Mini 2133: XP Mafia II (Game Over)
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Not Known 15
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I have tried to come up with a good train cop strategy but everything seems flawed on second look.
VOTE: Disable Strongman
While there may not be many protectives upon us disabling this could be crucial to prevent mafia from targeting someone special without fear of failure.
The neighbourizing is idiotic. It even spends 1 xp, and we need to let players get xp because there is something blocking a lynch and its likely a pacifist(for that, look at XP Mafia I).-
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Why IS a mechanic giving mafiaIn post 212, springlullaby wrote:By the way, the Quest mech is visibly a parralel to the neighbors mech.
Why do you think Quest is not a pro-town mechanic?
-access to an xp-eating roleblock
-potentially access to 1 free xp when they are chosen leader
pro town if all what happens is that someone gets an item of the leader`s choice?
It MIGHT be protown on Night 1 because theres only 1 xp that can be lost anyways, on second look.
It will be NOT protown later when everyone has potentially more xp, and it can really hurt the town if key roles (such as the NU role who prevents us from lynching) have no xp.-
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They are either overconfident and rude town or powerwolfing scum. The second is a real possibility, and that one is higher than default, so yes, I have a scumread on them. A weak one. If we had access to lynch, which we sadly don`t, a lynch would be highly recommended because them being alive is heavily anti-town.In post 291, Farkset wrote:@NK15 is this vote because springlullaby irritated you or do you have an AI read on her?
And about questing: Town should not want that sabotage being around at Night 2+ because losing all stored xp is... too bad at that point. I can get behind the reasoning for a day 1/night 1 quest but after that, the potential damage is just too big.-
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There were changes, however. The mafia kill was not listed as a bonus action, publicly, at the start of the game.In post 352, Ame wrote:Being mechanically minded and the fact that she was so involved in the previous game, it is unlikely that she forgot that training can't take place at the same time as an action. If it were someone who wasn't much into mechanics, this would be a reasonable excuse as they may have genuinely just not paid attention the previous game. Mastina is a master mind, however, and very cognizant of the mechanical details.-
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That was more than two years ago... Do you remember all things from two years ago? I see the possibility of it being faked but it isn`t big enough to be scum indicative.In post 358, Ame wrote:Yes, but the rule was the same. We just have added clarification here.
From XP1:
Additionally, Mastina was a part of the scum team so was aware even if the public wasn't. And the post I quoted from before indicates that she was:This takes the place of another action and cannot be used alongsideany action.
mastina wrote:In post 2061, havingfitz wrote: And why no kill N4?There's no explanation for this except for scum training. It's the only possibility, because there's no method by which a kill could have been stopped.I didn't stop it with my roleblock, Assembler was dead, so there was no longer any obstacles for a kill. It had to be training. N3 does not have to be.-
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It was usable with any action except train, but it was NOT called a bonus action. Again, it`s several years past. If it is a mistake, it is more likely - more, not very - to come from town. But there is still a chance that it was faked, so.... it averages that one to null for meIn post 361, Farkset wrote:Was the scum kill a bonus action in the previous XP mafia, or just an action? Misreading what a bonus action is could explain the issue if it didn't exist in the past, but this is still a good point to make about mastina.
@Pine, i think you are the authority here when talking about mastina, is that AI for her?-
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It will give a false guilty on a town autofarmer, though... and Mafia can choose to risk outing someone even if they have people outside.In post 453, Hectic wrote:You know what, we should be trying to put all the mafia on the quest in that case. If we manage to, there'll be no kill unless mafia choose to kill and out themselves to one of the Train Cops. It's similar to the coalition victory condition from that setup.
We capture, and put the 6 scummiest people alongside the captured person on the quest.-
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and that means town autofarmers produce false guilties.In post 469, Hectic wrote:
I don't think they would show up as "Training" for the Train Cop then.In post 468, Ame wrote:The autogain 1XP but cannot train.-
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... and some players cannot afford to train cop because they have a role like pacifist... then we have town autofarmers... if they are suspected we have a false guilty...In post 475, Farkset wrote:In post 438, Ame wrote:So I think I came up with a game-breaking Train Cop strategy.
No Capture Version
7 players go on the quest
We decided publically who will be the leader. The leader is free to use any action they choose.
The other 6 questers Train
Each of the 6 non-questers is assigned to Train cop one of the (non-leader) questers.
