Among Us Mafia [GAME OVER]
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- Alisae
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real talk tho
lets talk about mechancis
I have no idea how to play this setup and I don't want to turn my brain on to think about it so...- Alisae
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So I saw Cakez come out of the ground and I don't exactly know what this means?- Alisae
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I wanna do some RQS as well.
https://forum.mafiascum.net/viewtopic.php?f=5&t=85039
Read the thread and reply to this post on what you think your colors would be.
I also wanna plug my thread KEKW- Alisae
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1) Gimmie a cop role
2) Miselim Gold, shoot Titus, Bus Reck.
3) I'm good at using actions.
4) ooooooh this is a tough one. I think I'd pick between either Jolly Ranchers, Tootsie rolls, and just a good ol lolipop
5) As scum I'm red/black. I can get a lot done and dirty my hands really well, but its quite obvious what I'm doing and I also just need teammates to support me. As town I'm blue/black and while I believe that I will be able to solve the game eventually, it takes a long time for me to get there and there will likely be a lot of miselims in the process. Also my town early game sucks where as my scum late game sucks.- Alisae
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do we claim where we need to go for tasks?In post 21, PookyTheMagicalBear wrote:MechPooky:
10 rooms
4->3->3
Nelim to win? More town people = faster task completion- Alisae
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okay this is actually a stupid question, but if we wanted to win, do we actually eliminate like ever?- Alisae
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yeah I agreeIn post 33, PookyTheMagicalBear wrote:
better force them to use their hidden power early than late no?In post 30, Alisae wrote:Scum probably has to have some reason for us to just not do that- Alisae
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Alisae lolbalance
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actually we could probably do this in a more organized matter.
Should we also claim what the tasks are- Alisae
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lets figure out what information needs to be claimed and then get things going on getting that information claimed- Alisae
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Tasks Player Number of Tasks Location 1 Location 2 MURDERCAT2Location 1Location 2Blitzo2Location 1Location 2xRECKONERx2Location 1Location 2TheGoldenParadox2Location 1Location 2Flea The Magician2Location 1Location 2Haschel Cedricson2Location 1Location 2DrippingGoofball2Location 1Location 2Battle Mage2Location 1Location 2Gamma Emerald2Location 1Location 2Alisae2ElectricalAdminTitus2Location 1Location 2OutWorldER2Location 1Location 2Taly2Location 1Location 2SirCakez2Location 1Location 2Akarin2Location 1Location 2PookyTheMagicalBear2Location 1Location 2Bell2Location 1Location 2- Alisae
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Alisae lolbalance
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okay this works.
I'm going to fill it in.
BTW I said everyone has 2 tasks as a placeholder but I'll change that if people have more.- Alisae
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SureIn post 75, Battle Mage wrote:yo Alisae - let's go electrical first!- Alisae
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this player vented
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Tasks Player Number of Tasks Location 1 Location 2 MURDERCAT2ReactorCommsBlitzo2Location 1Location 2xRECKONERx2Location 1Location 2TheGoldenParadox2Location 1Location 2Flea The Magician2Location 1Location 2Haschel Cedricson2Location 1Location 2DrippingGoofball2Location 1Location 2Battle Mage1ElectricalN/AGamma Emerald2Location 1Location 2Alisae2ElectricalAdminTitus2Location 1Location 2OutWorldER2Location 1Location 2Taly2Location 1Location 2SirCakez2Location 1Location 2Akarin2Location 1Location 2PookyTheMagicalBear2NavigationCafeteriaBell2Location 1Location 2
If I'm missing anything @ me- Alisae
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whats your opinion on not eliminating anyoneIn post 95, xRECKONERx wrote:yes
this is why it's very stupid what we're doing
but alisae is playing that magic pipe and everyone's marching along following alisae right over the cliff's edge- Alisae
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I thought I did.In post 99, Battle Mage wrote:can someone please update the list with my stuff. it's some crazy trickery...
Am I missing something?- Alisae
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how does it end in failure?In post 116, Haschel Cedricson wrote:Actually looking and thinking it over this plan is bad and doomed to failure.
Pooky Sus- Alisae
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yep!In post 121, xRECKONERx wrote:oh, not eliminating anyone to give us time to do tasks is pretty smart actually? i think?- Alisae
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I think Cakez's approach to mechanics and the massclaim is likely to come from town me thinks- Alisae
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I could be wrong but I think being okay with a no lynch but also being not okay with claiming actions feels like a weird combination to come from scum- Alisae
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I also really like this discussion and want to keep having it because I think its going to provide plenty of information.
