Open 784 - Hard-Boiled (Town Wins!)
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Worcestershire
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Worcestershire Goon
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Why ?
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Worcestershire Goon
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I'm already playing.
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Worcestershire Goon
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"Townbloc" in which sense ?In post 179, Battle Mage wrote:
allows me to townbloc youIn post 169, Worcestershire wrote:Why ?
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Worcestershire Goon
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I played a few games on "AoPS" and on a platform called "Zoom", where it is possible to have eye contact with the players. I had a brief trip to "E.M" and "ToS", where I got negative experiences, until I found MafiaScum. My affinity with the theme is average.In post 212, Marashu wrote:I see you signed up right before this game - do you have any prior mafia experience?
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Worcestershire
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Worcestershire Goon
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Worcestershire Goon
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I'm still thinking.In post 383, Tuxedo Mask wrote:
What can I do to get you to stop shaking in my pocket?In post 376, Doctor Drew wrote:People seem to be coming around as Tux as town, but I dunno. I do get a vibe that is pocketing me and I can't shake it.
@MOD Marashu is on the VC twice, one of which is voting themselves.
What's up worsch? What are your strongest reads right now?
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Worcestershire Goon
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Worcestershire Goon
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Simpler/intuitive.In post 395, Tuxedo Mask wrote:@CJ do you prefer playing town or scum?
@Worcestershire what made that case more appealing over the cases on me, Midari, Pi, or BM?
What is the purpose of including your own case among the options ?- Worcestershire
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Worcestershire Goon
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How did you not see my vote ?In post 402, Midari Ikishima wrote:
I didn't see the hidden vote from WorchestIn post 396, word321 wrote:L-1
Honestly how long are you going to waffle and not put any thoughts down.
VOTE: Worch
It's getting to a point where you are just coasting thru it feels.- Worcestershire
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Worcestershire Goon
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I don't remember seeing this type of episode before on any of the platforms I played and, particularly, unless you have a Nokia 6091, I find it difficult that an accidental post skip has occurred specifically in the L-1 scenario that Marashu was in. I would suspect, however, of your intentions if the set of votes had not stagnated.In post 415, Midari Ikishima wrote:
Phone Posting And I scrolled by it while my phone was in my hand. I'm sure you've never done that before?In post 413, Worcestershire wrote:In post 402, Midari Ikishima wrote:
I didn't see the hidden vote from WorchestIn post 396, word321 wrote:L-1
Honestly how long are you going to waffle and not put any thoughts down.
VOTE: Worch
It's getting to a point where you are just coasting thru it feels.
How did you not see my vote ?
Oh nevermind this is your second game or something.
Also when are you going to add something of substance? Or are we just going to coast thru? Like I said parroting people is not going to get us anywhere.
Best vote of the game. This game has way too many lurkers.
Regarding my participation in the game, I have nothing relevant to share and I do not intend to invent anything to create the false impression of activity.- Worcestershire
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Worcestershire Goon
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At the moment, I have Marashu as suspect.In post 437, votato wrote:
You have no thoughts about who might be scum? None about who might be town?In post 436, Worcestershire wrote:
I don't remember seeing this type of episode before on any of the platforms I played and, particularly, unless you have a Nokia 6091, I find it difficult that an accidental post skip has occurred specifically in the L-1 scenario that Marashu was in. I would suspect, however, of your intentions if the set of votes had not stagnated.In post 415, Midari Ikishima wrote:
Phone Posting And I scrolled by it while my phone was in my hand. I'm sure you've never done that before?In post 413, Worcestershire wrote:In post 402, Midari Ikishima wrote:
I didn't see the hidden vote from WorchestIn post 396, word321 wrote:L-1
Honestly how long are you going to waffle and not put any thoughts down.
VOTE: Worch
It's getting to a point where you are just coasting thru it feels.
How did you not see my vote ?
Oh nevermind this is your second game or something.
Also when are you going to add something of substance? Or are we just going to coast thru? Like I said parroting people is not going to get us anywhere.
Best vote of the game. This game has way too many lurkers.
Regarding my participation in the game, I have nothing relevant to share and I do not intend to invent anything to create the false impression of activity.- Worcestershire
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Worcestershire Goon
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Seems to me a characteristic associated more with the playstyle than necessarily with apathy because of pressure scenarios.In post 448, Deimos27 wrote:
Having a larger cognitive load is a characteristic of scum that can become exceptionally apparent in less experienced players, whose posting habits end up suffering from brevity and scarcity.In post 445, Worcestershire wrote:I didn't understand the line about cognitive load.