Capture Version
7 players go on the quest including the captured player.
The leader is decided publically and is free to use any action they choose.
The other 5 questers Train
Each of the 6 non-questers is assigned to Train cop the 6 non-captured questers including the leader. (Alternatively one of the questers remains unassigned)
In this way, mafia can't join the quest without being forced to Train! So at least one mafia will have to remain outside of the quest in order to do the kill. And the others inside the quest will not be able to use their abilities! So mafia has to decide to either A) be a part of the quest or B) use their abilities.In post 443, Ame wrote:
Like even if they aren't assigned to their partner, they can still use their ability and simply say that the person they were assigned to trained.In post 441, Ame wrote:
Indeed, but that's not the primary goal. The primary goal is forcing mafia to have to either use their ability/kill OR be inside the quest, not both.In post 439, Pink Ball wrote:What if mafia is assigned to train cop the mafia inside the quest so they're free to do what they wantIn post 444, Ame wrote:Oh I see, we can't account for that, but it's less likely than is that they'll be assigned to their partner.
It sounds nice, however there are several potential problems with itIn post 449, Ame wrote:What I like about this is that if there is a kill, we know ~100% that it was one of the people outside of the quest that did it. (~accept for the potential of mafia being assigned to their partner)
1) If the 3 scum decide to join the quest, they will have lylo-equivalent voting power for the leader, making it more likely for the leader to be mafia, resulting in a catastrophical failure because they would get xp, gift, and free reins on the kill. The kill part is solved in the captured version, since the captured player cannot strongman (which i assume it would bypass the roleblock by capture?) today for a lack of xp. I also assume that mafia do not start with more than 1 xp. I'm not sure how much i would place my faith inbut... probably they start with 1 xp, or at least most of them do."Each player starts with 1 XP unless otherwise specified, and players can never have less than 0 XP. Players are always aware of how much XP they have."
2) Any mafia outside of the quest can kill freely and claim that the player assigned to them trained, even if town. There is no valid way to be sure all mafia are placed on the quest, so how do we know what happened? This is also not considering the possibility that mafia outside is assigned to check mafia inside, which would be a really bad result to trust later on.
I think the risk for disaster is too high compared to the benefit. Effort put into mechbreaking the setup is still town points to me though - i don't think scum would try that much to validate a train cop strategy
-Farkran-
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Last game had a roleblocker that removed xp from training players.In post 477, Farkset wrote:In post 2, Professor Moriarty wrote:Setup Specific Rules:
Each player in this game will have a certain amount of XP. XP can be gained by some night actions, and can be spent to power abilities. Each player starts with 1 XP unless otherwise specified, and players can never have less than 0 XP. Players are always aware of how much XP they have.
By the way, while i was writing my latest post, i just noticed the contradiction in these mechanics. I asked the mod if players would get an XP report at day start, but he didn't answer, so… i think they don't. They just know how much XP they have at any given time.In post 66, Professor Moriarty wrote:Sabotaged players are not directly informed that they were sabotaged.
However, since the mod also assumes that players wouldn't know if they have been sabotaged or not, i think there is more than one way to lose xp at night.
-Farkran-
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?????????????????????????In post 482, springlullaby wrote:It also contain a scumslip as I did not know scum had a PT.-
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Yes.In post 485, springlullaby wrote:
Did you know scum had daychat?In post 483, Not Known 15 wrote:
?????????????????????????In post 482, springlullaby wrote:It also contain a scumslip as I did not know scum had a PT.-
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In post 1, Professor Moriarty wrote:15. All private topics have daytalk. Any private topics are welcome to request a Discord server.-
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It says that all PT`s have daytalk.In post 488, springlullaby wrote:In post 487, Not Known 15 wrote:In post 1, Professor Moriarty wrote:15. All private topics have daytalk. Any private topics are welcome to request a Discord server.
It doesn't indicate that scum has a daychat PT.
Mafia have a scum PT in approximately 99% of all games.-
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We want to eliminate ALL scum. If bussing causes us to make wrong assumptions that will cost us the game then no, we don`t want scum to bus.In post 492, Ame wrote:
NK15 could you clarify this? Hectic and Farkset I'm heading off for now, be back in a bitIn post 471, Ame wrote:Huh? Wouldn't we want scum to bus?-
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Yes. However, my comment was related to a plan, and that plan stood on assuming that if a mafia was caught not training it would mean that the scum is within the rest of the 4 people. Something that could lead to 3 mislynches if that caught scum - who was under suspicion anyways - just jumped under the bus to create a false impression...In post 547, Ame wrote:Going through stuff I hadn't read yet.
