Among Us Mafia [GAME OVER]
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right so they get bonus NKs but we just elim them the next day which is a good tradeIn post 47, PookyTheMagicalBear wrote:safety in numbers TGP
mafia dont get a bonus NK unless room has only 1 good guy- TheGoldenParadox
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my post restrictions are incredibly strict and as such i think that'll hold true for many others
UNVOTE: because we need to get every conceivable second out of day 1 before deciding, as this is the only un-post-restricted day that we can mechtalk effectively
to that end, i don't understand - at all - a goal of having large groups. just intuitively, it seems like tasks will be pretty evenly spread across rooms, so having large groups restricts the amount of tasks we can do total. i think we should have groups of 2, maybe 3 if necessary - groups of 3 are entirely safe, groups of 2 are a 1 scum 1 town trade, which is worth it even for the most obvtown players
to that end, we're going to have to leash as effectively as possible without risking giving large amounts of information to scum. i'm considering if it's possible to develop some sort of method to decide what room everyone is going to WITHOUT divulging in advance the tasks of each player, and i don't believe we should continue to claim rooms until we have deduced if this is in fact possible.- TheGoldenParadox
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this entire game will be quite difficult for both scumhunting and mech discussion after d1 so we need to hash as much as we can out right now and very very carefully go over our posts the next couple of days
scumhunting will be further affected by the common tell of scum analyzing and reading over their posts more before posting, so keep that in mind because everyone will now be doing that- TheGoldenParadox
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why. why is groups of two not a good idea when every player in the game is leashed?In post 380, Bell wrote:In post 377, TheGoldenParadox wrote:my post restrictions are incredibly strict and as such i think that'll hold true for many others
UNVOTE: because we need to get every conceivable second out of day 1 before deciding, as this is the only un-post-restricted day that we can mechtalk effectively
to that end, i don't understand - at all - a goal of having large groups. just intuitively, it seems like tasks will be pretty evenly spread across rooms, so having large groups restricts the amount of tasks we can do total. i think we should have groups of 2, maybe 3 if necessary - groups of 3 are entirely safe, groups of 2 are a 1 scum 1 town trade, which is worth it even for the most obvtown players
to that end, we're going to have to leash as effectively as possible without risking giving large amounts of information to scum. i'm considering if it's possible to develop some sort of method to decide what room everyone is going to WITHOUT divulging in advance the tasks of each player, and i don't believe we should continue to claim rooms until we have deduced if this is in fact possible.
I do not think groups of two is a good idea.- TheGoldenParadox
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absolutely terribleIn post 229, OutWorldER wrote:VOTE: Pooky
Pooky/Alisae are scum.
Immediately trying to get town to divulge all the information scum could possibly want, pushing NE's so they don't have to face any possible pressure, and distracting town away from actual scumhunting with our alternate win condition.
All of this is a favorable game-state for scum, not town. Town should want the locations they have to go to be secret so that scum can't plan where they're going without making reads (outside of circumstances were Town should want to team up with other Town in a hood.) Town should want scum elims for obvious reasons AND to reduce likelihood of the big scary extra kill. Town will still want regular elims for the reasons we always want regular elims. Tasks become distributable anyways when they die and we can push the public tasks to people who are widely TR'd and already going to the same location (which would be a scenario we'd actually want to have people claiming tasks.)
Thank you for coming to my TED talk. Please stop falling for scum ploys to give them a favorable gamestate.
horrific
disgusting post
and you're probably town for it, because this level of superior reasoning doesn't come from scum- TheGoldenParadox
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essentially, his post lacks GOOD reasons. he calls this a favorable game-state for scum when there's, like, a very simple explanation and reasonably plausible town motivation behind the posts of both pooky and alisae. he attacks them for "scum ploys" when it's very reasonable for this to be coming from motivated driven town.In post 385, Taly wrote:ewww, but i dont like that people say ower is town WHILE disparaging his post. 229
his reasons in that post are the same reasons why im not shelving pooky/ali here.- TheGoldenParadox
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because the way you say it is absolutely, horribly, terribleIn post 389, OutWorldER wrote:But then this one is basically saying the same point I've been trying to scream at other people the entire time?
