Standard 48/24 prod timers; naked prod dodges are not counted.
Standard majority-only elimination mechanics.
Conduct
Don't use
orangered
, it's my color.
Play to win.
Don't discuss the game outside of the game until it's over.
Don't flame. Don't harass. Don't use insults that target minority, disadvantaged, or legally protected classes.
Keep interpersonal disputes out of the game thread.
Don't quote or misquote private communications from the moderator.
Don't use encryption, tiny/hidden/unreadable text, or anything that could be easily confused for such.
All replacement requests will be taken as serious, irrevocable, and immediate. Once you request replacement you are no longer a player and may not post.
Don't game the rules, pretend to break the rules, or intentionally test the limits. All pretended violations will be dealt with identically to actual violations.
Don't break the rules of any other ongoing game in this thread.
Don't argue moderator actions in the game thread. If you want to dispute a ruling, do so via PM.
Game mechanics
Day
Days begin with a deadline of
240 hours
(10 days).
Days will end when one of the following events occurs:
The deadline is reached.
An
execution
(elimination) or
no-execution
(no-elimination) is achieved.
A town-aligned player is modkilled.
Votes should be made via the vote tag: “[vote]<playername>[/vote]” or “[v]<playername>[/v]”. Full player names or initial segments thereof are preferred.
When more than half of living players are voting for the same player, that player will be
executed
(eliminated) and the day will end. Votes are irrevocable once a majority is achieved.
You may vote not to execute by voting for “No execution”. When half or more of living players do so, the day will end without an execution.
If the day reaches deadline without a majority, there will be no execution.
I will interpret malformed votes according to my own discretion. In general, if it looks like a vote, I will probably count it as a vote. I reserve the right to edit malformed votes for easier counting.
When a majority vote has been achieved but not yet recognized by the moderator, the game is in
twilight
. Players, including the condemned, may continue to post during this period.
Under certain circumstances I may elect to extend the deadline. I will announce this in thread if it occurs.
Night
Nights will last
48 hours
, or until all living players give me their approval to end the night early.
During the night, you should be unable to post in the public game thread. If for some reason you are able, doing so is still against the rules.
Werewolves should submit their night kill via their private topic. If no kill is submitted, no kill will occur.
Activity requirements
Players who do not confirm within
48 hours
of receiving their role PM will be replaced.
Players who do not post any game-related content for
48 hours
in a single game-day will incur a prod.
Players who do not post any game-related content for
24 hours
following a prod will be replaced.
Players who incur three prods will be replaced.
“Prod dodges” (posts with no game-related content) will be disregarded for purposes of the prod timer.
If for any reason you are temporarily unable to meet these requirements, you may declare V/LA status
in thread
and be excused. V/LA declarations must include a definite end date.
Notwithstanding V/LA status, any player who does not post at all for
5 days
of consecutive day time will be replaced.
These are minimal requirements, not recommendations; please keep the game active.
The Mafia have no factional kill of their own. Instead, each day, they can (in their private topic) submit a
hit list
of 3 players. They are free to change this list up until end of day.
At the end of each day the Mafia's hit list will be made public. If the Werewolves choose to kill that night, they must kill someone on the list.
If no list, or a list not containing three living players, is submitted, the Werewolves may kill anyone they want.
Likewise, if all Mafia are dead, the Werewolves may kill anyone they want.
Win conditions
Town win by eliminating all Mafia and Werewolves, as usual.
Mafia/Werewolves win by comprising a full majority of living players, or by comprising at least half of living players at least one of whom is Town.
If all town are dead and Mafia and Werewolves are equal in number, the Mafia wins.
Likewise, in a 1:1:1 scenario, the Mafia wins.
Spoiler: Role PMs
Posted: Tue Dec 01, 2020 3:10 am
by Umlaut
Role PMs have been sent out! Players have (expired on 2020-12-03 02:10:00) to confirm their participation.
The game will begin once at least 11/13 players have confirmed (but no sooner than 2020-12-02 02:00:00 UTC).
Posted: Tue Dec 01, 2020 7:45 am
by Umlaut
PlusJOYED replaces MiniMegabyte.
Posted: Tue Dec 01, 2020 2:59 pm
by Umlaut
With 13/13 confirmed, the game begins!
Day 1
Posted: Tue Dec 01, 2020 3:02 pm
by MURDERCAT
Ego will be reading stuff later probably
VOTE: Taly!
Posted: Tue Dec 01, 2020 3:02 pm
by Titus
VOTE: BM
We have to stop meeting like this.
Posted: Tue Dec 01, 2020 3:07 pm
by MURDERCAT
Also if someone could explain how to actually approach this setup that would be great. I'm guessing wolves first and try to go into good nightless numbers is ideal because there won't be cross kills? But I'm not sure how we actually manage to control that
Posted: Tue Dec 01, 2020 3:21 pm
by Titus
In post 8, MURDERCAT wrote:Also if someone could explain how to actually approach this setup that would be great. I'm guessing wolves first and try to go into good nightless numbers is ideal because there won't be cross kills? But I'm not sure how we actually manage to control that
Mafia don't get a nightkill. They submit three names for wolves to kill.
Wolves must kill from that list.
Posted: Tue Dec 01, 2020 3:30 pm
by MURDERCAT
Well I gathered that much
Posted: Tue Dec 01, 2020 3:57 pm
by PlusJOYED
VOTE: taly
murdercat townblock activated
Posted: Tue Dec 01, 2020 3:59 pm
by MURDERCAT
Hopefully this will go better than our last two attempts
Posted: Tue Dec 01, 2020 4:00 pm
by Marashu
In post 8, MURDERCAT wrote:Also if someone could explain how to actually approach this setup that would be great. I'm guessing wolves first and try to go into good nightless numbers is ideal because there won't be cross kills? But I'm not sure how we actually manage to control that
We don't? I'm not sure what you're asking here. We hunt scum, and try to figure it out from there.
VOTE: Taly
Posted: Tue Dec 01, 2020 4:07 pm
by MURDERCAT
I mean yeah fair enough, I guess I'm just waiting for BM to come tell us all what to do lol
In post 8, MURDERCAT wrote:Also if someone could explain how to actually approach this setup that would be great. I'm guessing wolves first and try to go into good nightless numbers is ideal because there won't be cross kills? But I'm not sure how we actually manage to control that
We don't? I'm not sure what you're asking here. We hunt scum, and try to figure it out from there.
VOTE: Taly
DAMN I'm really hot shit huh?
Tired as hell but I promise I'll contribute if I'm pushed to L-1 just
a little
quicker.
VOTE: Murdercat
Let's see how durable that townbloc truly is,
Plus
.
Posted: Tue Dec 01, 2020 4:30 pm
by Taly
Titus
, I may shelve you until D2 if you assist me in chastising the flareon.