is this backed by data? I can sorta understand your explanation but I have a hard time believing those things outweigh the fact that town gets 2 additional chances to hit scum as well as more information from NKs and wagonsIn post 30, callforjudgement wrote:(7:2 is easier for town to win than 11:2 in practice, incidentally, because scum are easier to lynch before the competent townies have been nightkiled, and there's less time for town to get demoralized by constantly missing.)
The Newbie NewD3 stats thread (upd. 2020-05-20, 51g)
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