Piggy backing on this, I also feel like a lot of people unfairly push the idea town's are playing poorly from an outside perspective in dead thread or spectating without giving scum actions credit. Town start all tangled up, and it's their job to become untangled while scum want to act like they're helping untangle while really tangling it even more, and this is kind of a behind the scenes, invisible effect done by scum.In post 32, implosion wrote:There's a cultural element where people harp on towns for playing bad more than they harp on scum for playing bad, I think.
The game in question, if I am correct on what happened, didn't multiple town PR's pull off successful gambits as well? It got to the end, town just seemed to pull a fast one and scum didn't see it coming because it was a successful town gambit? I might be missing something, however. I didn't look at the game that deeply.