Not Known 15's Mini Normal Review, June (solidly) 2020


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Post Post #5 (isolation #0) » Thu Jun 11, 2020 1:18 pm

Post by Flavor Leaf »

So I feel like you were going for sort of a “town’s got a lot of power they’ll end up suspicious of each other”, but I just feel Mafia’s pretty weak.

Disloyal Ninja Babysitter, while I like the idea of Babysitter dying and nobody else dying with them, and bodyguard could potentially save a Mafia member, and have some wacky things going on, I just feel like Mafia have multiple ways of getting the short end of the stick. I would definitely not be happy if I was scum in this game post game.

That’s just my immediate reaction. I’m doing errands today, so I’ll look into this more tomorrow probably, but I wanted to get something out.
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Post Post #8 (isolation #1) » Sat Jun 13, 2020 11:54 pm

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It's still a good amount of power compared to scum, but not overly overly, I understand what you're saying. The 2 Innocent Children essentially can end up like a mason pair, and 2 conf townies are a bit difficult to deal with.

You use Ninja to make it so the MD can never see the Babysitter, so nobody can confirm it, and he can only kill scum, but he can possibly give another conf townie.

I'm not trying to change your personal style, so I understand the type of games you like, I've played in multiple.

I guess I just don't really like the Vanilla Cop/Bodyguard, and think maybe they should just be Vanilla Townies.

If you really want the bodyguard, changing the bodyguard to a Simple Bodyguard, and giving the Motion Detector Non Consecutive instead of instead of 1 shot can have the combination of them act like a Vanilla Cop.

Is there a reason you want 2 IC's?
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Post Post #10 (isolation #2) » Sun Jun 14, 2020 1:37 am

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i didn't expect the Simple Bodyguard to be a popular decision :lol: but i think it would be super cool.

what is the purpose of the Ninja on the roleblocker?

I'll let NSG have some time to speak before I confirm. I'm not sure I'm there yet, but I think it's getting a lot closer.
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Post Post #14 (isolation #3) » Mon Jun 15, 2020 12:02 am

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Roleblock could block the night kill, which is a little more night power, but balance just goes to swing really.

That’s why I recommended Simple Bodyguard with MD because at least together they could do something. Simple BG is kind of silly, though, I admit.

I get what you were trying to do with the IC’s, but i feel it’s just better off as Masons, which makes Bodyguard less boring.
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Post Post #18 (isolation #4) » Wed Jun 17, 2020 8:45 am

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How're you feeling, NSG? It's something...but town can't really damn scum in any major way besides maybe blocking the kill.

NK15 usually has out there games anyways,

Ninja Roleblocker will come off as scummy anyways, but late game it can start confirming townies.
Town'll probably bite themselves on the foot, but the IC's kind of ease their overall punish.

Maybe a little bit of a gate on Ninja RB? Can still have it be even like Odd-Night/3 shot.

There's gonna be some swing and wacky stuff, but I think I'd only be upset in this game if I were playing scum, but I don't think scum can't do this by any means, they might even have the advantage.
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Post Post #23 (isolation #5) » Wed Jun 17, 2020 12:31 pm

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Change the Night 1 Cop to your bodyguard would be fine.

The 2nd one changes his initial setup to something completely different is all.
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Post Post #27 (isolation #6) » Fri Jun 19, 2020 6:17 am

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I feel this is a toned down version of Friends and Enemies with some mods.

I'd probably be okay with Vanilla Cop being less gated than 1 shot even, maybe even something like Odd-Night.

Full roleblocker is rough if mafia get caught way early, but I like the ninja there with nothing.

I'll pass it, if NSG is cool with it.

If scum play a solid game, they should be able to play around everything, and the same is true if town play well.
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Post Post #28 (isolation #7) » Fri Jun 19, 2020 6:18 am

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just expect scum to be upset over 3 IC's, but it is manageable for scum still, but it's one of those things that in the moment is going to come across really demotivating.
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Post Post #32 (isolation #8) » Tue Jun 23, 2020 5:55 am

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Yeah, I’m good with it. Role PM’s look solid, forgot “night” on the roleblocker for each night, but other than that, I think it’s fine.

Mafia factional kill description is weird, but it makes sense, and says exactly what it does.
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Post Post #35 (isolation #9) » Tue Jun 23, 2020 11:23 am

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The wording specifically, I understand how it works and that it is the same thing.

It’s just funny wording to me. You copy/pasted it from a standardized role pm? If so, interesting. If you just wrote it out, yeah. I was just making a comment on it.

Nothing wrong with it.
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Post Post #39 (isolation #10) » Mon Jun 29, 2020 7:20 am

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Oh, yeah, I’m good with it.

I was waiting for NSG, but she basically already said she was good with it, at least for what it was.

I’ll pass it.
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Post Post #43 (isolation #11) » Wed Jul 01, 2020 7:25 am

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2 thumbs up on the elimination.
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