I noticed that last game 6 townies died, most of which announced they were going to shoot rather than barricade during the night, let’s try and avoid that mistake.@Oversoul you're clearly referring to Gandalf's "hi everyone."
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I didn't say Gandalf was newb!scum. I called out Oversoul for using a garbage method to say he disliked Gandalf's entrance when he didn't use the same method on edguf. See quoted posts aboveIn post 844, Delta Klim wrote:Intent to hammer.
I also want to know why you thought that, Espresso. I did not see that in Gandalf at all.- EspressoPatronum
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