Could you go over these reads?
In post 410, springlullaby wrote:Pretty good.This was funny
Why are you assuming that we would treat the busser as cleared? If that were the case scum should just bus every game and ride the credit to end game.In post 493, Not Known 15 wrote:We want to eliminate ALL scum. If bussing causes us to make wrong assumptions that will cost us the game then no, we don`t want scum to bus.
I find the points that Conchord brought up convincing.-
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No, it`s not. Don`t disable lurkers.In post 578, springlullaby wrote:^This is really bad.-
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Are you insane? Do you want scum to auto - win by roleblocking you without end?In post 767, Ame wrote:So I've been thinking about this and I think it's best I claim. When I die, I become a treestump and the lynch mechanic activates. I've been trying to play in a way so as to draw the night kill, but with two claims now and seeing as FOC's, in particular, suggests a strong PR, I think that's probably not happening. So I'm claiming now to suggest that perhaps vig can aim for me tonight? I think there may be another way to activate the mechanic also because it says it will activate when I dieunlessit's already activated.
Do NOT join the quest, at least.-
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But that`s the problem... we actually can`t remove them entirely... the capture does not lynch them...In post 858, Pine wrote:
You're both spamming, but at least he isn't being unnecessarily hostile. Hence why I'm happy with my vote - win lose or draw, removing one or both of you D1 is positive for this game's health.In post 835, springlullaby wrote:Am I accused of spamming? I do not spam because I post content.
I am also forced to defend myself against all the bullshit Fakscum is spewing.-
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There are no discrepancies. About you: Train can be roleblocked. If mafia has a roleblocker they can prevent your role from being upgraded, forever.In post 978, Ame wrote:@Spring @FoC @NK could you address the discrepancies Farkran pointed out regarding your progression? Basically, can you walk us through your thought processes?
About Farkset/springlullaby: Both exhibit questionable behaviour. BOTH. It is extremely likely that they are not town together. There`s a good case against Farkran though, based on what they said not matching what they said later.... about their motivations...
For these reasons, I am obviously not ok with spring being leader.Leader:Ame-
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Time to look back on springlullaby and Farkran:
Springlullaby:
Trying to push through things like this is never going to be frictionless. Why should town do it that way? It increases conflicts meaninglessly...In post 132, springlullaby wrote:^ Dumb.
We are settling the quest thing now.
We do it, I'm the leader.
Profit.
Would town really act like this? Have you ever seen an argument like this coming from town - that you found two supposed scum when it`s early on day 1 and they don`t have said they agreed with you???In post 202, springlullaby wrote:Pine, why are you voting me? I found two scums already.
If they think that hectic is scum ... why are they acting like this?In post 217, springlullaby wrote:In post 191, momo wrote:HURT: Springlullaby
Scummiest attempt to get townread I have seen in a while. I shouldn’t need to explain this vote and won’t because I’m about to sleep, but I’ll write up my thoughts tmmrw after I meta dive spring.
Should be noted that Hectic is taking a very distinct approach to this game...playing in a highly questioning manner. Haven’t played with him before, but I think his slot will prove to be readable by comparing the questioning tone with his recent games.
Also WHY ARE YOU STILL VOTING NEIGHBORIZER???!!!
Why scum WHYYYYY?
Exaggerated BS yelling.In post 305, springlullaby wrote:^Day 1 is a no brainer for quest, it is totally protown:
- Low XP pool
- Low accuracy for sabotage
Risk/Reward is win for town.
ESPECIALLY WHEN YOU VOTE ME THE MOST AWESOME LEADER ON EARTH
In post 495, springlullaby wrote:I have an upgrade in 1 XP that's why I want leadership btw.In post 501, springlullaby wrote:In post 499, Farkset wrote:
I don't believe thisIn post 495, springlullaby wrote:I have an upgrade in 1 XP that's why I want leadership btw.
-Farkran
Actually you are right. I misread.FAKECLAIM!
If you are so focused on getting xp for your role you don`t misread.
