Communication outside the thread (if your role specifically allows it) is allowed until the game begins.
You may not quote private communication of any kind. This includes moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.
There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it.
Activity/Prods/Replacements
Prods of missing players will be issued after 36 hours of no activity.
A prodded player has 24 hours to respond to the prod, after which time a replacement search will begin. The prodded player may re-enter the game so long as no replacement has been found.
A player who has been prodded 3 times is subject to possible replacement without further notice.
If you anticipate being unavailable for more than 36 hours please PM me or post in the thread to declare V/LA.
I reserve the right to force replace players who need extensively long V/LA at my own discretion.
Deadlines
Deadlines for this game will be 10 days for Day 1 and 7 days for following Day Phases. Night Phases will last 48 hours.
Extensions are given only in extreme circumstances.
If you have a role with a Night action your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline you will forfeit your actions.
Player Actions/Voting/Player Death
A simple majority of all living players must agree on one person (via voting) for an Elimination to occur (simple majority = ½ # of living players +1, rounded down). If no one has a simple majority of votes at deadline a No Elimination will occur.
Votes must be bolded or use the [.vote] tags to be counted (e.g.
Vote: Player
or VOTE: Player).
Unvotes are not necessary before changing votes.
You may
Vote: No Elimination
- a simple majority of these vote types are required to send the game to Night phase without an Elimination.
Votes made using nicknames or abbreviations will be counted at my discretion. Fake vote gambits should be executed at your own peril. If I think its a vote, then its a vote.
Miscellaneous
I will use
Bolded Dark Blue
(#004080) for Mod posts. Don't impersonate me. No invisible/small/encrypted text is allowed.
Any situation not explicitly covered above is subject to my discretion and will be handled as I see fit on a case-by-case basis.
micc, if someone else was to want to play under a mask account, would they be announced as Player X playing as Mask X, or would they simply have been replaced by said mask account in the PL?
A player could replace out and replace back in as a different account. A player cannot choose to play this game as a different account without being recognized as a replacement
.
PookyTheMagicalBear (3) -
Alduskkel, Datisi, Miccro Mask
Miccro Mask (2) -
dsjstr, DkKoba
dsjstr (1) -
bugspray
Not Voting (3) -
skitter30, the worst, PookyTheMagicalBear
With 9 players alive it takes 5 votes to eliminate.
The deadline for Day 1 is in (expired on 2020-08-09 21:20:00).
In post 440, PookyTheMagicalBear wrote:Are the roles chosen from each randomly chosen game randomized or specifically chosen for balance?
The nine games represented in the setup have been randomly chosen. The role used from each of those setups have been specifically chosen to balance the setup as a whole.
In post 440, PookyTheMagicalBear wrote:Are the anti-town roles picked from each game aligned with each other automatically? For example if mafia are picked from 2 separate minis - would they then ally together or be two separate scum factions since the original role did not include a teammate from the other game?
If players with Mafia alignment were chosen from two separate games, they would combine to be one Mafia faction in this game.
PookyTheMagicalBear (3) -
Alduskkel, Datisi, Miccro Mask
Miccro Mask (2) -
dsjstr, DkKoba
dsjstr (1) -
bugspray
Not Voting (3) -
skitter30, the worst, PookyTheMagicalBear
With 9 players alive it takes 5 votes to eliminate.
The deadline for Day 1 is in (expired on 2020-08-09 21:20:00).
In post 459, PookyTheMagicalBear wrote:If one of the mafia chosen was a one-shot nightkill mafia, would that apply to the entire mafia team this game as in they will only get 1 nightkill or would it be added as a bonus extra nightkill?
Or would it be that the normal mafia player can kill every night while the masked mafia player can only kill once in the entire game?
This is not public information.
PookyTheMagicalBear (2) -
Alduskkel, bugspray
Miccro Mask (2) -
dsjstr, DkKoba
Alduskkel (2) -
PookyTheMagicalBear, the worst
dsjstr (2) -
Datisi, Miccro Mask
Not Voting (1) -
skitter30
With 9 players alive it takes 5 votes to eliminate.
