Mini Normal 2146: Cute Pets Game Over, Town wins
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- Hoopla
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Hoopla
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hello people of the town.
gosh, i have to say, this looks like a veritable "who's who" of mafia. it would almost be a shame to lose any one of these fine players. but alas, we have signed a contract. a social contract dictating the death of one poor soul today, and more again later.
it besots me so that i even have to consider such a vile thing.
but...
it is the game we signed up for.
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i will attend to my civic duty soon and bear my responsibility, but please allow me a few short posts of quiet contemplation. a few short posts to savour my innocence before i have to do the unthinkable. i'll be standing by the nearest tree.- Hoopla
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to my fans and any curious onlookers, if pressed, i would describe my style thusly; a hearty blend of piecemeal observations and deep intuition, framed from a fiercely individualistic perspective.
i wear my heart on my sleeve, and shoot from my worn, but sturdy hip.
relatedly - and in response to notscience's question - i prefer to be town. i simply no longer have the verve to embody the spirit of a liar for weeks on end. it can truly be an exhaustive process.- Hoopla
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yes, let it sink in.In post 60, Emperor flippyNips wrote:i felt this coming, I didn't know from where but i knew it was soon
sit with that feeling- Hoopla
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my current pick for most likely to be town is notscience. the following sequence of posts have an air of lucidity and stream-of-conscious curiosity;
Spoiler:
it appears to me, that this comes from a perspective of genuinely not knowing my alignment.
as such, let me appeal to you, notscience, directly. i want to offer you an invitation to work together to build some early town-powered wagons.- Hoopla
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it's been many moons since i've dipped my toes in the mafia waters. perhaps even years. i don't remember which game(s) we've played together.In post 67, notscience wrote:I’ll join if you’ll answer this question
Have we played together more recently? Maybe on diff accounts? Acknowledging without an answer is okay as well
Idk it’s really weird being on the opposite side because literally how I love to play is what you just lined out and it’s so weird to actually have someone invite me to do that style hence my skepticism that out of the blue someone’s trying to link up and play exactly how I wanna play it so yeah!
historically, i've found it easier to spot town thought processes early in games, which is why i tend to base my play around identifying like-minded innocents to build a powerful voting bloc. after a while, scum can't help but expose themselves once they fear the walls of PoE closing in.- Hoopla
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don't be afraid to gobble away like the magnificent turkey you are. there is nothing mafia fear more than a rabid bird juiced up on adrenaline.In post 97, gobbledygook wrote:But yes, probably. I try not to needle people too intensely because people do not like it.
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having said that, please specify why you are jumping on the EFN wagon with me and notscience.- Hoopla
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cooing sweet nothings about bandwagons is music to my ears, but don't think you're getting in the town bloc that easily.In post 101, gobbledygook wrote:Wagons are good to move the game forward. Might I suggest a better player to wagon? Flippy is a lurker and when he is here he posts cash gifs, but other than that pressure on him doesn’t do much.
there are no better wagons on D1 than a lurker/memelord wagon. a ritual sacrifice as old as time to show the mafia gods we mean business.- Hoopla
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my opinion on gypyx's strange fascination with a mafia traitor is that it's almost too obvious to be an expression of something real. i know "too scummy to be scum" is often a flawed concept, but my intuition says the following comes from a town perspective:
In post 199, Gypyx wrote:Yeah, I get why this is weird, but it's a thought that just came as I read the post, and now i'm kinda obsessing over it tbh- Hoopla
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i've enjoyed renaissance's entrance to the game, and am currently penning him an invitation to the town bloc. you should receive it in the mail in a day or two.
i also agree with his take on hiraki:
early days, but hiraki is one who fits the blue-print of classic behaviour i look for on D1; lurky/below-radar, surface level engagement.In post 180, renaissance wrote:Not a fan of Hiraki's mass confusion in 78. I don't get why he's so befuddled at the Hoopla-related matters.
