TrueSoulEnergy's Mini Normal Review, February 2020


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Ircher
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Post Post #2 (isolation #0) » Sun Feb 16, 2020 9:23 am

Post by Ircher »

i doubt that many joats would get passed from a normalcy standpoint
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Post Post #5 (isolation #1) » Sun Feb 16, 2020 11:53 am

Post by Ircher »

Custom roles aren't allowed either. Please see Normal Guidelines for the specifics; all roles must be explicitly whitelisted.
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Post Post #13 (isolation #2) » Sun Feb 16, 2020 3:17 pm

Post by Ircher »

Mafia Win Condition: You win if at least one member of your group is alive and all other players are dead (or if nothing can prevent the same).
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Post Post #15 (isolation #3) » Sun Feb 16, 2020 5:33 pm

Post by Ircher »

It's better than your first two; I agree with that.

Anyway, I'm the secondary reviewer; thus, I do not have the power to pass your setup. You'll have to wait fir RadiantCowbells to look at it and make his decision.
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"Do unto others as you would have them do unto you."
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Post Post #23 (isolation #4) » Tue Feb 18, 2020 10:08 am

Post by Ircher »

Okay, so looking at role pms, here are my thoughts/comments:

1) The commuter role pm implies the player is forced to commute whenever possible. In most games, the commuter is allowed to choose if they want to commute or not.
2) The way you have implemented compulsive for the compulsive fruit vendor is not normal. The following is the correct rules regarding compulsive in normal games:
Normal Guidelines for Compulsive wrote:This modifier is considered Normal on mafiascum.net if the following rules are met: the role PM for a compulsive role must specify that the player with the role, when they confirm, must include an ordered list of all players in the game. If they ever fail to submit an action, their action must be resolved as targeting the first player on that list that is still alive. They are allowed to change the order of the list at any time, e.g. if they think they might accidentally fail to submit a night action. This is done to ensure that compulsive roles can have an action chosen non-randomly for them in the event that they fail to submit.
3) In addition to the above, you should explicitly state that their action is compulsive. (Likewise, when they flip, they should flip as "Town Compulsive Fruit Vendor", not "Town Fruit Vendor".)
4) The informed odd night tracker role pm is fine, but you must determine ahead of time which vanilla townie it will be informed of. (i.e.: you can't decide after randing roles because the information is supposed to be nonrandom. I guess in practice, it may not be an issue since it does partially depend on how you rand roles.)
5) Will the Mafia JOAT flip with abilities shown or hidden? Both are fine, but you must decide ahead of time.

We also need to see your ruleset.
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"Do unto others as you would have them do unto you."
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Post Post #25 (isolation #5) » Wed Feb 19, 2020 10:10 am

Post by Ircher »

You'll need to repost your role pms.

Your ruleset looks something like this:
the worst wrote:
Rules

mercilessly stolen & slightly adapted mostly from Ausuka



General Rules:


1. Site Rules apply.
2. You may not quote your role PM, you may not quote any other PMs from me, and you may not quote the time at which I sent you any PM.
3. The default mafiascum skin font colours (in bold) are my mod colours. I would strongly encourage you to use them if you feel the need to. Don't impersonate me.
4. If you have a question or concern, or if you think that I may have made an error, do not hesitate to ask in-topic or by PM. Be sure to bold requests directed at me so that I see them.
5. If you break any of these rules, or if I deem it to be appropriate, you could be warned, force-replaced, or modkilled, depending on the severity of what you did. If a player is modkilled, they will die and become a Neutral Survivor resulting in their loss.
6. Please be respectful and kind towards other players. I understand that Mafia can be a heated game sometimes, but there is a line, and if you cross it the game stops being fun. In particular, personal attacks are not allowed.
7. Once you die you may not post anymore.
8. No encryption please. Breadcrumbing is fine, but things like encrypting your role into scrambled text are not. If you have any questions about what does and does not violate this rule, feel free to ask me, and I will answer.
9. Don’t claim scum with another player in a serious manner. I will judge what counts as serious; don't toe the line. Claiming scum by yourself is fine, but please don’t lose the game intentionally by doing so.
10. Don’t work against your win condition.
11. Don’t use provable randomness. Saying “I rolled a dice and it landed on 2” is acceptable; posting a screenshot of you using random.org, or using dice tags, is not acceptable.
12. Use your common sense; I try to include as much as I can but this is probably not an exhaustive list of all things you are not allowed to do.
13. I reserve the right to change any of these rules or any of the time, or make any judgement irregardless of what these rules say (although I will try to follow what I have said here as closely as possible.)
14. The spirit of these rules is what counts, not the exact wording. If you find a loophole in these rules, don't be surprised when I modkill you anyway. Ask me if you would like clarity on any of these, or think something might fall in a grey area.

Voting, Lynching, and Deadlines:


15. As with any mafia game, you can vote for a player to get them lynched, you can vote for a No Lynch, or you can not vote at all.
16. Votes must use the bold tags or the vote tags, like this: VOTE: teh worts or this:
Vote: teh worts
. please try and use recognisable names/nicknames wherever possible.
17. A lynch requires a majority (over 50%) vote. For example, when there are 9 players alive, it will take 5 votes to lynch, because that is the smallest number over 50% of the number of players.
18. Deadlines will be as follows:
- day phases: 7 days
- night phases: 48 hours
I may extend this if I deem it appropriate. When the deadline expires, the day will end without a lynch.
19. When a lynch is reached or deadline expires, I will lock the thread and start the Night phase as soon as I can. You are allowed to post before I do this, if you want.
20. All approved private topics included in any role PMs may be used for discussion at any time. That means that the mafia, may use their private topic during both day phases and night phases.

Prodding and Activity:


21. If a player fails to post for 36 consecutive hours, they will be prodded. If that player does not post for another 24 hours after they've been prodded, they'll be replaced.
22. If you are going away, or if you have limited access to the site, notify me by pm or in-topic so that I know not to prod or replace you. The maximum amount of time you may go without posting due to V/LA is 120 hours (five days).
You can use a different ruleset than the one I've quoted in this post, but we'll need to see what it is. Public setup information (e.g: daytalk, faction ratios, etc.) also normally go in the rules post if they are applicable.
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"Do unto others as you would have them do unto you."
User avatar
Ircher
Ircher
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What A Grand Idea
User avatar
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Ircher
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What A Grand Idea
What A Grand Idea
Posts: 14133
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Pronoun: He / Him / His
Location: CST/CDT

Post Post #27 (isolation #6) » Thu Feb 20, 2020 9:14 am

Post by Ircher »

Rules look mostly fine. The only comment I have is you should only shorten nights if everyone (including VTs) send you a message requesting an accelerated night phase.
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"Do unto others as you would have them do unto you."
User avatar
Ircher
Ircher
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What A Grand Idea
User avatar
User avatar
Ircher
He / Him / His
What A Grand Idea
What A Grand Idea
Posts: 14133
Joined: November 9, 2015
Pronoun: He / Him / His
Location: CST/CDT

Post Post #35 (isolation #7) » Fri Feb 21, 2020 2:41 pm

Post by Ircher »

In post 34, TrueSoulEnergy wrote:I’m allowed to add flavour to my day/night openings/closing and vote counts right?
yes. It's only forbidden in role pms.
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"Do unto others as you would have them do unto you."
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