This is bad and wrong.In post 37, Zdenek wrote:Hello! How I've missed you all!
Vote: Pooky
Since town gets to control at least two of the eliminated each day (the first scroll bearer and at least one of the next two), I think that we should use a points based voting system to rank who gets E'd from the game. I propose that we all pick our top three suspects each day, rank them, first choice gets 4 points, second gets 2, and third gets 1. (The exact number of points is up for debate, but hey ho this is what I settled on as a pretty straightforward one, which I think is better that 3,2,1 at reflecting people wanting to E their first choices). I think adding up the points will give pretty good guidance to the cursed where to pass the scroll and will hopefully be more accurate than treating the scroll as a vengeful shot.
For the first pick, I'm pretty happy sticking with the usual voting, but I'd also be curious to see if using the ranking system produces good elims generally.
This is how scum wins a game like this.
We need to treat this game like DEFCON. We can vote to kill some people, but Nukes are people's business and their own reads. You can influence whatever you please, but forcing people to pick from the top of a point list only guarantees the scum know EXACTLY what they need to do to win.