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still formulating my thoughts.- Hoopla
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i believe i have some fanmail overflowing at my desk. allow me to respond, dear readers:
i vaguely remember agar's tone as similarly abrasive, back in the day. seems as if he's working his way into the game in earnest, though i haven't noticed anything that has struck me as overtly town. his name doesn't belong in town bloc conversations yet.In post 113, notscience wrote:Hoopla what do you think of agar?
i still townread notscience. it's a day 1 townread admittedly, but i think it's right. right enough to form an early alliance with. do i fear a scumbag slipping through the cracks of the town bloc application process?In post 169, renaissance wrote:Hoopla, do you still townread notscience? He's pinging me as being overexplainey and kinda apologetic in tone. He's also mentioned your reason for townreading him is NAI.
no.
oh, i can spot a scumlord mistakenly caught up in a town bloc from a mile away. they start to sweat, secrete strange odours, and before you know it, they've overplayed their position, and have been fully exposed. scum don't like being in the limelight of running the town. they deceive from the shadows. it takes a rare scumbag to be able to thrive out in the open.
a suspect. like hiraki, fits the blue-print of typical D1 behaviour of scum i screen for, even if he hasn't said any one thing that was explicitly scummy.In post 212, gobbledygook wrote:What do you think of UnaBombah?- Hoopla
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one thing i noticed in my rereads was this comment from prana:
i don't like this vote. one, because the turkey was contributing in his own way, consistently and eagerly. and two, this was only prana's third vote of the game. seems strange to be leery of someoneIn post 112, PranaDevil wrote: Seems like a hell of a way to prod-dodge the entire game and write it off as "I said I was doing this at the start of the game".
UNVOTE:
VOTE: gobbledygookpotentiallycommitting a lurking tell, even though he hadn't yet -- while he had only produced three posts himself.- Hoopla
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yes, i think the flippy wagon has probably run its course. the memelord survives another page.In post 198, notscience wrote:Hoopla what do you think of taking this wagon off the rails?
i am tossing up between voting prana and hiraki. i could probably also do una. thoughts?
~~
UNVOTE:
VOTE: hiraki- Hoopla
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not much to go off, so put him in the maybe-pile. as you may have suspected, i have an affinity for d1 utility lynches of lurkers/non-contributors.In post 220, notscience wrote:What about espe?
the only real post of substance to look into espeonage was the reveal of his fake vig claim:
seems like a sincere attempt to derive reads from his experiment, even though i don't agree with his conclusions. imo, such antics usually turn out to be a honeypot for players with a certain temperament, rather than anything alignment-related, but i digress.In post 99, Espeonage wrote:Ok so my thoughts are that I would expect town who believes the claim to go, ok cool good to know. It's bit wifom-y so imma leave it to later or just err on the side of randomness.
Scum however I would expect to look at it as part of the puzzle to solve. As if it is true it can mess with their play / be used as a tool to hide behind. Especially since that was immediately where CD's thoughts went. I think if you think, how can scum use this it would generally be a pretty strong indicator that you are scum.- Hoopla
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i agree.In post 224, notscience wrote:I just don’t get how a newbie pulls traitor spec out of their ass like that tbh
agar can cite the scum motivation for such a play all he wants, but the reality is newbies sometimes just do wacky things not in line with site meta or standard patterns of behaviour. you can't read them like normal regs.
just like strange questions to the mod, or role-claiming at weird times, sometimes you just gotta write things off under the banner of"oh you! silly goose"and move on.
if hereallyis scum, newbies usually make themselves obvious by day 2 or 3 anyway.- Hoopla
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to my eyes, it looks like an overthinking new player, really trying to read into the context of posts; a trait more commonly associated with curious players devoid of alignment knowledge. you can see his train of thought;In post 226, notscience wrote:I’m saying I don’t get how he’d pull it out of his ass unless he knew it existed.