And then it begins. I will not quote the rest but there is much bullshit spam from this point naming farkran "farkscum" without really going much into specifics. But there is absolutely no scumhunt attempt behind it. It looks like they actually want to make this a 1v1 but for which ends? Let`s go to Farkran now...In post 657, springlullaby wrote:^
Translate: I lie and am ad hominem and make bullshit cases but want immunity on flip because spring is gonna flip blue.
<chorus>
Farkscum bell, Farkscum bell
Farkscum all the way
Oh! what scum it is to ride
In a scummity scum open sleigh,
Hey!
</end chorus>
Farkran:
The reason I switched to there are Ame`s posts:
In post 891, Ame wrote:
Nope. It's literally what you said:In post 888, Farkset wrote:No. This is what you forced upon me, the false dichotomy that you've been talking about but was never there in the first place. The true dichotomy is "people who behaved weirdly around springlullaby" VS "people who had reasons behind their behavior around springlullaby". And it's different than what you said there.In post 553, Farkset wrote:1) distance themselves byhaving the scumteam side with or against springlullaby
2) those who are(and the majority) aresiding against herpushing a very easy lhf
3) those who arewill besiding with herhard because she is the one with surface reads/reactionspocketing herIn post 656, Farkset wrote:There are people whiteknighting him for very little reason and people who instead sheep the attackers. Depending on her flip i thinkwe can identify if she was being TMIed town or chainsaw defended as scum.In post 892, Ame wrote:Like you changed it two times. First it was scum going after LHF vs scum pocketing her (literally the whole point of your original post was this), then it was to scum TMIing town vs scum chainsaw defending scum. And now it's people who are weird vs people who are not. You changed as you went along.
Here are more examples of you playing politically/with optics in mind btw:
Spoiler:
Line 1: "I don't think" is hedgey. You did or you didn't
Line 2: LAMIST (this one by Ker)
Line 3: Unprovoked damage control
Line 4: Unecessarily apologetic.
Line 5: Backtracking/Damage control.
Line 6: Further Damage control.The difference between post 553 and 656 is extremeand points to scum forgetting their precise motivations.
So, what does this all mean?In post 893, Ame wrote:Lastly, your progression on Spring is off. You're insistent that they are the scummiest person in the universe and that it's absurd for anyone to town read her, despite the fact that you were beginning to town read her in 436. What's even more jarring is the fact that you portrayed yourself as being "convinced" by Hectic in this post, when he was just using the same reasoning you used to convincehimin the first place (291 + 384).
Additionally, these were your reasons for scumreading Spring at one point (604):I think it's more likely to flip red though.My scumread is based on her posts shortly after her introduction,(1)a (admittedly very reachy) tinfoil theory about the quest ordering,(2)and last but not least the role/xp requirement claim.(3)This is weak as you had already determined it was null until you were "reconvinced" 291, 384.1
This is based on the case you made in 454, which I find to be the scummiest post in the game, and one of the silliest things to scumread someone for, due to all the assumptions you're making and the fact that Spring's response to your question prior disproved your point.2
As I've pointed out, Spring was saying "in 1 XP," meaning she already has XP as the rules say and the 1 XP from leader will allow her to upgrade. Additionally, the way she claimed off-the-cuff was townie.3
So the fact that you have been so convinced that she is scum doesn't seem legitimate, as the reasoning presented is severely deficient, especially point 2 which was the justification you used to vote her.
This post will clear it all up:
This doesn`t sound hostile at all. Spring almost instantly retracted the claim "in 1 xp" even if the rules wouldn`t forbid it(1 xp from the beginning->you need 1 more xp...), though; extremely out of character for what spring is trying to emulate(would they really re-check based on that flimsy claim without any added reasoning, "that they don`t believe it"?In post 499, Farkset wrote:
I don't believe thisIn post 495, springlullaby wrote:I have an upgrade in 1 XP that's why I want leadership btw.
-Farkran
But if Farkrantold them to retract that in their scumchat...
That`s right. No one of them has to hold back because there WILL be a scum flip at the end. This is staged.
Springlullaby vs Farkran is SCUM VS SCUM!-
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Mischaracterization... there is no mischaracterization. You claim you were expecting this not to go well? Really? THEN WHY DID YOU DO IT? To increase the noise? To let others drown the thread with NAI arguments?In post 1063, springlullaby wrote:Please refer to the bolded in green from my past post.
NK characterizes me very strongly.