The deadline for Day 1 is in (expired on 2020-08-09 21:20:00).
Thanks for your patience while the game has been paused. I'm sorry that the delay was longer than originally intended, but I wanted time to give the thread a thorough review to make sure any moderator action I took was appropriate.
DkKoba and DonCorleone are being force replaced for breaking site rules against abusive behavior, personal attacks and toxicity.
I don't ever want to be in a position as a moderator where I dread reading my game because of how awful people are treating each other. Hopefully this is a step in that direction.
The game will be unpaused once I have a votecount and replacement requests sorted out, hopefully in the next 30 minutes.
Welcome to Mask of Monsters, Enter. You will be adopting the
Katrielle
Mask, aligned with the
Town
.
Reminders
Avoid altering the settings for your Mask account. This includes changing your password, enabling sitechat, disabling hidden online status, and changing your profile picture or signature.
This does not include altering your time zone settings or your board style, both of which you are free to change.
Please do not use your Mask account for purposes other than this game.
You win when all threats to the town are eliminated.
The game thread is here, please confirm by responding with a brief summary of the game mechanics.
For this game, your role functions as a
Vanilla Townie
would under Normal guidelines.
Before the game begins
As part of confirming your role, you may request a "Mask" alternate account to be used instead of your main.
In post 3048, Raven Branwen wrote:@mod how would a potential strongman affect a bg? Bgs aren’t like docs so I don’t see how a hypothetical strongman would affect anything.
I can't answer this question without having the role PM's. I see the Strongman PM you quoted but not the other role. Do you have a specific game in mind?
the worst (1) -
skitter30
PookeyTheMagicalBear (1) -
Datisi
Not Voting (5) -
dsjstr, Something_Smart, PookyTheMagicalBear, the worst, Raven Branwen
With 7 players alive it takes 4 votes to eliminate.
The deadline for Day 2 is in (expired on 2020-08-20 06:50:00).
@mod, if this bodyguard and the strongman from the role PM in 3048 both targetted player A, strongman using their strongman shot, and no other relevant roles in play, who would die?
Micc, if you were to include a Vigilante role from Micro 941: Brass and Shrapnel, would you choose an individual player slot and then assign that player as either a True or Blank Vigilante depending on what the slot in that game was, or would you randomize it according to the normal generation procedure for Brass & Shrapnel? And, if you did assign it according to the game, would you then clarify to the player that they actually
did
know whether they were blank or not, even though the role PM implied that they did not?
I would consider the hidden information aspect of this role to be bastard enough that it would not have been used for the creation of my setup.
PookeyTheMagicalBear (1) -
Datisi
Not Voting (6) -
dsjstr, Something_Smart, PookyTheMagicalBear, the worst, Raven Branwen, skitter30
With 7 players alive it takes 4 votes to eliminate.
The deadline for Day 2 is in (expired on 2020-08-20 06:50:00).
Last edited by Micc on Sun Aug 16, 2020 11:34 pm, edited 1 time in total.
Reason:added VC
In post 3267, PookyTheMagicalBear wrote:@Micc - if you included a vanilla townie from a reverse nightless game into this game - would the vanilla townie retain the original win condition from 903 where they win if the mafia control 50% of the town or would it be changed to a normal vanilla townie role?
.
Abilities:
- Factional communication: At any time you may talk with your partners HERE
- Mark for Death: Each night phase, you and your partner must select a single target to "mark". The marked player will be publicly be confirmed as marked at the start of the following day, and will die at the same time as the following day's lynch is achieved.
Win Condition:
- You win if at least half of the living players are mafia.
If you are successfully shot at night (Blank Vig targets don't count), the player to shoot you will also die.
Win condition:
You win when all threats to the town have been eliminated and at least one town player is still alive.
here's both role PMs
Thanks.
@mod?
If that Mafia Goon targeted that Town Bomb with a Mark For Death, the Town Bomb's ability would not be triggered, so the Mafia Goon would not be killed.