implosion
implosion he/him
Polymath
implosion he/him
Polymath Polymath
Posts: 13497 Joined: September 9, 2010
Pronoun: he/him
Location: zoraster's wine cellar
Post
Post #0 (isolation #0 ) » Tue Sep 29, 2020 2:15 pm
Post
by implosion » Tue Sep 29, 2020 2:15 pm
Mizzytastic wrote: In post 2945 , Mizzytastic wrote: /in to mod a mini, the worst is back up modding so I'd appreciate if he gets added to the game review thread too
Thanks for the clarification on modding requirements, here's all my stuff for review. I'd like a review for normalness and balance please
SETUP 13 players ~ 10 vs 3
5 * Vanilla Townie
1 * Gunsmith
1 * Informed Friendly Neighbour (There are 5 players whom a gunsmith would reveal to Have a Gun
)
1 * Odd Nights Vigilante
1 * Even Nights Cop
1 * Tracker
1 * Odd Nights Mafia Doctor
1 * Even Nights Mafia Roleblocker
1 * Informed Mafia Goon (There are no town protective roles)
Public information - All private threads have day talk, there is a Mafia Doctor, Mafia are not multitasking unless otherwise specified
DESIGN IDEAS My initial goal here was to aim for relatively powerful/simple roles (avoiding lots of modifiers or more obscure roles), avoiding setup WIFOM but having a chunk of investigative confusion, and a bunch of symmetry between town and scum. Initially I had a pair of masons, one of whom was informed, but after reading some setup review threads I figured that the setup was probably scumsided for site meta so that's why I used a tracker + friendly neighbour instead. Those are the roles I'm also most up for changing as part of getting this set up to pass.
Role PMs wrote: VANILLA TOWNIE You are a
Each day you may talk in the game thread and vote on who to eliminate.
You win when all threats to the town are dead.
The game thread is here
, please confirm your role and alignment via pm.
GUNSMITH You are a
Each day you may talk in the game thread and vote on who to eliminate.
Each night you may visit a player to learn whether they have a gun. You will be informed either that "PLAYERNAME has a gun
", "PLAYERNAME does not have a gun
", or "You got no result
from investigating PLAYERNAME". Roles with a gun are as follows:
Normal guidelines wrote: In Normal games on mafiascum.net, a Gunsmith gets guilties on all Mafia (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Vengefuls, Detectives, Neapolitans, Backups of roles with guns and JoATs that have any of these listed powers. A Werewolf faction should be treated the same as any other Mafia family.
You win when all threats to the town are dead.
The game thread is here
, please confirm your role and alignment via pm.
INFORMED FRIENDLY NEIGHBOUR You are an Informed Friendly Neighbour
Each day you may talk in the game thread and vote on who to eliminate.
Each night you may visit a player. That player will be informed "YOURNAME is a who is aligned with the ".
You are informed
that there are 5 players in this game that a Gunsmith would find to have a gun
. Roles with a gun are as follows:
Normal guidelines wrote: In Normal games on mafiascum.net, a Gunsmith gets guilties on all Mafia (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Vengefuls, Detectives, Neapolitans, Backups of roles with guns and JoATs that have any of these listed powers. A Werewolf faction should be treated the same as any other Mafia family.
You win when all threats to the town are dead.
The game thread is here
, please confirm your role and alignment via pm.
ODD NIGHTS VIGILANTE You are a Town Odd Nights Vigilante
Each day you may talk in the game thread and vote on who to eliminate.
Each odd night (night 1, night 3, night 5, etc. ) you may visit a player. Assuming no interference, that player will die.
You win when all threats to the town are dead.
The game thread is here
, please confirm your role and alignment via pm.
EVEN NIGHTS COP You are a
Each day you may talk in the game thread and vote on who to eliminate.
Each even night (night 2, night 4, night 6, etc. ) you may visit a player to learn if they are a member of the mafia. You will be informed either that "PLAYERNAME is a member of the ", "PLAYERNAME is not
a member of the Mafia", or "You got no result
from investigating PLAYERNAME".
You win when all threats to the town are dead.
The game thread is here
, please confirm your role and alignment via pm.
TRACKER You are a
Each day you may talk in the game thread and vote on who to eliminate.
Each night you may visit a player to learn who they visited. You will be informed either that "PLAYERNAME visited no one
", "PLAYERNAME visited TARGETNAME(s)
", or "You got no result
from investigating PLAYERNAME".
