Team Mafia 2020 Normal Game: Scum PT

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Team Mafia 2020 Normal Game: Scum PT

Post Post #0 (isolation #0) » Tue Dec 31, 2019 10:41 am

Post by implosion »

Welcome one, welcome all...

The mafia are:

tris
Saudade, Mafia Multitasking Neighborizer
Xtoxm, Mafia Goon
skitter30, Mafia Goon

This topic will remain open at all times.

Good luck!
Last edited by implosion on Fri Mar 20, 2020 9:53 am, edited 2 times in total.
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Post Post #251 (isolation #1) » Tue Jan 14, 2020 9:40 pm

Post by implosion »

Yep, got it.
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Post Post #252 (isolation #2) » Tue Jan 14, 2020 10:15 pm

Post by implosion »

(Feel free to also submit the neighborize in here)
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Post Post #401 (isolation #3) » Mon Jan 27, 2020 5:38 pm

Post by implosion »

In post 398, skitter30 wrote:
In post 396, Xtoxm wrote:do you know if you being jailed means you still appear inno to a detective?
@implo

if player A tried to perform a night kill but was blocked from doing so (like was targeted by a jk or rb), would they appear as inno or guilty to a detective ?
Guilty. See the wiki:
A positive result is returned from players that have actively killed another player, or attempted to kill another player but failed.
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Post Post #653 (isolation #4) » Tue Feb 11, 2020 8:50 pm

Post by implosion »

In post 648, skitter30 wrote:
@implo


What happens if we no lynch tom and then no-kill tom night and then continue the pattern without anyone dying/getting lynched?
I.e. does this go to a happily ever after after a certain number of phases or could we be locked in a no-lynch/no-kill cycle perperually until someone caves?
If this happens, and neither side is willing to break the cycle indefinitely, then rocks fall and everyone dies. I don't know exactly what I'd do formally but probably if it goes on for some specific number of phases then everyone in the game will lose, and everyone in the game (and their teams) will have the game count as a loss.
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Post Post #661 (isolation #5) » Wed Feb 12, 2020 11:22 pm

Post by implosion »

In post 658, skitter30 wrote:
In post 653, implosion wrote:
In post 648, skitter30 wrote:
@implo


What happens if we no lynch tom and then no-kill tom night and then continue the pattern without anyone dying/getting lynched?
I.e. does this go to a happily ever after after a certain number of phases or could we be locked in a no-lynch/no-kill cycle perperually until someone caves?
If this happens, and neither side is willing to break the cycle indefinitely, then rocks fall and everyone dies. I don't know exactly what I'd do formally but probably if it goes on for some specific number of phases then everyone in the game will lose, and everyone in the game (and their teams) will have the game count as a loss.
ok will the 'everyone loses scenario' kick in after: no-lynch, no-kill, no-lynch again?
or after a longer cycle?

(i'm just making sure that if we choose to no-kill after a no-lynch we don't lose before we have teh oppurtunity to make a kill again).
Not certain what the cycle would be, but the rocks fall everyone dies scenario wouldn't trigger before both sides have a chance to break it after being explicitly informed about it, should it come to that.
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Post Post #711 (isolation #6) » Sat Feb 15, 2020 7:49 pm

Post by implosion »

In post 706, Xtoxm wrote:digging a grave for ico~
digging a grave for ico~

xtoxm kills ico
Got it.

(Just mentioning bc you said it before night start)
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Post Post #773 (isolation #7) » Wed Feb 19, 2020 6:24 am

Post by implosion »

In post 758, skitter30 wrote:Math still has titus feeding him shos/flopz, he deviated from that and got a town lynch so i dont think he votes you

Meh

xtoxm kills teacher


Lets just do it and get it over with
oh yeah acknowledged btw
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Post Post #807 (isolation #8) » Fri Feb 21, 2020 7:25 am

Post by implosion »

In post 804, skitter30 wrote:Once implo announces this one as over we can talk about it, right?

Me and rc need to have a long talk i think
I think no? I don't think TM games can be discussed until they're all over but you can ask ut if you want to be sure
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Post Post #808 (isolation #9) » Fri Feb 21, 2020 7:25 am

Post by implosion »

(also, grats~)
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