In post 151, springlullaby wrote:
Thanks.In post 147, Professor Moriarty wrote:In post 145, springlullaby wrote:@mod: can sabotage be targeted at a quest leader, and if so, does it prevent said leader to perform a)discovery and gifting of special item b)gaining xp c)using the bonus xp?The sabotage may be targeted at the quest leader. It will not prevent any of those things.
Quest Protocol
Synopsis:
After mod clarification, I put forward the following protocol to be followed in order to maneuver the quest mechanic.
Objective:
I. Maximize town's chance of getting a special item every night and using it.
II. Minimize mafia's impact in that process.
III. Use the quest mechanism as an investigative device.
Steps:
1. Everyday, all alive player shall pledge participation to the quest in thread.
> All town players must participate to the quest because it minimizes mafia's impact on leader choice, and diminishes chances of successful sabotage.
2. Everyday, a leader is choosen by town in the day thread.
> Streamline process and avoid messy night discussion during shorter deadline.
> The first leader shall be me, by virtue of me coming up with the idea.and being generally super awesome
> At night, the leader shall be privilege target of town PR's protection, at town PR's discretion.
3. Every night, the quest leader shall choose at his own discretion, a person to grant the special item upon.
> This choice is not made public beforehand because of the sabotage mechanic.
> The choice is made public the day after, as a soft investigative device via accountability.In post 152, springlullaby wrote:, we shall proceed.If no objection is put forward
Please confirm that you have pm'd the mod for quest participation in thread.
QUEST LIST DAY 1
Confirmed:
springlullaby
Waiting (lame or scum):
mastina
Pink Ball
Raya36
Pine
Ginngie
Lady Chloe
momo
Flight of the Conchords (secret hydra)
Not Known 15
Farkset (Farkran + Kerset)
Hectic
Ame
Leader:springlullaby
There are also multiple instances of me exchanging with others in this thread and discussing the plan, actively asking for input. I will let you verify by yourself.
The mischaracterization is egregious.
You have never stopped pushing for yourself as leader for the N1 quest.
You have not pushed for quests forever because it doesn`t impact what you want, at least not greatly. Yet you still have not ceased to push yourself as leader for Night 1. Your claim was BS - you need more xp, according to yourself.
Enough. This is more evidence that they are scum.
Now, if you look at what`s green... you will see the obvious bullshit they are trying. They are trying to look like something but overexaggerate it too much. What sane town would characterize naming themselves awesome as a reason for something.... cooperative...-
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Simple... because of what Ame found you looked - and look - very scummy. And because I initially thought that probably only one of you was scum, the impression that you probably wanted to give. To resolve that, I took my time to re-read what you both said and found out that it is very likely that you two are scum.In post 1068, Farkset wrote:Explain why you switched your votes, now.-
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Read this:1050In post 1336, Knightmare491 wrote:In post 1296, Pine wrote:
A macguffin which would have made us all bulletproof. Now it’s not a thing because I’m a dumb.In post 1281, Ame wrote:Unfortunate Pine. What is gold exactly?
VOTE: Spring
Do both of you really believe that day 1 was a full on scum theatre between SL and farkset?In post 1323, Not Known 15 wrote:VOTE: Springlullaby
Time to get rid of the next scum. If correct, lynch the mastina - slot.
The associative is the following: Who coached/made them to do exactly that(push each other like that)?
Mastina is the most likely answer(they did it last game, and they had to read it... maybe they thought "lets do that again but not involve me"?).-
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It makes perfect sense if theyIn post 1338, Ame wrote:
I didn't consider that. That makes this statement quite odd then:In post 1335, Knightmare491 wrote:Did you read the FOTC flip? Everyone got one xp today.In post 1275, springlullaby wrote:I need 2 xp btw, kthanks.lost 1xp due to capture, though.-
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Although nothing they said about their role and xp makes sense when combined, except them lying to us. Can we lynch this? It has at least 1xp so it can kill tonight.In post 1340, Not Known 15 wrote:
It makes perfect sense if theyIn post 1338, Ame wrote:
I didn't consider that. That makes this statement quite odd then:In post 1335, Knightmare491 wrote:Did you read the FOTC flip? Everyone got one xp today.In post 1275, springlullaby wrote:I need 2 xp btw, kthanks.lost 1xp due to capture, though.-
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No, it can be faked. You said it yourself- they are not like usual. Lying about the own role is scum indicative and anti-town. The interactions with Farkran point to SVS. Disrupting the town is anti-town. If you have aIn post 1347, Ame wrote:NK can you do a reread of Spring and Fark in ISO together? I don't think Spring is scum. Her reasoning comes from a place that I don't think scum would be able to simulate. A recent example in particular is 1311. This is the type of theory that I only think comes from genuine confirmation bias.