You win when all threats to the town are dead.
The game thread is here
, please confirm your role and alignment via pm.
ODD NIGHTS MAFIA DOCTOR You are a
You form a family along with PLAYERYYYY, a Mafia Even Nights Roleblocker
and PLAYERZZZZ, an . You may talk with them at any time in your shared private thread.
Each day you may talk in the game thread and vote on who to eliminate.
Each odd night (night 1, night 3, night 5, etc. ) you may visit a player other than yourself. You will prevent one kill attempt by normal means made on that player this night.
Each night a member of your family may perform a factional kill. A member of your family will visit a player, and assuming no interference that player will die. You may not act as a doctor and perform a factional kill on the same night.
You win when all members of the town are dead, or nothing can prevent such from happening.
The game thread is here
and your Mafia private thread is here
, please confirm your role and alignment via pm or your private thread.
EVEN NIGHTS MAFIA ROLEBLOCKER You are a Mafia Even Nights Roleblocker
You form a family along with PLAYERXXXX, a and PLAYERZZZZ, an . You may talk with them at any time in your shared private thread.
Each day you may talk in the game thread and vote on who to eliminate.
Each even night (night 2, night 4, night 6, etc. ) you may visit a player other than yourself. You will prevent all actions that player takes that night which require them to submit an action to the moderator.
Each night a member of your family may perform a factional kill. A member of your family will visit a player, and assuming no interference that player will die. You may not act as a roleblocker and perform a factional kill on the same night.
You win when all members of the town are dead, or nothing can prevent such from happening.
The game thread is here
and your Mafia private thread is here
, please confirm your role and alignment via pm or your private thread.
INFORMED MAFIA GOON You are aa
You form a family along with PLAYERXXXX, a and PLAYERYYYY, a Mafia Even Nights Roleblocker
. You may talk with them at any time in your shared private thread.
Each day you may talk in the game thread and vote on who to eliminate.
You are informed
that there are no protective roles aligned with the town. In a normal game protective roles are an Alien (not the faction), Babysitter, Bulletproof, Bodyguard, Commuter, Doctor, Hider, Jailkeeper or Rolestopper, a Backup for one of these roles, or a Jack-of-all-Trades with the ability from at least one of these roles.
Each night a member of your family may perform a factional kill. A member of your family will visit a player, and assuming no interference that player will die. You may not act as a roleblocker and perform a factional kill on the same night.
You win when all members of the town are dead, or nothing can prevent such from happening.
The game thread is here
and your Mafia private thread is here
, please confirm your role and alignment via pm or your private thread.
Post 0 - Overview wrote: Mafia Mini Normal 21XX - Boardgames
A game of hidden roles and social deduction.
Modded by Mizzytastic
. Backup modded by the worst
. Revied for normalcy and balance by AAAA
and BBBB
INITIAL FLAVOUR (boardgames)
PLAYERS
IMPORTANT EVENTS Night 0
: Pregame
Post 1 - Rules wrote: Rules blatantly ripped off inspired by Korina's from various Mafia and Mish Mash games. I like his formatting and have no shame. Some additions from Plotnius' rules.
Follow the spirit of the rules, not just the letter. If you have any questions feel free to pm me or
ask me bolded
and I will clarify.
CONTENT RULES Follow all site rules as listed here .
Avoid usage of the words "lynch" or "hang" and related terms. My suggestion is elimination, elim, E-1, ELo, MELo, etc.
This is a game where we get to call each other scum and manipulate and lie others. Beyond that please keep it civil, I don't ever want to reach the point where I don't want to read the game I'm running.
Don't talk about ongoing games. Advice can be found here .
No provable randomness.
No cryptography. Breadcrumbing is allowed.
No hidden text or text smaller than 75.
Claiming mafia is ok. Claiming your team is not.
You may request a private notes thread.
Don't directly quote mod communications, or shared private threads, real or faked. Paraphrasing is ok, quoting from a personal notes thread is ok.
At end of game you will have 48 hours to redact any posts you have made in game related private threads, or request that the thread is not shared. Following that, any threads will be shared.
If you require a replacement please ask via pm. Do not discuss replacements (yours or others) in any game threads other than a private notes thread.
#8000FF
is my colour, please avoid it.
DEADLINES, ACTIVITY and V/LA You will have 48 hours to confirm role and alignment by pm or private thread. The game will start after 48 hours or 10/13 players have confirmed.