Is there any statistical margin for this statement ?- Worcestershire
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Worcestershire Goon
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Sounds like a generalist concept, but makes some sense in theory. In practice, however, there are interpersonal differences between players that change the way each psychologically deals with pressure, lies and seriousness with jokes and other eventualities, so it is not such a strong AI criterion to define whether the course of someone's actions are coming from a scum mentality or not (within the context of frequency). But, I confess that the lack of activity is a negative characteristic for a social game and I intend to improve it as I gain more experience.In post 451, votato wrote:
its not simply that lurky people are scum, but that scum have a hard time faking being genuine, and there is additional cognitive load associated with lying and sustaining a lie. this causes scum to be more likely not to get jokes, to not pick up on cues, etc.In post 450, Worcestershire wrote:
Seems to me a characteristic associated more with the playstyle than necessarily with apathy because of pressure scenarios.In post 448, Deimos27 wrote:
Having a larger cognitive load is a characteristic of scum that can become exceptionally apparent in less experienced players, whose posting habits end up suffering from brevity and scarcity.In post 445, Worcestershire wrote:I didn't understand the line about cognitive load.
Is there any statistical margin for this statement ?- Worcestershire
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Worcestershire Goon
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This is also relative, but in the same way, I think I can understand the line of thought and why there is a connection between inactivity and cognitive load, inferring doubtful behavior, embora não concordeIn post 454, superbowl9 wrote:
Actually I believe cognitive load can (and more often does) work the other way - scum become hypersensitive to every small interaction, joke, etc. because they don't want to "slip up". This leads to inactivity from an overthinking or fear that they will put out something scummy into the game.In post 451, votato wrote:
its not simply that lurky people are scum, but that scum have a hard time faking being genuine, and there is additional cognitive load associated with lying and sustaining a lie. this causes scum to be more likely not to get jokes, to not pick up on cues, etc.In post 450, Worcestershire wrote:
Seems to me a characteristic associated more with the playstyle than necessarily with apathy because of pressure scenarios.In post 448, Deimos27 wrote:
Having a larger cognitive load is a characteristic of scum that can become exceptionally apparent in less experienced players, whose posting habits end up suffering from brevity and scarcity.In post 445, Worcestershire wrote:I didn't understand the line about cognitive load.
Is there any statistical margin for this statement ?- Worcestershire
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Worcestershire Goon
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What does this role do ?In post 456, Battle Mage wrote:an idea:
if we can make it through Day 1 without outting the hider, would it be sensible for everyone to claim a name they would target if they were the hider? this way if the hider dies without their target dying, we will likely have 1 confirmed scum? probably most helpful if we try and get a reasonable diverse spread of names too.- Worcestershire
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Worcestershire Goon
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As I understand it, there are three possibilities:
1- Choose a mafia and die.
2- Choose a vigilante and die.
3- Choose a victim and die together if visited by mafia/vigilante.
The only problem is that in two of these three scenarios the vigilante distorts the expected result, which can lead to a misinterpretation of the facts, especially in possibility 2. If that could be adjusted, it would be a good plan.- Worcestershire
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Worcestershire Goon
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We could establish a variation of choice to avoid this.In post 458, superbowl9 wrote:Unless a lot of people choose the same person to hide behind, that's the only downside I can see- Worcestershire
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Worcestershire Goon
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I share a similar read about him, but in a less exaggerated way.In post 461, Deimos27 wrote:Battle Mage gives me like 16 tonnes of resonance every time he posts. He's active and engaged, he's scumhunting, he's tonally squeaky clean.
I don't have substantial logical reason for why he is town, but this is one of the stronger gutreads I've had in my mafia career.- Worcestershire
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Worcestershire Goon
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So there are two roles in one ?In post 556, Tuxedo Mask wrote:
It can be adjusted by there not being a Vig. The person who got Vig can choose to be a tracker instead, and since this is the public plan then it's safe to assume they will/should.In post 554, Worcestershire wrote:As I understand it, there are three possibilities:
1- Choose a mafia and die.
2- Choose a vigilante and die.
3- Choose a victim and die together if visited by mafia/vigilante.
The only problem is that in two of these three scenarios the vigilante distorts the expected result, which can lead to a misinterpretation of the facts, especially in possibility 2. If that could be adjusted, it would be a good plan.
What's with the uptick in activity? You connecting with the game now? What are your reads?
Anything to add Brass?
I have a little more time available today. I still have Marashu as a suspect and now my impression of Battle Mage has improved more significantly (as town). Good impressions about Superbowl and Word too.- Worcestershire
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My impressions are more for tone and intuition, I don't have a specific post to show.In post 561, Tuxedo Mask wrote:
Roles are page 1. Town has a hider, a half tracker half vig (chosen), and a half cop half psychologist (random).In post 559, Worcestershire wrote:So there are two roles in one ?