Spring, I went into your meta some and found that this persona isn't your standard and that you are actually capable of posting normally and politely. Why did you choose this persona this game? I find your abrasiveness and rudeness very unenjoyable and ask that you stop.scummy antitown player, lynch them ASAP.-
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Please do, because I don`t see it.In post 1361, Ame wrote:NK, I'd rather lynch scum than an anti-town player. I'll case why I believe Spring to be town later.-
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The last xp mafia had such a possibility - the pacifist, if claimed, and roleblocked every night, would not have been able to upgrade which would have enabled lynch only at the time the people could enable vig for 4xp - and that one applied for mafia, too.... and would have forced a town on town vigging.In post 1391, Knightmare491 wrote:How do scum win by roleblocking her? You seriously thought that this was a possibility in the game?
Luckily this wasn`t possible this time, with Ame getting the xp too fast for Mafia to stop them(not exactly a shining moment of anti-massclaim mechanics, but good for us).-
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Not Known 15 Mafia Scum
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Spring lied about xp requirements. They may have lied about other parts their role, too.In post 1522, Creature wrote:
I think I completely missed it. Looks like a poor job from them considering they're the strongest players in the playerlist. Maybe perhaps spring gave up when mastina was force-replaced. Though, still see spring as town due to her voyeur claimIn post 1516, Ame wrote:What do you think of NK's Spring + Fark + Mastina theory?-
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In post 1526, Pink Ball wrote:I think she cleared up that she meant that she needed one more xp than she already had, not that she needed only 1 xp. And that's what I understood in the first place so what momo did was scummy lol
Well, today, spring asked for 2 xp. With 1 xp from the Town Lord and 1 xp as a base... thats 4 xp.... and does not add up under any circumstances. And they have never addressed that... which means they are scum.In post 1525, Creature wrote:Did spring admit to lie about the 1 xp upgrade?-
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I`ll answer this when you say me how much xp you currently have.In post 1622, Raven Branwen wrote:
4 XP. Oh and why are you voting me? Same question to Pine.In post 1618, Not Known 15 wrote:Raven, how much xp do you need to upgrade?-
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In post 1625, Raven Branwen wrote:
2. Can you answer the same questions you’re asking me? I’m curious because I don’t understand why you’d first vote me, then ask me that? If you mislynch me, I obviously won’t be able to either use my current ability nor can I upgrade, so seems like an odd question coming from a slot that’s currently voting me.In post 1621, Not Known 15 wrote:And how much xp do you have?In post 495, springlullaby wrote:I have an upgrade in 1 XP that's why I want leadership btw.In post 501, springlullaby wrote:In post 499, Farkset wrote:
I don't believe thisIn post 495, springlullaby wrote:I have an upgrade in 1 XP that's why I want leadership btw.
-Farkran
Actually you are right. I misread.
Also... post 1050In post 1275, springlullaby wrote:I need 2 xp btw, kthanks.-
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No way. No quest. This reward when compared to the risk isIn post 1656, Ame wrote:
I'm not sure if we're doing the quest. @everyone yay or nay? I personally don't think it's worth it. The item last night, btw, granted the player a double vote for the day. I gave it to FotC.In post 1644, Raven Branwen wrote:Are you still leader, @Ame,? because with instincts like yours, you should probably be again.abysmal.-
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YouIn post 1670, Pink Ball wrote:Like look at that post. Without reading it I know it's a great post. Will I read it? No, but that doesn't make it a bad post. I'ts a great post Ame good jobwon`t read it?? Why? It isn`t a wallpost.-
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Was it? Don`t forget: Scum vs scum indicates some trickery going on anyways, and with Mastina being part of the scumteam... it might have been staged.In post 2115, Ame wrote:@NKIn post 1870, Ame wrote:[D5] SpringRaven ~= Farkset: 246 is a TMI read from Kerset. He knows Spring is town and so was failing to attribute his play to mafia. @NK-
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Where is this coming from?