The thread will be locked during pre-game, confirmation, and night time.
Day 1 will last for 10 days. Day 2 onwards will last for 7 days.
Nights will last for 48 hours.
Post game advancing content every 48 hours, or every 72 hours during the weekend, or you will receive a prod. An example of game advancing content is "I got prodded. XXXX is still scum". If you repeatedly post at the end of the prod timer your prod timer may be reduced.
If you get prodded 3 times, or fail to replay to a prod after 24 hours, you will be replaced.
If you wish to go V/LA, please do so via pm or bolded
in the game thread.
If you are V/LA your prod timer will be every 72 hours.
If you are going to be V/LA for an extended time with zero access please ask for a replacement instead.
If you are 24 hours away from a deadline for taking an action I will send you a reminder. This does not count as a prod.
GAME ACTIONS If you wish to vote for a player please use VOTE: PLAYER vote tags. If you use VOTE:PLAYER
bold tags I may miss it.
If a majority of players vote for the same player that player will be eliminated, and twilight will begin.
If a majority of players vote for VOTE: No Elimination or the deadline is reached, no player will be eliminated and twilight will begin.
During twilight all living players are still alive and may talk as normal until the thread is locked and night begins. Votes and unvotes will no longer be counted.
Once a player is dead and their role and alignment revealed, they are no longer allowed to post in the public thread or any shared private threads they have access to, even a BAH post. They will be granted entry to the dead thread.
Night actions may be submitted by PM, or by Mafia private thread. If you do not submit an action you will do nothing. You are free to change your mind up until deadline.
I will accept a shortened night phase if all players ask for it via PM.
If I think it counts, it counts. Don't play around with edge cases if you don't want to risk me interpreting it the wrong way.
GAME SETUP Unless otherwise specified, any player with access to a private thread may talk in that thread at any time, including the day.
Unless otherwise specified, roles are not multitasking.
There is comfirmed to be a in this set up, who may or may not have some number of modifiers.
If you are aligned with the your win condition reads "You win when all threats to the town are dead."
If you are aligned with the your win condition reads "You win when all members of the town are dead, or nothing can prevent such from happening."
At least two players have recieved the role pm below.
VANILLA TOWNIE You are a
Each day you may talk in the game thread and vote on who to eliminate.
You win when all threats to the town are dead.
The game thread is here
, please confirm your role and alignment via pm.
Last edited by
implosion on Fri Oct 23, 2020 8:42 pm, edited 1 time in total.
implosion
implosion he/him
Polymath
implosion he/him
Polymath Polymath
Posts: 13497 Joined: September 9, 2010
Pronoun: he/him
Location: zoraster's wine cellar
Post
Post #1 (isolation #1 ) » Tue Sep 29, 2020 2:15 pm
Post
by implosion » Tue Sep 29, 2020 2:15 pm
Primary: schadd_
Secondary: Ircher
implosion
implosion he/him
Polymath
implosion he/him
Polymath Polymath
Posts: 13497 Joined: September 9, 2010
Pronoun: he/him
Location: zoraster's wine cellar
Post
Post #9 (isolation #2 ) » Tue Sep 29, 2020 5:49 pm
Post
by implosion » Tue Sep 29, 2020 5:49 pm
The "site normal meta is be very townsided" thing is kind of less true than it was say two or three ish years ago. Rather, standards of balance were such back then that town winrates were significantly <50% in normals, so to adjust NRG members would push a conception that what the average person considered balanced was actually a bit scumsided, roughly.
implosion
implosion he/him
Polymath
implosion he/him
Polymath Polymath
Posts: 13497 Joined: September 9, 2010
Pronoun: he/him
Location: zoraster's wine cellar
Post
Post #14 (isolation #3 ) » Wed Sep 30, 2020 6:45 am
Post
by implosion » Wed Sep 30, 2020 6:45 am
i am presently dabbling in great western trail a lot. and also playing copious amounts of race for the galaxy on bga.
implosion
implosion he/him
Polymath
implosion he/him
Polymath Polymath
Posts: 13497 Joined: September 9, 2010
Pronoun: he/him
Location: zoraster's wine cellar
Post
Post #16 (isolation #4 ) » Thu Oct 01, 2020 3:37 pm
Post
by implosion » Thu Oct 01, 2020 3:37 pm
And you're already up!
(Also you may enjoy this if you've not seen it though you may well have!)
VIDEO