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RadiantCowbells's Mini Normal Review, January 2020
Posted: Fri Jan 03, 2020 11:19 pm
by implosion
new year new me
Primary: mastina
Posted: Fri Jan 03, 2020 11:20 pm
by RadiantCowbells
ok let's see
i wanna do a gunsmith game
Posted: Fri Jan 03, 2020 11:20 pm
by implosion
jesus christ
Posted: Fri Jan 03, 2020 11:20 pm
by RadiantCowbells
OK FINE
fine
no gunsmiths
Posted: Fri Jan 03, 2020 11:20 pm
by implosion
only gunsmiths
Posted: Fri Jan 03, 2020 11:21 pm
by implosion
do gunsmiths find guns on gunsmiths
i assume the answer is no but it should probably be yes...
Posted: Fri Jan 03, 2020 11:21 pm
by implosion
no it's yes carry on
Posted: Fri Jan 03, 2020 11:21 pm
by RadiantCowbells
i know this!!! gunsmiths do get a gun result on gunsmiths
Posted: Fri Jan 03, 2020 11:22 pm
by implosion
so only gunsmiths it is, then
3x mafia gunsmith
10x town gunsmith
i'm taking over as primary reviewer and /passing this; congratulations!
Posted: Fri Jan 03, 2020 11:22 pm
by RadiantCowbells
what is the maximum amount of gunsmiths in a 13p setup that you think i could plausibly get mastina to consider normal
Posted: Fri Jan 03, 2020 11:22 pm
by RadiantCowbells
what is the maximum amount of gunsmiths in a 13p setup that you think i could plausibly get mastina to consider normal
Posted: Fri Jan 03, 2020 11:22 pm
by implosion
actually
3x mafia gunsmith
8x town gunsmith
1x town backup miller
1x vanilla townie
/pass.
Posted: Fri Jan 03, 2020 11:22 pm
by implosion
that is an interesting fermi problem.
Posted: Fri Jan 03, 2020 11:24 pm
by implosion
the number should be at least two, one town and one scum gunsmith. probably at least 3 by adding a backup gunsmith.
Posted: Fri Jan 03, 2020 11:25 pm
by RadiantCowbells
watch this
Gunsmith
Backup Gunsmith
JoAT [Gunsmith, Jailkeeper, Doctor, Rolestopper]
Vigilante
VT
VT
VT
VT
VT
VT
Mafia Gunsmith
Mafia Backup Gunsmith
Mafia Goon
how does this work if the JoAT dies before the gunsmith?
Posted: Fri Jan 03, 2020 11:28 pm
by RadiantCowbells
I bet I could even fit a day 99 gunsmith as a gunsmith miller essentially
Posted: Fri Jan 03, 2020 11:28 pm
by RadiantCowbells
(like, the same role as a deputy essentially: a role with a gun)
Posted: Fri Jan 03, 2020 11:30 pm
by RadiantCowbells
altho that would be really ugly if it ate the nightkill
Posted: Fri Jan 03, 2020 11:31 pm
by RadiantCowbells
like i'm fine with the joat getting backed up, less keen
maybe we could make the mafia the day 99 gunsmith because then at least they're appropriately penalized for losing the ~wrong member~ kinda
Posted: Fri Jan 03, 2020 11:31 pm
by RadiantCowbells
oh wait actually that doesn't change anything
regardless of who gets lynched/nked scum are left with 1 day 99 gunsmith and 1 full gunsmith
Posted: Fri Jan 03, 2020 11:32 pm
by RadiantCowbells
but it would be a good fakeclaim
ok
Gunsmith
Backup Gunsmith
JoAT [Gunsmith, Jailkeeper, Doctor, Rolestopper]
Vigilante
VT
VT
VT
VT
VT
VT
Mafia Gunsmith
Mafia Backup Gunsmith
Mafia Day 99 Gunsmith
Posted: Fri Jan 03, 2020 11:37 pm
by RadiantCowbells
and get this
an informed townie that knows there is at least 1 gunsmith in the game
Posted: Sat Jan 04, 2020 12:06 am
by implosion
i believe a backup gunsmith becomes a gunsmith regardless of what kind of gunsmith's death causes that. Backup is a modifier to the role gunsmith, meaning "you can't use your role until a gunsmith has died"; it is not saying "when a gunsmith dies, you will become their role", it's saying "when a gunsmith dies, you will become a gunsmith".
Posted: Sat Jan 04, 2020 12:09 am
by RadiantCowbells
how would you rate the setup
i would personally rate it 6/13, room for improvement but
Posted: Sat Jan 04, 2020 12:09 am
by implosion
one point for each vt i see