you not only attempt to attack alisae and pooky, but you, just, ascribe scum motivation to them when their thought processes and posts are absolutely your point
and like, i still 80% agree with them, i'm agreeing with you to an extent, but from what I can see you're completely ignoring the unique mechanics of this game.
essentially. they're going a bit overboard on trying to game mechanics they don't know enough about, but you are not only attacking them for that, you're doing the opposite, far more strongly than they are- TheGoldenParadox
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i've come to the conclusion that no eliminating is not a good idea. the simple reason is that we NEED a scumflip. like alisae said, we want to know what alignment wants what in terms of original setup, and thus no eliminating denies us a scumflip and provides us with no way out if our mechanical plan fails for any one of a myriad of reasons.- TheGoldenParadox
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who are you talking about in this postIn post 392, Bell wrote:He's saying he thinks that your reasoning is too detailed to come from scum.
But he's head slapping you and telling you what the pecking order is.
Maybe, probably?
I don't agree tho, I think scum role spec quite often and then come into the game and lead on that foot because it's unblemished from a scum role perspective.
It's a good entry and always tends to get scum town read early game before better reasons shine through (or don't).- TheGoldenParadox
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you DID say this, but you said it accompanied with a bunch of other, far worse points.In post 395, Bell wrote:I feel like I said this.
you already made, like, this exact same mistake in mbos large. don't make it again.- TheGoldenParadox
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this is an incredibly interesting read from you. could you elaborate?
by incredibly interesting from you, i've heard you're an exceptional player and this read feels pretty "easy", so i'd love elaboration.- TheGoldenParadox
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murdercat seems energetic here in a way that i think is quite towny
inclined to agree with dgb that alisae is town, feel more iffy on pooky but i generally am not able to get solid reads in either direction on pooky anyways
out is town, reck is (unfortunately) probably town, but i'm agreeing with people that haschel is following reck in a very lazy manner that seems more likely to come from scum VOTE: haschel- TheGoldenParadox
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oh just kidding, this is MUCH worse VOTE: blitzo and i'm fairly confident blitzo/haschel are s/sIn post 963, Blitzo wrote:There was a lot of nonsense in those pages but that's what I gleaned from my catchup.
I definitely feel like I missed a thing or two but I've completely forgotten what they were.
I need to double back and check again at some point because I remember feeling they were important when I had them but I didn't write them down like the fool that I am.
I did note that HC has a wagon on him and I'd like to know where that's coming from.- TheGoldenParadox
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this is like, really funny considering that something like half the slots in this game currently are "entirely forgettable"In post 972, Blitzo wrote:My second thought was that TGP was entirely forgettable.
I might let that develop for a bit and see what happens.- TheGoldenParadox
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obviously i can't prove this, but i think blitzo wrote this AFTER previewing and faked it so they didn'tIn post 972, Blitzo wrote:My second thought was that TGP was entirely forgettable.
I might let that develop for a bit and see what happens.- TheGoldenParadox
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because they want to cast shade on a slot that is beginning to push them?
like, i genuinely do not understand the reasoning behind calling me "entirely forgettable" when 1) half the slots are entirely forgettable and 2) if i'm forgettable, how did you remember me enough to specifically single me out as forgettable- TheGoldenParadox
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battle mage is like, fairly town to me and i'm not inclined to eliminate thereIn post 977, MURDERCAT wrote:
Probably not but this is a town thing to say I thinkIn post 974, TheGoldenParadox wrote:obviously i can't prove this, but i think blitzo wrote this AFTER previewing and faked it- TheGoldenParadox
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In post 555, Blitzo wrote:Hi.