In post 190, Gypyx wrote:Sorry I think you don't get my point, what i'm saying is that this post[65]really feels like you're a mafia traitor trying to reveal yourself to your team, and i may be overthinking this, but the punctuation is really weird too, like, each dot represting a mafia member and the dot next to a question mark represting the unknown mafia member (traitor therefore) makes a lot of sense to me
imagine you're a newbie town player eager to make waves and you see post 65 by flippy. you can see how a newbie's mind could generate the idea of that post being a signal to a scumteam.In post 65, Emperor flippyNips wrote:are y'all just the scum team.? ..you can tell me if you are
to me, it's really obvious this observation comes from an overthinking, detail-oriented town mindset.
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according the normal guidelines for the traitor role, "identity is not known by the Mafia team, although they should know a Traitor exists"
if he's scum, he wouldn't be looking for traitor tellsunlessthere is a traitor. why look for traitor tells if you're gyp-scum in a team of, say, 3 goons? but!ifthere is a traitor, why out the traitor-tell you picked up in such an obvious way as he detailed in post 190?
relatedly, i've been collecting data on mini normals again. i've been primarily looking at D1 lurking/wagon patterns, so i wasn't checking for traitors specifically, but i only recall seeing one or two mafia traitors in the last 50 games. they are rare.- Hoopla
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i didn't see your post 78 as confusion, per se.In post 227, Hiraki wrote:it's literally day 2 of the game, what engagement have i been avoiding? my ego is on page 4, sorry i don't shit the thread every 20 minutes???
do you agree with renaissance too that i was A) confused and B) that confusion is scummy? that post was garbage so i am concerned if you actually agree with it or if you're just pulling all of this out of your ass
i saw it more as a smattering of irrelevant one-liners that didn't really invite much thoughtful dialogue. that's what i meant by surface-level.
it's true, we're only two days in. you have a lot of time to turn things around and impress me.- Hoopla
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In post 233, CooLDoG wrote:
Let me town hunt so that the scum knows the strongest town reads are to kill during the night so town has less info to go off of... Also, let me just put a vote here with little to no explanation.In post 185, renaissance wrote: I'm just gonna park here with some townreads for now.
~~In post 233, CooLDoG wrote:Hoopla's post 217 is part of the reason I am voteing her. Over confident town reads d1. Not doing much scum hunting. Also doesn't do much actual analysis of hikari or reasons for vote in next post. Just does a quick slip in there.
it appears you have some hang-ups about the concept of townhunting as a strategy. could this playstyle difference be the explanation for your suspicion of me and renaissance? food for thought.- Hoopla
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to hiraki and any other concerned readers:
you must understand, cooldog is a very sensitive soul. i can feel the fragility with every post i read. that deep seated fear of opening up and seeing things another way.
my appeal to cooldog was a modest inquiry. a quiet call to reason. a call to his higher self that's able to see the bigger picture.
do i think he is town? unsure. this was merely my way of extending my hand to him, tenderly, on the possibility that he is.
of course, if he's a scumbo, he may do as he pleases.- Hoopla
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the town bloc is starting to formulate. gobbledygook has earned himself an invitation. gypyx is clearly town.
current members:
hoopla (president)
gobbledygook
notscience
renaissance
gypyx
~~
listening to the advice of fellow board members, it appears agar's name was being tossed around. i agree, he has potential and has been showing some promising signs. but can a peaceful organisation like the honorable town bloc contain his abrasive energy? too early to tell in this humble observer's opinion. lets consider him an affiliated member for the time being while things unfold. we still have plenty of good lynching options:
flippy nips
lickety quickety
hiraki
prana
una
espeonage
cooldog
^is my current vision for the lynching pool. in my upcoming posts i expect to narrow the pool once more and close in on these scumbags. i hope the esteemed town bloc members are on the same page.- Hoopla
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just like flippy himself;))In post 316, Gypyx wrote:Well in that case the read on Flipy is kinda useless but ok
i was deeply saddened when his wagon faded away into the ether.
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what do you think about my lynching pool, gypyx? excellent curation of suspects or merely above average?- Hoopla
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it seems everyone's a critic these days!
that's ok. please allow me, dear reader, a post of navel-gazing contemplation. this will be an attempt to illuminate my thought processes, and hopefully restore some faith in my posting brand.
