In post 7, mastina wrote:
The Innocent Child Psychologist is likely to not ever get any results in the game. If they are protected by the Alien, they get No Result, and the scum knowing precisely the night that the Innocent Child was protected means that they can just off the IC the next night.
Honestly that's... kinda my intent.
At first I just had Innocent Child by itself. But I realized the ideal strategy for scum was just to leave the IC alive until either N2 or N3, checking them each night and killing the night after they get a No Result. Alien could try to WIFOM them into leaving the IC alive until N3 (and probably should) but that's all there was to it.
So I wanted to give Mafia a reason to consider wasting a shot on the IC on N1. Starting at odds it's not
totally
crazy because town also has to make them miss an NK to get an extra day, it ups the stakes on future NKs but I want it to
maybe
be worth trying, depending on other factors like how afraid they are of the IC. Psychologist has always seemed like a neat role to me, but a) it feels bad if the scum don't know it's there and b) because it's completely useless after a couple nights if they know it is. The Alien knows the mafia know the setup, the IC has no real reason
not
to claim Psychologist too, so I feel like giving it what amounts to a slightly worse 1-shot cop gives the Alien and the Scumteam a bit more WIFOM to play with on N1. But yeah, if the IC doesn't get to investigate N1, they die without ever getting to use it.
Basically I want scum to at least be tempted to waste a shot on the IC on N1 in exchange for definitely not getting investigated.
So do you think that's going to feel too bad for the IC?
And do you think that makes the setup scumsided?