a lot of people have already made the points that i wanted to make with regards to balance as a desirable metric, so i won't repeat them.
i will, however, link this massive diatribe i went on in a thread very similar to this one, because i think that it addresses a lot of the same points being brought up here e.g. 28 "red herrings" in setup design and skew as a potential reason for it feeling like town has more agency
i will say though that i still dislike overcomplicated setups, and that if it were overwhelmingly shown that people preferred a meta where the NRG balanced such that towns won less often but people felt like games were more fair, i might agree that that metric would be more important to strive towards than balance. absent that though, i still think roughly 50/50 winrates is a fairly good goal
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