Will be catching up either later or tomorrow.
Is there anything in particular anyone would like me to look at?In post 787, Blitzo wrote:Work is far busier than I thought.
Will not be officially catching up until later tonight, though I'll be lurking about until then.
I've read a number of pages (up to about page 10 I think) and I think MC is suspicious for pushing cake for supposedly agreeing with a similar assessment of the plan.
Reads like changing his opinions based on nothing.
As for claiming tasks and rooms, I'm not sure I'll do that yet.
I will wait until I catch up before making a decision on whether or not I should do so.
Let's start by looking at this opening from Blitzo. He begins with promises to catch up, but work is busy. Sure. Then he attacks the thread for being "pointless drivel", when most of it is genuine mechanical conversation and discussion that has unveiled at least a decent bit of information. He promises to "officially catch up" later, but in 893 he uses working to explain not catching up - again - and then says it's pointless regardless. 963 calls the thread nonsense yet again.In post 823, Blitzo wrote:There is way too much pointless drivel right now.
Not sure how I feel about it either, considering how big the game is.
I might start perusing that group instead.
Not interacting with the thread, repeatedly promising to catch up and then not doing so, calling essentially everything that had been said pointless. This isn't coming from a town mindset, I don't think - it's coming from scum who don't feel the need to actually catch up and sort in any way.
This post confuses me for a couple of reasons - supporting an idea that's "obviously bad" because it "might prove fruitful," using a single scumread (who's also... not much of a scumread, considering that by that point, the only thing Blitzo had posted about BM was "@OWER - I can see that you want to get the ball rolling on BM but is there anything else actually behind that?") to justify this admittedly obviously bad idea.In post 895, Blitzo wrote:Work is calling again, busy until a bit later unfortunately.
I will note that voting into the no elims might prove fruitful - I feel like that's an idea that's obviously bad so there could be something behind it.
BM being there probably means something.
Just generally, I don't see the motivation behind Blitzo's posts as coming from a solving, town mindset.
I've pointed out why the last two sentences here are bad in 979In post 972, Blitzo wrote:Oh never mind I just remembered what they were.
DGB has been voting me since pretty early in yet only came up with reasons after some time had passed?
I was leaning town there but I feel like that's just coming up with excuses later.
I think I really need more engagement from her considering it feels like a storyline is being developed there and I don't like it.
I also feel like I addressed the supposed "case" on me a little while ago and nothing changed for some reason?
I also don't know what it means that I don't want to "spar" someone.
I mean I'm here in yet she's talking around me trying to get people to vote me.
What's up?
My second thought was that TGP was entirely forgettable.
I might let that develop for a bit and see what happens.
PEDIT - Speak of the devil. What's wrong with my post TGP?
but the rest of this post is bad as well. attacking people (specifically dgb) simply for pushing you is classic newbscum behavior, and trying to throw shade on your wagon by calling it a "supposed 'case'" and generally attacking his own wagon specifically like this is a lot closer to scum behaviour and motivation than town.
the task win is absolutely possible in source material and explicitly an alternate way of town winning the game, but blitzo literally dismisses it out of hand and cites Reck in the same way that Haschel does. i genuinely do not understand why you think this is impossible, but please shift your perceptions here.In post 1017, Blitzo wrote:@DGB - was this whole scumread thing a ploy to get me to vote for BM?
@Akarin - What exactly do you mean by "bonus kills?"
Sorry if I missed it, I checked your ISO and I know that you've been talking about it but I'm just not really seeing it.
A task win as a primary win where we outrace scum by doing tasks before they simply kill us can't be possible.
Like...Thatcan'tbe right.