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the crux of my disagreements with players like cooldog is that we value different things on day 1. cooldog seems to think the purpose of day 1 is lynching scum. this a classical view. i'd say most players agree with this view.
unfortunately, the grim reality of day 1's is they are a largely random affair. it's true! historically, the day 1 lynch hits scum little more than random. so, why the objective posturing from players like cooldog, who think they've nailed scum in a gamestate devoid of anyrealinformation? does he actually believe with conviction he has scum pinned at a much higher rate than random? the fact that i am town calls into question his surety.
is he merely exaggerating his suspicion on me? is he reading too much into things aren't alignment-indicative and passing it off as useful scumhunting? is he scum? or is he perhaps just incompetent? we don't know yet.
we don't know, because we don't have muchrealinformation in the game yet. i refuse to pretend my suspicions are much better than random before we've had any roleclaims, flips, or substantial wagons. these events are the beginning of information. do i have my intuitions? yes, of course. but they are just that. and my intuition is honed from large scale data collection and attempting to look at broad trends.
~~
this leads me to my opinions on day 1 and whatiview its purpose is. in my observations, towns often struggle with organising a lynch before deadline. 30% of day 1's end with a lynch on an unclaimed player. this occurs because town's wait until the 11th hour to organise a lynch, then when a roleclaim comes, all of a sudden things change. the gamestate has changed. information - real information - has finally come into the game, and they now only have 24 hours to organise a new lynch, and lo and behold it lands on some random townie, as any vote can be justified in a deadline panic.
this is an all too familiar pattern of how day 1's often go. town's don't actually realise what real information is. they spend the day in petty arguments over their favourite behavioural tells, proudly proclaiming XYZ is an oh so objective tell, and not merely flavour of the month.
this is all well and good. we do need players engaging in these little dances. we even need players to mistakenly believe their reads on day 1 are better than random. you simply have to "fake it til you make it", so to speak, with day 1 scumreads. then, once you've said them enough, they crystalise.
but...
i refuse to participate in this charade. i know my biases too well, and dislike pretending i am much better than random. on day 1, i see my role more as the "benevolent head of content curation". i prefer to engage lurkers, and ensure they can't skirt by. a balance of voices is crucial to producing a readable, yet informative day 1 for future rereading. i prefer to push wagons and accelerate the game, and readily encourage others to do the same. in my eyes, we should have the first L-1 wagon organised before the halfway point of day 1. that way, we have enough time to assess the claim and deal with the fallout.
i focus on these things because they are +EV. this is my way of trying to achieve my win condition. it's probably not best if everyone played like me, but every town needs one of me. a functioning town takes all types. i'm not asking anyone to change their ways, but i'm asking others to consider mine.
you'll get more a focused approach to scumhunting in the traditional sense from me post-claims and flips. until then, to me it is all one big hoopla.- Hoopla
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i'm not dice rolling. i just base my day 1 decision making process on a wider range of factors. a special blend of intuition, pseudo-PoE formulations, assessments of players utility (value if town, scumhunting ability, lurking frequency, expected transparency post-d1 etc), and data-based observations using my patented system of "Holistic Abstracts and Heuristic Analytics" (or H.A.H.A for short). these are all factors that i believe offer greater +EV boosts on D1 than pure scumhunting. at least, that is, until we transition to a post-claim game.In post 394, CooLDoG wrote:Not scum hunting and rolling the dice is ev negative for sure dude. If you think your gut is 1% better than random, you should go with your gut.
