Anyway, I am a
If
But if either
My reasoning for this is the fact that votes alone, as well as accusations alone, both independently suggest it. I hope to be vindicated by future developments.
It feels genuine. That's all.In post 94, Jamelia wrote:So I read through everything and tried analyzing as much as possible. My brain actually hurts from trying to form opinion's of scuminess so, yeah. LOL
I agree with the opinion that Leucostictie is pretty neutral, but I wouldn't agree that he is auto-town or whatever. I appreciate the indepth analysis but I found at times the wording of how townspeople should act to be almost a: "I think this is the way Town in this game should play!" versus "I am town, but I wouldn't be surprised if other Town played this way".
I personally don't blame anyone for voting for someone based on inactivity, including Dyrenz' back on Page 2. He hasn't been on since I've started talking and stuff. I think that voting for someone based on inactivity when I personally haven't seen any overt scuminess makes sense?
That's all I really have right now. This is fun! LOL
This implies drawing the game out is a good thing, based on the factIn post 134, skitter30 wrote:i feel like scum kinda instinctively understands that to facilitate mislynches, they need to vote. Kinda doubt that scum abdicate that responsibility. They need 5 townies dead, and by leaving it all to nks, the game will take double as long.
I don't intend to engage in a debate about the meta, but I have a gripe withIn post 134, skitter30 wrote:All of that being said you should be voting
I agree. And I see one reason you haven't called meIn post 149, Farren wrote: - Trying to form opinions of "scuminess" when one is scum is arguably more difficult than trying to form opinions of "scuminess" when one is town.
That line particularly irked me. And the more I look at it, the more it does. So I will removeIn post 149, Farren wrote:- Not wanting to think Leucosticte is auto-town: scum would want to keep their options open; the more potential mislynches, the better.In post 94, Jamelia wrote: I agree with the opinion that Leucostictie is pretty neutral, but I wouldn't agree that he is auto-town or whatever.
One thought I had earlier, but never expressed, was this: Wouldn't it be comical if the reason (inactive)In post 149, Farren wrote: - Not wanting to blame people for voting on inactivity. Effectively defending people - could be defending a scumpartner, if the scumpartner's vote falls into this category.
Yes, this one:In post 150, Farren wrote: Do you have another example of a sincere post from Jamelia - that specifically shows a town mindset?
Reason being, at the time it was posted, it was my thoughts exactly. I didn't think Chemist's vote was suspicious, I thought it was a joke. And when everyone complained about it, I also went back and reread it and found nothing suspicious about it.In post 110, Jamelia wrote:I don’t necessarily think Chemist’s post was scummy, and with the bandwagon of people (way more than the majority) thinking so, I guess I’m more inclined to think he is town sided?
I keep re-reading it waiting to be like oh yeah, that was super scummy. But it wasn’t to me
In post 159, NorwegianboyEE wrote:If nothing else suspicious comes up before the deadline closes in, i believe we should base the lynch on inactivity, anyone who isn't participating or is generally unhelpful might either be lurking mafia or a less useful townie member. Even if it's a mislynch, their confirmed role can be used in conjunction with text analysis to contextualize association tells.
We don't need to lynch aIn post 191, skitter30 wrote: because scum can win the game by no lynching each day and killing a townie each night. it'll take like five phases i think for them to win, but it'll happen eventually - much slower than if they got some mislynches along the way
in contrast, if town doesn't lynch, they have no way of removing scum from the game
there's literally no way to win by constantly no lynching
Yes, I was.In post 216, Micc wrote:Actually, since your almost certainly planning to counter with something related to information from power roles
It's not a free cop shot. It costs a player's life. The life of a player who is probablyIn post 216, Micc wrote:Lynching on day 1 is like having a free cop shot.
Start lynching tomorrow. Did you really think I was asking everyone to go the entire game without lynching anyone ever?In post 221, skitter30 wrote:How do you propose we win this game?In post 208, Mr Oobsy wrote: We don't need to lynch
Thanks. I was hoping they made my posts easier to read, but wasn't sure it had the intended effect until you confirmed it.In post 220, Dyrenz wrote:Love the usage of colored fonts and bolded names, makes his posts easy to read through.
Because I gave up trying to understand. It's as if you're implying you could mathematically proveIn post 229, Micc wrote:Oobsy, how come you never addressed the part of my post where I talk about the game going from 3 to 2 mislynches regardless of a day 1 lynch happening or not?
I don't expect to solve the game with nothing by clues shared by power roles. But I don't expect to gain an advantage overIn post 230, Micc wrote:The community you learned the game from balances games a lot differently than this site. You’re advocating for a game with heavy emphasis on nighttime play while this site places a heavy emphasis on daytime play. In general, our games don’t have as many PR’s as I’m assuming your used to. There will not be enough information from PR’s to solve the game entirely on night actions.