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Not Known 15 Mafia Scum
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Role Name: Vanilla Townie
Abilities and Cost: None
Actions during each phase:Train Night 2
Anything else relevant:Forgot to train Night 1
XP
Starting XP (from your role PM):1
XP at the end of D1:1
XP at the end of Quest 1:1
XP at the end of N1:2
XP at the end of D2:2
XP at the end of N2:3
Current XP:3
XP needed to upgrade:4
Have you upgraded (yes/no):no-
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You can read, right?In post 2220, Raven Branwen wrote:
So scum didn’t no kill then. I understand your confidence in both Raya and Alisae town now. If you stopped N2 kill, then that obviously clears Raya and I do believe Alisae upgraded, But a blocked NK confitowns Raya.In post 2215, Creature wrote:My role is kinda complicated
I'm Town Cleric (hence post 1509) and it kinda works like this:
At the cost of 3 xp, I can make a list of players. If someone from outside this list tries to kill someone inside the list, I'll stop the kill
I trained both nights and upgraded D2: apparently I get to know who I protected now
They said that they trained both nights and upgraded.-
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sorry that wasn`t clear enough: It was directed at the stopped N2 kill that couldn`t have happened.In post 2227, Raven Branwen wrote:In post 2222, Not Known 15 wrote:
You can read, right?In post 2220, Raven Branwen wrote:
So scum didn’t no kill then. I understand your confidence in both Raya and Alisae town now. If you stopped N2 kill, then that obviously clears Raya and I do believe Alisae upgraded, But a blocked NK confitowns Raya.In post 2215, Creature wrote:My role is kinda complicated
I'm Town Cleric (hence post 1509) and it kinda works like this:
At the cost of 3 xp, I can make a list of players. If someone from outside this list tries to kill someone inside the list, I'll stop the kill
I trained both nights and upgraded D2: apparently I get to know who I protected now
They said that they trained both nights and upgraded.
Raya claimed to gift Ame with 1 XP and I received a “miscellaneous” result, with gave me 1 XP, so who isn’t reading? Not me.-
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I never claimed that Knight would be clear after a town flip. Only that they were very suspicious after a scum flip.In post 2232, Raven Branwen wrote:
VOTE: NotKnown15In post 1336, Knightmare491 wrote:In post 1296, Pine wrote:
A macguffin which would have made us all bulletproof. Now it’s not a thing because I’m a dumb.In post 1281, Ame wrote:Unfortunate Pine. What is gold exactly?
VOTE: Spring
Do both of you really believe that day 1 was a full on scum theatre between SL and farkset?In post 1323, Not Known 15 wrote:VOTE: Springlullaby
Time to get rid of the next scum. If correct, lynch the mastina - slot.
He knows I’ll flip town and he’s set it up, that Knight is clear after my flip.That`s something entirely different.-
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Yeah but I haven`t upgraded yet. It`s a 4 xp upgrade so it could be something good or even alignment confirming.In post 2240, Creature wrote:I agree we should probably get rid of everyone claiming to have forgotten to train-
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You mean the empty slot?In post 2242, Creature wrote:It's gonna be a thunderdome between you and Gina then-
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1. Because I knew what would happen if I did(what currently happens).In post 2299, Ame wrote:@NK
1. Why did you not state you forgot to train earlier?
2. How did you forget to train?
3. If you are low on XP why are you not voting for Pokerus?
4.Why are you ignoring that SpringRaven has been spewed town by kerset
5. Where do you believe Raya was acting defensively and based on the examples you give, how do you think she should have reacted to them?
6. What is your read on GinnieSoulEnergy and MomoSae?
2.I thought about the quest Night 1 and ... didn`t think about that I had to do something despite being VT.
3.I need 1 xp. And even if I`d need 2: Pokerus gives the remaining mafia more xp when they train. That`s bad.
4. I don`t townhunt(except for mechanics). Plus that argument is BS. Calling someone a jester sounds so strange that it may very well be made up for that purpose.
5. When you put them under pressure they gave you a detailed wall of text. Do you see walls like that anywhere else in their ISO?
6.Ginngie has a lot of fluff. Mildly suspicious. I didnt see anything suspicious on TSE so far. The slot has two missed trainings though.. although on second thought they are a VT claim... and that was part of my problem. Momo/Alisae... the lie bothers me. Scummy. Nothing else stands out.
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