here is a fun example:
from the last two years of 3:10 mini normals, i've recorded the alignment of every post made on D1 to assess the lurking frequency of scum. the ratio of scum in 3:10 games is a shade over 23%, so we'd expect that scum would post 23% of the time if lurking was a neutral factor. across 48,000 D1 posts, only 18% were scum's. and of the 50 games i surveyed, only 11 had games where scum had a higher posting average than 23%. if we lynched based on just that factor alone, and lynched a lurker in the bottom half or bottom third of the playerlist, we're doing much better than random. there is likely a much higher density of scum. it wouldn't surprise me if two or three scum were here:
of course, this is just one factor of many. it's not always about pure scumhunting. sometimes its about pruning the town in a wholesome way. ensuring a balance of voices. making sure we don't end up waffling for 50+ pages before choosing a lynch. this can make day 1 unreadable for future analysis, and create less accurate lynches later. carrying negative utility players like lurkers, spammers, thoughtless memers past D1 carries risk too, as it makes future days less productive. if d1 lynches are close to random (and they are), why not use the day 1 lynch as a form of utility lynch and drop some deadwood, and improve future days' odds? or at least factor in such things with your scumhunting.- Hoopla
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this is a call to the esteemed town bloc (you know who you are):
can we please start building some fun wagons?
cooldog, for all his naive posturing is at least active, and will likely appear quite easy to read on future days. he is a suboptimal utility lynch.
gypyx is likely only scumifthere is a traitor. his alignment could sort itself out without us guessing, if one were to flip at some point. he is also active and fairly transparent.
gobbledygook is a solid contributor with thoughtful posts.
and my wagon? perhaps the worst of all.
i am signalling a seachange. please consider a flippy vote. the only time he really participated was when he was under pressure from an earlier wagon. he somehow memed his way out of contention and his slipped into active-lurking. it's time.
UNVOTE:
VOTE: flippy- Hoopla
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i have 0% chance of flipping scum, and have good value to town's on later days. that is, to town's that put faith in me.In post 403, CooLDoG wrote:by your logic you should self vote at this point so we can get information. Hell, your arguments would indicate that mass claiming would be a good idea.
one to two claims for day 1 is optimal.- Hoopla
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classic turkey behaviour!In post 407, gobbledygook wrote: Haha, I was just messing with you.
What’s your read on Agar?
VOTE: Flippy
agar? despite misreading you, he is becoming more and more town by the post. he belongs in the town-pile. i'm thinking we should send him some flowers or chocolates, and hope he joins this hot new wagon that is forming.- Hoopla
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oh yes, a magical spreadsheet filled with numbers beyond your wildest dreams. perhaps you'd like to know my collection method for this set of data?In post 411, Hiraki wrote:hoopla -
do you have any evidence to backup whatever this stupid "HAHA" system is? those numbers have no value unless there's something behind it. i didn't see anything after a quick search. not to mention, your model has a lot of assumptions that i don't know who would get behind, without further analysis (which is why I am skeptical of it in the first place, as neat as I think game theory in mafia is) - for example, your model goes into the fact that 39/50 games have "scum" as being under 23%. How is the 23% calculated? Could there potentially be a point where 2 scum are slightly above that threshold and one scum drags them down? Then I don't think 23% is a fair number, no? And if 23% goes up, I'm sure that 39/50 is not solid either. Which means that your underlying "towntelling" theory isn't very valid and doesn't make sense.
i did a little digging too - no one in this game has posted over 23% when taking a sum of the average and the average of all in the thread as of your data set was 30.615. that would mean that your circle conveniently misses the one person that everyone has put up weird looks for in your town block -renaissance. what is evenmoreconvenient is that the number you went with to highlight your data was 23 while renaissance has24posts.
lastly, if we get rid of the two outliers in this thread (i think this helps the dataset become more uniform but i understand the underlying problem here) - your average goes from that 30.615 above to 32.991 which gets rid of every player but Gypyx, gooble & CooLDoG
i don't think this really makes a lot of sense and i'm starting to just feel weird about the clearly soft defenses of renaissance here that don't consider anything that renaissance has posted
1) record the d1 posts of 50 different 3:10 games. all the games selected were 13 player 3:10 games, so i have a stable ratio of scum to town across each game.
