Not Known 15's Mini Normal Review, June (solidly) 2020


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northsidegal
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Post Post #3 (isolation #0) » Thu Jun 11, 2020 11:13 am

Post by northsidegal »

ego

to be completely honest with you before i've even really analyzed the setup i already do not like the fact that there are only 3 vanilla townies
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Post Post #4 (isolation #1) » Thu Jun 11, 2020 11:13 am

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going to look at it more and try to give better feedback later when i have more time
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Post Post #12 (isolation #2) » Sun Jun 14, 2020 6:00 pm

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sorry, i don't really have a lot of kind things to say about this setup.

IC + bodyguard is a really stupid interaction that doesn't seem fun for anyone involved, except maybe the IC who gets to live another day? mafia probably aren't having fun and the bodyguard probably isn't having fun.

this setup seems fairly scumsided to me as well. let's call the IC, the activated IC and the bodyguard all confirmed innocents (because the bodyguard is most likely getting shot N1 just like a confirmed inno would). beyond that, there's basically nothing – 1-shot RB, MD and VC are all pretty much useless, and given the high amount of power roles scum can
easily
fakeclaim something and get away with it – if anything, a scum PR fakeclaim might be more believable just because the setup lacks any real powerful PR and so people would probably expect at least one.
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Post Post #19 (isolation #3) » Wed Jun 17, 2020 11:58 am

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yeah the bodyguard doesn't
have
to defend the IC but realistically there's basically no better situation that a bodyguard could find itself in than protecting a literally mod-confirmed innocent. any bodyguard who doesn't is guaranteed going to get asked "why didn't you protect the IC?" if they have to claim and any person who doesn't is likely to take flak. what i'm trying to say is that i don't think it's a very fun role to roll. (in general i don't think that bodyguard is a very fun role, but in this setup specifically it seems extra un-fun to me)

i'm still kind of awkward about even the idea of passing a 6 TPR setup. i don't enjoy being the one to stonewall people and say these things to them, but the normal queue is for... normal setups. more "out there" setups can be run in the theme queue. that being said, i'll evaluate the setup regardless.

i think that the exact same thing that i said earlier still applies. roleblocker really isn't all that strong a role for town. in this setup it doesn't have a lot of TPRs to block, but even still a roleblocker blocking a kill is equally as skill-intensive as a tracker tracking scum to the nightkill, and with less information returned – even if a tracker doesn't hit scum performing the NK it still gets information regardless, whereas a roleblocker doesn't. a roleblock is also a lot softer of a guilty than a tracker – in this setup a doctor or other protective is a pretty unlikely claim given the ICs so that's at least one interesting element, but something like a bulletproof, commuter, or hider fakeclaim from scum to counter is still possible (if, admittedly, unlikely).

here's are two rough proposals:

3 Mafia Goons

Town Night 1 Cop
Town Ninja Tracker
Town Odd-night Motion Detector
Town Activated Innocent Child
Town Innocent Child
5 Vanilla Townies


---

1 Mafia Informed // X is a 1-shot BP Innocent Child
2 Mafia Goons

Town Night 1 Vigilante
Town Ninja Roleblocker
Town Odd-night Vanilla Cop
Town 1-shot BP Innocent Child
Town Activated Innocent Child
5 Vanilla Townies
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Post Post #20 (isolation #4) » Wed Jun 17, 2020 12:01 pm

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the second proposal keeps your desire of an IC living past d1 while not forcing some player to be the IC's bodyguard which isn't fun, and if the mafia decides they want the IC gone as soon as possible then the vig's claim looks more suspicious as there's only one kill that night.

still ambivalent on whether or not that's actually balanced although i think it's at least close, town roleblocker is kind of an odd role out there. like i said though, rough proposals
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Post Post #22 (isolation #5) » Wed Jun 17, 2020 12:17 pm

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the maximum number of cakes that one could eat in an hour is probably in the hundreds, maybe thousands.

the minimum number of normal setups that i need to pass is zero.

getting close to edge cases isn't always a good idea.
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Post Post #29 (isolation #6) » Sat Jun 20, 2020 6:31 pm

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you could add babysitter to the list of roles scum are informed that town doesn't have, although nobody remembers that it exists so it probably doesn't matter

seems roughly balanced i suppose
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Post Post #40 (isolation #7) » Mon Jun 29, 2020 1:32 pm

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sorry, pass
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