Pedit - reck has pretty much said everything I wanted to say about it.
so i know i've voted blitzo already but VOTE: blitzo to hammer the point home - this is scum.- TheGoldenParadox
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1495In post 1500, Gamma Emerald wrote:Why is Blitzo scum? Like legit, I’ve actually gotten some good vibes from him so far.- TheGoldenParadox
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i genuinely think that both options are served more by elimming than no elimmingIn post 1499, Alisae wrote:this 100% just decides if I no elim today- TheGoldenParadox
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haschel, probablyIn post 1509, Bell wrote:Please don't do this. It's probably not good for anyone's mindset.
@TGP, who else is scum?- TheGoldenParadox
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when a few people were scummyIn post 1836, xRECKONERx wrote:i am actually confused tho when did the groupthink shift from nolim to elimination- TheGoldenParadox
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just kidding the group think was never at nolim
i genuinely do not understand this game at all but will try my best here
the bm wagon is not great. i don't have particularly strong feelings towards it, but considering i by and large scumread or nullread the people on it, BL is likely town.
after reevaluating the entire murdercat thing, i'm a bit confused on why a wagon exists there but i don't think a nolim is good here and i also think it is town driven and if i'm right on blitzo, wagonomics implies murdercat scum because of the development of the BM counterwagon so VOTE: murdercat- TheGoldenParadox
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wagonomicsIn post 1934, Taly wrote:This game gets much easier for me if I believedMC and/or BMwere scum but I'm not thinking this way here.
They're so disconnected and the OPPOSITE of bussy if they truly were S/S wanting to distance. You'd think one or both would be gung-ho on limming the other.
And as scum individually, they're BOTH on wagons LESS powerful than them.No Lim/Blitzo.
I'm either a complete village idiot or one of the most accurate people in this game right now.
In post 1637, TheGoldenParadox wrote:please explain to me
why in the world we are voting murdercat
who is transparently bleeding town
and not blitzo
who is transparently bleeding scum
Try to convince me within the timespan of 200 posts how you shifted from thinkingIn post 1838, TheGoldenParadox wrote:just kidding the group think was never at nolim
i genuinely do not understand this game at all but will try my best here
the bm wagon is not great. i don't have particularly strong feelings towards it, but considering i by and large scumread or nullread the people on it, BL is likely town.
after reevaluating the entire murdercat thing, i'm a bit confused on why a wagon exists there but i don't think a nolim is good here and i also think it is town driven and if i'm right on blitzo, wagonomics implies murdercat scum because of the development of the BM counterwagon so VOTE: murdercatMCwas bleeding town and thatBlitzo- your longest running scumread - was the best lim option, to the alternative scenario ofMurderbeing scum.
VOTE: TheGoldenParadox
i have such a love/hate thought process towardSirCakez wrote:Alisae has really vanished from this game and I don't like italisaein this game rn
more specifically, like, a bunch of my townreads are supporting a murdercat vote, a bunch of my scumreads are supporting counterwagons to that
my reads individually, eh. the clear polarization makes me think that murdercat is scum. and their (imo opportunistic) vote on me isn't helping matters.- TheGoldenParadox
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^^agreed
deadline compromises y'all go vote haschel- TheGoldenParadox
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VOTE: maestro
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agreedIn post 2824, DrippingGoofball wrote:Titus giving off more townvibes today than yesterday (0 town vibes).- TheGoldenParadox
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yeah, i have no evidence to the contrary and i don't think y'all would be lyingIn post 3269, Taly wrote:ok w/e soreckwas with probably withtgp (or someone else)in some place that wasn'tAdmin.
either way, everybody seems on board with the assertion thatAdminconsisted of onlyTaly/Haschel/Flea?
id like to hear fromtgpjust to be certain.
i like pillows they're comfy- TheGoldenParadox
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i was not supposed to remain in security, and my claim was security and one other room that i had to stay in - i completed my security task, and was with reck last night in a room that i requested he not divulge because i don't want to get locked out of it tonight
reck is conftown to me
i started playing chess again today- TheGoldenParadox
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mine did as well!In post 3354, MURDERCAT wrote:My first task completed successfully, by the way.
stop getting banned - TheGoldenParadox
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