2) iso the mod, subtract their posts from total
3) iso the scum (including any replacements)
4) left over amount = town posts, and we can now observe the frequency of posting by both alignments relative to each other
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these numbers are a way to visualise the activity of scumteam as a whole, not so much as individuals. so, for this game for example, we have 398 posts made. 23% of the game should be scum, which means scum should have posted ~91 times collectively to be average. according to my data, if the trend i've observed over time has continued here, we'd expect scum'sactualoutput by now to be ~74 posts so far. combinatorially, this starts to make scumteams comprising of multiple active players less likely, and we should expect more scumteam combos containing the likes of our prana's, our lickety's, our espeonage's etc.
admittedly, i'd have preferred to reveal this data and other findings later in the day when we've had more posting, but it seems there are some paranoid townsfolk around doubting the veracity of my prestigious H.A.H.A system.
and again, this is one metric of many i base day 1 lynch choice on. i am strongly in favour of utility lynching. lurkers being a good starting place to build wagons.- Hoopla
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i realised in my haste, there were a couple of things i skimmed over in Hiraki's post and didn't respond to properly. please forgive me:
yes, that is definitely possible. but like the composition of scum on lynch wagons (we can observe the density of scum on/off lynch wagons, or even positionally), we're more observing frequencies. and simply put, there is a much denser saturation of scum in the lurkier slots of towns across time, and probably in this game too.In post 411, Hiraki wrote:Could there potentially be a point where 2 scum are slightly above that threshold and one scum drags them down?
why are you hung up on this one town read i've made?In post 411, Hiraki wrote: i don't think this really makes a lot of sense and i'm starting to just feel weird about the clearly soft defenses of renaissance here that don't consider anything that renaissance has posted- Hoopla
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yes, espeonage fits the profile well. he scores higher on the metric of "could be useful later if he gets his act together" than players like Flippy, who i view as a lost cause.
generally speaking, i give some amount of grace to lurkers with dormant town potential not yet actualised, but in the interest of cohesion...
UNVOTE:
VOTE: espeonage- Hoopla
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my post highlighting the lurking analysis was mostly framework to help my critics see how i view the game.In post 437, PranaDevil wrote:Now... I'm not saying scum won't be in there, scum love to lurk, and hey, I've posted the least... I also don't split my replies up into a response to every single thing I respond to, so focusing just on posts themselves... well that can fuck right off at the best of times. Number of posts isn't that important. Plus I am not great early game. Never have been. I do better after a re-read and a lynch of two, where I can do some analysis. If you expect me to be coming out of the gates day one as some amazing super posting person.... you'll be disappointed. My early reads are generally bad (I'm actually finding CooLDoG to be more town, the more I read).
Anyway... Hoopla advocates for the above to be where we should focus. I'll note that Flippy has 22 posts, renaissance has 24... is that 2 post difference such a huge thing? Why is renaissance somehow ignored there?
Then Hoopla votes for Flippy... the person who's posted the most of all those she ringed... fair enough she was on me, and that was going nowhere... but why stop voting me after you post about wanting to push lurkers? If "number of posts made" is your most important factor... you stay on me and push for more pressure on me, not less... especially when I hadn't posted for a while. So pushing lurkers... ignoring renaissance, voting flippy instead of staying on me, or something equally light on posting... none of it adds up.
is there a difference between a player with 22 posts instead of 24? no, of course not. my big red circle was rather arbitrary. i definitely factor in the density of content one offers in their posts. your 10 posts have more content in them than the totality of Flippy's, which is why he's probably higher in my lynch list than you, and one of the reasons why i am promoting espeonage's wagon now.- Hoopla
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i'm still figuring out the correct motivational prompts to address the underperformers in the game. it appears you respond well to passive-aggressive sass! i will keep this in mind.In post 425, Emperor flippyNips wrote:damn so harsh. this game just started hop off my back
a question to help further aid your integration into being a useful town member:
what do you think about prana's scathing observation about your play in 504? are the critics right? is your sudden rapid posting a tactical response to avoid my list of lurkers?- Hoopla
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it appears you've come to the conclusion that my play is neutral and not inherently scummy like you were claiming a few pages back?In post 439, CooLDoG wrote:I guess going off of Hoopla's system I would pref to lynch either renaissance. It must be noted that if you believe in hoopla's system you can't exonerate her for it, because it is her very system. SHe will perposfully play to look town under it as scum and town.....