I think its going to be really interesting to see what alignments wants to do what.- Alisae
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win through task wincon not lynchesIn post 173, Taly wrote:but what i WANT explained 100% right now is, why no lim? or would this explanation defeat the point?- Alisae
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im gonna take a walk
when I get back I'll update the table but I'll still be on my phone posting- Alisae
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I also think I'm just going to give Akarin a day pass for responding to my RQS since they're the only one who did KEKW
@AkarinI think if you still have a viewpoint on mechanics that you feel like should be posted, you should post it. You shouldn't let the idea that people might not listen to you stop you from getting your opinion out there.- Alisae
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Battle Mage can go to the room ur in then.In post 185, Akarin wrote:I need to be in the same room 2 nights in a row.
This might throw a wrench in the claim plan.- Alisae
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Battle Mage has 1 task so it should be fine.
I can also go w/ Battle Mage so you feel safer, I have a 2nd task but I don't mind it if it would make you feel safer- Alisae
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Or what we could do is if there are sabotages that force individuals to go to seperate rooms, we can have townies on sabatoge duty.
I'm sure we can think of somethin- Alisae
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any sabotage mechanics aren't public knowledge we're just guessing there might be oneIn post 193, Taly wrote:
real important, want to make sure this post is not skimmed over.In post 188, Taly wrote:
i actually thought about this last night tbhIn post 29, Alisae wrote:okay this is actually a stupid question, but if we wanted to win, do we actually eliminate like ever?
if we lim people now, we ensure that we will never complete tasks?
but then im wondering, how is reaching this wincon possible without town dying anyway?
also, people can sabotage?
oof im missing details with the setup- Alisae
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I think if we're mostly no lynching, it might not be terrible to allow an opportunity for scum to kill an extra player to be created. We're trading a town for a mafia.In post 195, PookyTheMagicalBear wrote:it doesnt matter if someone needs to be in a room two nights in a row. the point of leashing the entire PL is that nobody can wander off and kill you when u r in that room alone on night 2
I need to think on it some more though and I might also be missing a detail.- Alisae
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I think allowing the opportunity for scum to get an extra kill is important
we also shouldn't be sending anyone that's too important if we do try to create opportunities for scum to kill. Town can benefit off of a townie that needs to be sorted dieing.
I'm not sure on this though.- Alisae
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Like I'm not okay with obvtown getting killed via the extra kill mechanic, so it would be someone that town would be okay with dieing.
pedit: I mean I think we can try to go for a task any% speedrun but I think if we get handed a free scum lynch we should take it?- Alisae
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Cool ur with meIn post 221, Titus wrote:I'm going to electrical. I'm doing my task.
Either a) scum kill me and leave less for y'all to do
Or b) scum kill elsewhere and I can get those tasks.
Agreeing to anything else seems stupid.- Alisae
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This is coolIn post 229, OutWorldER wrote:VOTE: Pooky
Pooky/Alisae are scum.
Immediately trying to get town to divulge all the information scum could possibly want, pushing NE's so they don't have to face any possible pressure, and distracting town away from actual scumhunting with our alternate win condition.
All of this is a favorable game-state for scum, not town. Town should want the locations they have to go to be secret so that scum can't plan where they're going without making reads (outside of circumstances were Town should want to team up with other Town in a hood.) Town should want scum elims for obvious reasons AND to reduce likelihood of the big scary extra kill. Town will still want regular elims for the reasons we always want regular elims. Tasks become distributable anyways when they die and we can push the public tasks to people who are widely TR'd and already going to the same location (which would be a scenario we'd actually want to have people claiming tasks.)
Thank you for coming to my TED talk. Please stop falling for scum ploys to give them a favorable gamestate.
I can respond to this when I get home but I think we should talk- Alisae
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time to googleIn post 210, Flea The Magician wrote:enby
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Wait, is the same PT used for the same room. Like we'll be able to see who was in that room on N1 in N2? Man this leaves me with questions.In post 210, Flea The Magician wrote:The other thing is there's a PT for each room so we'd have knowledge of who is in what room. So if someone is where they're not meant to be we'd know by the next room phase.
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We hunt later in the day phase. We got plenty of time to do so. And this is just a good way of kickstarting the game because everything said so far is probably sortable.
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We're not handicapped today.In post 213, Battle Mage wrote:agree if it's on a plate due to a cop investigation or something, but otherwise I'm not keen on us elimming through half-assed scumhunting when we are all handicapped with post restrictions and the like.
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bro RQS is funIn post 215, SirCakez wrote:suddenly I want to yeet Flea for making my page size double
and also for doing the RQS thats gross
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If this is the case I may just prefer playing drealmerz cult game. Holy post restrictions are unfun.In post 224, Flea The Magician wrote:Comms would be a global post restriction maybe?
