Hi!
I'm gonna echo the stated sentiments that this setup was townsided. My apologies for letting it through, though I don't think the roles town were given were ones that would have easily enabled a sweep, they just sorta turned the game into a slog which could have simply burned through all the possible mislynches.
I think my biggest error here was allowing the loyal fruit vendor, that shit really should have been gated. Though props to Cliff for managing to hit a VT every night he used his power and thus operate at 100% efficiency.
The traitor in such a large game was probably a mistake, but then again... scum should be able to avoid killing their traitor in most situations. And he called a scum member a "Benedict Arnold." Come on.
Watching this was a learning experience for me; one of the big things I learned is that scum will kill outed investigative roles even when they can be abused if left alive (the scum visitors were specifically to screw with the watcher/tracker, this was something LUV insisted on). And also, uh, 21 players is a lot. Balancing big games is hard. So sorry! But I hope you guys enjoyed it anyway!
Large Normal 223 | New Beginnings | GAME OVER
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- Something_Smart
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Something_Smart HeSomewhat_Balanced
- Something_Smart
- Something_Smart
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Something_Smart HeSomewhat_Balanced
- Something_Smart
He- Somewhat_Balanced
- Somewhat_Balanced
- Posts: 22616
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Er, every night until he claimed, iirc.In post 5548, Something_Smart wrote:Though props to Cliff for managing to hit a VT every night he used his power and thus operate at 100% efficiency.Shame on a martyr claiming friends
From either perspective of & - Something_Smart
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