In post 259, Mr Oobsy wrote:I don't expect to solve the game with nothingbyclues shared by power roles.but
Unless someone gets healed.In post 275, Micc wrote:Night 3 Town death > 2 vs 2 > Game Over
If I ever seemed willing to consider today's posts tomorrow, it was because I was allowing for the possibility of some egregious slip-up that would become obvious in retrospect of the nightkill. For now, I will consider today's votes as meaningless. Likewise for the discussion surrounding them.In post 275, Micc wrote:Also, you seem to be willing to use non PR supplied information to decide on a lynch Day 2 but not Day 1. I don't understand what the difference is?
Interesting, you're right. But what if someone gets healedIn post 300, Micc wrote:Sure if someone gets healed you gain half a day. If two people get healed you gain another half day and end up back where you started.In post 295, Mr Oobsy wrote:Unless someone gets healed.
I retract that in light ofIn post 316, skitter30 wrote:What's the point if even playing the game then?In post 295, Mr Oobsy wrote:I will consider today's votes as meaningless. Likewise for the discussion surrounding them.
Jeez, Day 1 PR. Good man! This should be a staple of every match. I've been so lonely as the only claim, and if anyone disagrees with our decision they are just a bunch of monkeysIn post 311, Dyrenz wrote:Eh, fuck it.
I'm Town Friendly Neighbor so we're obviously in B
There's a Mafia Rolecop, guaranteed.
Other PR is Tracker or Jailkeeper. Speculating this is hardly inappropriate since they're the only 2 options given my own role.
You didn't notice a single one of theIn post 376, Dyrenz wrote:Um...did you read my PR claim? If you are trusting me, you would know there is no doctor in this game. Nobody's getting healed. Also, claiming VT is not really a claim IMO, just a denial of PR/scum role. Anybody you wanna lynch?
UNVOTE: JameliaIn post 7, Chemist1422 wrote:hi
In post 54, Jamelia wrote:Hi!
If you read the thread I linked, it's clear the tell is specifically a greeting not explicitly directed at players. OnlyIn post 56, NorwegianboyEE wrote:Hello friends.
The thesis of the thread is bullcrap, or my interpretation of it?In post 408, NorwegianboyEE wrote:That argument is total bullcrap lmao.
I just checked and this is true. LOL.In post 416, Chemist1422 wrote:I got lynched for that as town in my first game
I don't find anyone suspicious, so the typical motive ofIn post 420, Farren wrote:If you're saying your motive is to avoid suspicion, that's a scummy mindset.
I tried to secretly communicate this to
In post 370, Mr Oobsy wrote: it was not my intention to snub Micc. I may look grumpy on the outside, but I assure you I am adorable on the inside. Just trying to help you understand what type of player I am.
I was trying to getIn [url=https://transcripts.foreverdreaming.org/viewtopic.php?f=150&t=33912]Detective Pikachu[/url], Lieutenant Hide Yoshida wrote:Snubbull? He may look grumpy on the outside, but i assure you he is adorable on the inside.
I thought the reason he gave for voting me was dumb and applied equally to him as it did to me. So, I voted him back and used his own reasoning against him (literally). I am surprised he never noticed I copied and pasted his own words.In [url=https://forum.mafiascum.net/viewtopic.php?p=11226006#p11226006]post 562[/url], Farren wrote: Oobsy's progression on Leucosticte is just bizarre. How do you go from sincerity to voting with a parroted line back to sincerity again?
I meant ifIn post 568, skitter30 wrote:And i'm not sure i follow this logicIn post 565, Mr Oobsy wrote:Since successfully killing Dyrenz would further confirm to the Mafia I am Tracker
If I weren't actuallyIn post 590, Jamelia wrote:I obviously sense some sort of scumminess from Oobsy, since they’re voting for me.
I mean to reply you sooner, before my latest post. You are totally right, I was mistaken to thinkIn post 581, Farren wrote:I would be shocked if the Mafia picked up on your breadcrumbs. I base this on the fact that you didn't get shot last night. Tracker is more dangerous than Friendly Neighbor
When I posted that I did not know thatIn post 604, Farren wrote:Mechanically, skitter is not clear, even with Oobsy's view. Could be Goon|skitter with Rolecop making the kill N1.
How could I see someone visit 2 people in this match, if a kill is not seen as a visit?In post 604, Farren wrote:"Your target visited <X>" would be just as incriminating as "Your target visited <X> and <Y>"