I am thinking of shipping over to espe.
in the interest of breaking the fourth wall and connecting heart-to-heart with my readers, i must admit, this is true. i am capable of playing scum or town this way. historically, i have been fiercely devoted to mimicking my town meta as scum: that town meta being passionate attempts to optimise d1 play to boost town EV. it has always been annoying to have to copy that as scum, and not lurk my way to victory, but such is life.
i recommend readers to judge me on the outcomes of my actions. i'll be easier to read once we have some claims/flips. or in this specific game, wait for me to absorb the nightkill.
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mister cooldog
i see you are greasing the wheel, readying yourself for an espeonage vote. are you waiting for a sign? for someone to hold your hand and tell you it's okay?
well, consider this post that sign. i can't promise safe passage on future days from the eyes of the town bloc, but your allegiance will be looked upon favourably.- Hoopla
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another post directed to battle mage:
in my distant memories of you, i seem to recall you being a bastion of logic; someone who can be depended on to read in deeply to things. may i get your opinion on the logic i laid out in post 229 defending gypyx?
it seems to me, he wouldn't be searching for traitor tells if he were scum (unless there'sspecificallya traitor in the setup - but even then, it's overt and heavyhanded). to me, it's more likely to come from an overthinking town mindset.- Hoopla
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for me, it's a sort of pseudo- PoE - he's one of the few in the game, i haven't picked at least some tertiary indication of town tells.In post 616, Battle Mage wrote:what is the case on Una?
i also sense that some other townreads aren't reading him as town and there is an opportunity to get this wagon going. i'm ready to compromise and organise a lynch wagon. my list has shrunk to about 4 or 5 players. he's one of them.- Hoopla
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actually, i may be mixing you up with vollkan.In post 619, Battle Mage wrote:a bastion of logic? I nearly spat frooty loops all over my screen!
I'll give your posts the dignity and respect they deserve after I've slept.
no matter. pretend you are him;)- Hoopla
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i have to say, this day is going about as expected. a bloated thread of stubborn townsfolk unable to compromise in any meaningful way.
like, for real. half the time for D1 is gone, and we can barely get a wagon of more than three votes happening. surely, scum are kicking up their heels, enjoying this passivity. vanity vote parkers, lurkers, and players not voting for long periods should be high on everyone's list.
having said all this, hiraki and cooldog have both made good game-forwarding votes in the last few pages. enough to promote them out of my lynch-zone.- Hoopla
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i was fine with it, despite not agreeing turkey is scum.In post 758, notscience wrote:What did you think of gyps l-1 vote and the actions leading up to it
what did you think?- Hoopla
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this is an unrelated observation to the current conversation, but it needs to be said:
ifthe two leading wagons (turkey and una) are town, then flippy is my top pick for scum. he hasn't made a vote in the last 12 pages while both of these wagons have developed, despite having posted 40+ times during that period. there is nothing scum love doing more than sitting back and letting innocent townies do their dirty work for them. this is especially true when the scumteam as a whole is under little to no direct pressure.- Hoopla
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process-of-elimination and some advanced wagon composition analytics from my patented H.A.H.A system of advanced tells for advanced players.In post 777, notscience wrote:Hoopla what made him go from “I sense people aren’t townreading him” to “he’s on a scum team with prana”
believe me, i have these guys pinned.- Hoopla
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All Bluster & Cavalier (A. B. C.)In post 780, AGar wrote:
What's the acronym of the system for players like me?In post 779, Hoopla wrote:my patented H.A.H.A system of advanced tells for advanced players.- Hoopla
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i vaguely remember playing with you too. we had a grand old time til I got cop'd on N3, then we unravelled spectacularly.In post 783, UnaBombaH wrote:So Hoopla, are you just scum here after all?
I vaguely remember the game we were scum together, and I thought you were able to fake rational reads back then.
if you think i'm able to fake rational reads as scum, wouldn't my hypothetically irrational reads now be a town tell?In post 783, UnaBombaH wrote:I actually thought it would've been nice to be town together in another game because I really thought you'd actually make accurate reads as town. - Hoopla
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