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To my understanding you are correct.In post 227, Battle Mage wrote:
a. isnt quite right - if scum kill you, your task dont get done?In post 221, Titus wrote:I'm going to electrical. I'm doing my task.
Either a) scum kill me and leave less for y'all to do
Or b) scum kill elsewhere and I can get those tasks.
Agreeing to anything else seems stupid.
best to check with Pooky/Alisae anyway
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Because we're discussing what the best course of action is.In post 295, Taly wrote:In post 293, SirCakez wrote:why are there only two votes for no elim@pooky/ali
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Its mostly mechanics talkIn post 371, DrippingGoofball wrote:Fifteen pages already, what did I miss?- Alisae
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In post 229, OutWorldER wrote:VOTE: Pooky
Pooky/Alisae are scum.
Immediately trying to get town to divulge all the information scum could possibly want, pushing NE's so they don't have to face any possible pressure, and distracting town away from actual scumhunting with our alternate win condition.
All of this is a favorable game-state for scum, not town. Town should want the locations they have to go to be secret so that scum can't plan where they're going without making reads (outside of circumstances were Town should want to team up with other Town in a hood.) Town should want scum elims for obvious reasons AND to reduce likelihood of the big scary extra kill. Town will still want regular elims for the reasons we always want regular elims. Tasks become distributable anyways when they die and we can push the public tasks to people who are widely TR'd and already going to the same location (which would be a scenario we'd actually want to have people claiming tasks.)
Thank you for coming to my TED talk. Please stop falling for scum ploys to give them a favorable gamestate.In post 252, OutWorldER wrote:
Said advantages were: "We can get our alternate win!" "Town doesn't have to fear the bonus NK!" among other things.In post 239, SirCakez wrote:I just don't think it makes sense at all
The reasons for the advantages in this plan have been stated in thread now
The first one would be nice, but we're in a closed setup with no idea of what scum can or cannot possibly do to Town. In Among Us, the game, Imposters could sabotage the ship in various ways. There's no reason to think that isn't the case here too.
The bonus NK is a moot point either way, and divulging our tasks here only makes it more likely to happen and to people we don't want it to.
Alright, let's talk.In post 308, OutWorldER wrote:Like, I don't know how to get through to you all that hedging all of our bets on Task Completion and almost entirely ignoring traditional scumhunting is bad in a closed setup and the people who are pushing No Elim are probably scum.
Because quite frankly, I don't see the harm in encouraging conversation about this.
To me, I see an alternate way to win the game, and I feel like that's worth discussing. To me, I think killing is bad given said altnernate win condition.
However to you, you feel like the alternate wincon isn't worth your time.
I don't think anyone here is ignoring normal scumhunting. I think this is a great way to get the game started and to try to form reads. I'm personally a bit slow when it comes to forming reads, but either way I think this discussion is great because we get to see what alignment wants what.
So I just have a few questions.
How does leashing where everyone is going pro-scum?
Why do you think me and Pooky are doing this to not face pressure?
What is scum going to do with the information of knowing where everyone is going to go? How can they even do anything with that information if we're leashing them and forcing them to go to the room that the village wants them to go to. To my understanding, an extra kill can only happen when it's just 1 imposter and 1 villager. I understand you may be afraid of the unknown and I think its okay for you to be afraid of the unknown, but let's say their sabotage makes it so villagers are forced to go into a specific room or that they don't even have a sabotage at all. What are they going to do with that information?- Alisae
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one of my post restrictions I have a work around for.In post 306, PookyTheMagicalBear wrote:i am going to be much lower post count when i get post restricted cuz my post restriction is kinda annoying
The other I don't :/- Alisae
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Tasks Player Number of Tasks Location 1 Location 2 MURDERCAT2ReactorCommsBlitzo2Location 1Location 2xRECKONERx2Location 1Location 2TheGoldenParadox2Location 1Location 2Flea The Magician2SecurityStorageHaschel Cedricson2Location 1Location 2DrippingGoofball2Location 1Location 2Battle Mage1ElectricalN/AGamma Emerald1WeaponsN/AAlisae2ElectricalAdminTitus1ElectricalN/AOutWorldER2Location 1Location 2Taly2Location 1Location 2SirCakez2Location 1Location 2Akarin1Location 1Location 1PookyTheMagicalBear2NavigationCafeteriaBell2Location 1Location 2- Alisae