I have a little more time available today. I still have Marashu as a suspect and now my impression of Battle Mage has improved more significantly (as town). Good impressions about Superbowl and Word too.
Are there specific reasons for these reads? Any posts you can share?- Worcestershire
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Worcestershire Goon
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Good observation, I didn't pay attention to these details. If the vigilante problem doesn’t occur, we can follow your plan.In post 562, Battle Mage wrote:
We won't have a vigilante. This is one good reason why.In post 554, Worcestershire wrote:As I understand it, there are three possibilities:
1- Choose a mafia and die.
2- Choose a vigilante and die.
3- Choose a victim and die together if visited by mafia/vigilante.
The only problem is that in two of these three scenarios the vigilante distorts the expected result, which can lead to a misinterpretation of the facts, especially in possibility 2. If that could be adjusted, it would be a good plan.
Also, themostlikely possibility, and the one you've missed here, is that the hider hides behind town and lives, but doesn't claim. Then once they die, we potentially have a conftown late in the game, which would be hugely useful.- Worcestershire
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Worcestershire Goon
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I was thinking about creating priorities of choice and then distributing it among the players, but your idea is more practical.In post 563, Battle Mage wrote:
I have suggested (Well, actually it wasn't my idea, but I endorsed and tweaked it) a solution to this - we all pick the person above us in the playerlist. that way, only 1 person picks each person.In post 555, Worcestershire wrote:
We could establish a variation of choice to avoid this.In post 458, superbowl9 wrote:Unless a lot of people choose the same person to hide behind, that's the only downside I can see- Worcestershire
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Worcestershire Goon
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I don't feel comfortable with Deimos on that list. He passes on an analytical confidence that does not seem natural to me.In post 566, Battle Mage wrote:
Excellent, I think that's a pretty good little townbloc, and we can even add Deimos, whom I adore.In post 559, Worcestershire wrote:
So there are two roles in one ?In post 556, Tuxedo Mask wrote:
It can be adjusted by there not being a Vig. The person who got Vig can choose to be a tracker instead, and since this is the public plan then it's safe to assume they will/should.In post 554, Worcestershire wrote:As I understand it, there are three possibilities:
1- Choose a mafia and die.
2- Choose a vigilante and die.
3- Choose a victim and die together if visited by mafia/vigilante.
The only problem is that in two of these three scenarios the vigilante distorts the expected result, which can lead to a misinterpretation of the facts, especially in possibility 2. If that could be adjusted, it would be a good plan.
What's with the uptick in activity? You connecting with the game now? What are your reads?
Anything to add Brass?
I have a little more time available today. I still have Marashu as a suspect and now my impression of Battle Mage has improved more significantly (as town). Good impressions about Superbowl and Word too.
Battle Mage - Superbowl - Word - Worcestershire - Deimos
If we all stick together, we should be able to clean this place up, lickety split!- Worcestershire
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If marashu is town, this guy is mafia trying to anticipate a good position on the ml scenario for tomorrow.In post 758, Aristophanes wrote:Marushy is at El-1 and I don't understand why. Can someone please fill me in before a hammer drops??
Like, I just went through and read Mara's Iso and I don't see scum motivation there. Like no scum ping or anything from the slot! Overall it was a very neutral read. So what am I missing here?
Is it a gameplay difference in the new generation of players? I haven't played with many 2019s and I don't think I have with any 2020 joindates other than alts, so maybe they have a tell that I am missing??
@Nash,
Consolidation on a wagon is fine at only a couple days left but El-1 is not a consolidation vote. It is not a pressure vote. It shows you want this stot eliminated. What is your case here, other than consolidation?
Man, I haven't played in a newbie game in a while. PenguinPower, save me!- Worcestershire
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Bullshit.In post 802, Marashu wrote:
Well, I am claiming VT, so what happens happens. My elimination might not be a bad thing in that regard (except for the fact that it's a miselimination), because it should at least give context to my wagon and some of the reads on me. I'd rather be an early miseliminationthan than a late miselimination, and more than either I want to win, so if my elimination helps town get the info we need to win, then so be it.In post 798, Battle Mage wrote:i'm fine with marashu claiming, only on the proviso that if he claims vanilla we actually lynch him. I'm fking sick of these setups where we just run up a bunch of people and out all the PRs.
I feel like Nash is coasting, which is why I want more pressure there. I'm actually kinda feeling Worcestershire as scum - I thought that Nash's point on cognitive load was pretty on point, and resonates with past games I've played as scum. I just didn't think that will gain traction with so many people seemingly TRing Worce.- Worcestershire
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