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In post 399, Alisae wrote:Tasks Player Number of Tasks Location 1 Location 2 MURDERCAT2ReactorCommsBlitzo2Location 1Location 2xRECKONERx2Location 1Location 2TheGoldenParadox2Location 1Location 2Flea The Magician2SecurityStorageHaschel Cedricson2Location 1Location 2DrippingGoofball2Location 1Location 2Battle Mage1ElectricalN/AGamma Emerald1WeaponsN/AAlisae2ElectricalAdminTitus1ElectricalN/AOutWorldER2Location 1Location 2Taly2Location 1Location 2SirCakez2Location 1Location 2Akarin1Location 1Location 1PookyTheMagicalBear2NavigationCafeteriaBell2Location 1Location 2- Alisae
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Alisea is not in this game
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Tasks Player Number of Tasks Location 1 Location 2 MURDERCAT2ReactorCommsBlitzo2Location 1Location 2xRECKONERx2Location 1Location 2TheGoldenParadox2Location 1Location 2Flea The Magician2SecurityStorageHaschel Cedricson2Location 1Location 2DrippingGoofball2Location 1Location 2Battle Mage1ElectricalN/AGamma Emerald1WeaponsN/AAlisae2ElectricalAdminTitus1ElectricalN/AOutWorldER2Location 1Location 2Taly2NavigationAdminSirCakez2Location 1Location 2Akarin1Location 1Location 1PookyTheMagicalBear2NavigationCafeteriaBell2Location 1Location 2- Alisae
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If that happens then we can go back and re-read from D1 and figure out why did the events that happen happen and who is likely scum. I feel like this is rather easy to sniff out on a re-read.In post 410, OutWorldER wrote:1) and 3) Your essentially giving scum the ability to warlock the game without ever having to put themselves in danger.
Consider the following:
Scum gets everyones task claims and where they're going, they formulate fake task claims so they can hood themselves with people they're pocketing and who can drive the game forward. They then start letting said pockets drive the overall game narrative while they coast by.
You might call that far-fetched but experienced scum could pull it off easily.
I'd also point out that the style of leashing is incredibly inefficient for town because it does not help Town solve at all. We're better off leashing specific people who are highly SR'd. Leash high SR'd people to TR'd people and we get much better information.
I think you're probably town.In post 410, OutWorldER wrote:2) Pushing No Elim and trying to push an alternate wincon victory, immediately, in a closed setup with no knowledge of scum utility. I don't know how you expect me to see that as anything BUT trying to discourage town from scum-hunting and get town to misuse D1.
I'm also going to respond to TGP and Alisae simulatenousy:
No. I'm not ignoring the mechanics of the game or the alternate win condition. I think the hoods will probably be pretty valuable to us if they're used right, and once we close the deficet of information with scum we can use the Task mechanic to push scum into bad plays or put them in an unwinnable scenario.
I just do not think it is a good idea to immediately make a plan based around our alternate win-con from the get-go, on D1, when we have the least information.- Alisae
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Alisae lolbalance
- Alisae
- lolbalance
- lolbalance
- Posts: 38578
- Joined: October 31, 2016
- Location: Cali~ (PST)
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u feel off.In post 426, Titus wrote:I want my shiny VCA and you people aren't helping.
maybe im just high and before you say anything
no, I am not high all of the time
- Alisae
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Alisae lolbalance
- Alisae
- lolbalance
- lolbalance
- Posts: 38578
- Joined: October 31, 2016
- Location: Cali~ (PST)
- Contact:
meh
too early to tell
if ur scum u'll obvscum if ur town u'll obvtown me thinks- Alisae
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Alisae lolbalance
- Alisae
- lolbalance
- lolbalance
- Posts: 38578
- Joined: October 31, 2016
- Location: Cali~ (PST)
- Contact:
yep thats possibleIn post 431, xRECKONERx wrote:
couldn't scum just not speak and not reveal they're in the room at nightIn post 134, PookyTheMagicalBear wrote:scum can only use the bonus NK on someone in a room if they are in the room with that person AND there are no other town in that room.
so if there r 2 town in a room, a bonus NK can't happen in that room.
also when someone dies, their tasks become open to be claimed, so that sets us back, hence why I said more alive townies = faster task completion- Alisae
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Alisae lolbalance
- Alisae
- lolbalance
- lolbalance
- Posts: 38578
- Joined: October 31, 2016
- Location: Cali~ (PST)
- Contact:
it would not be possible if it is knowledge to those in the room who is in the roomIn post 433, Alisae wrote:
yep thats possibleIn post 431, xRECKONERx wrote:
couldn't scum just not speak and not reveal they're in the room at nightIn post 134, PookyTheMagicalBear wrote:scum can only use the bonus NK on someone in a room if they are in the room with that person AND there are no other town in that room.
so if there r 2 town in a room, a bonus NK can't happen in that room.
also when someone dies, their tasks become open to be claimed, so that sets us back, hence why I said more alive townies = faster task completion - Alisae
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