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In post 7, Ircher wrote:Also, I see you have both a cop and a seer. In normal games, they are one and the same, and you should probably stick to one of the two names. They both get results in the form "Town/Not Town".
Is there a reason there is an A in parenthesis beside the neighborizer?
We can evaluate balance once the normality issues are fixed.
Cop -> Mafia/Not Mafia
Seer -> Werewolf/Not Werewolf?
If not allowed, change two roles into 1x 2-shot Cop + 1x 1-shot Gunsmith
You may target one player on the 2nd and 3rd night of the game. You will receive a 'Positive' result if the player you target is capable of Private Communication, or a 'Negative' result if they aren't. If your action fails, you will recieve 'No Result'.
You win when all opposing factions have been eliminated, or nothing can stop this from occurring.
Confirm by replying with your role name and alignment.
Mafia 2-shot Role Cop
Spoiler: Role PM
Welcome!
You are a
Mafia 2-shot Role Cop
.
Twice per game, at night, you may target a player. You will receive the name of their role, but not their alignment. If your action fails, you will receive 'No Result'.
You win when all opposing factions been eliminated, or nothing can stop this from occurring.
Confirm by replying with your role name and alignment.
Werewolf Role Cop
Spoiler: Role PM
Welcome!
You are a
Werewolf Role Cop
.
Every night, you may target a player. You will receive the name of their role, but not their alignment. If your action fails, you will receive 'No Result'.
You win when all opposing factions been eliminated, or nothing can stop this from occurring.
Confirm by replying with your role name and alignment.[/area]
1-shot Gunsmith
Spoiler: Role PM
Welcome!
You are a
One-shot Gunsmith.
Once per game, you may confirm if a person has a gun. You get a 'Positive' result on all Mafia/Werewolves (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, PT Cops, Vengefuls, Detectives, Neapolitans, Backups of roles with guns and JoATs that have any of these listed powers.
You win when all threats to the Town have been eliminated.
Confirm by replying with your role name and alignment.
Mafia Night 2,3 Traffic Analyst
Spoiler: Role PM
Welcome!
You are a
Mafia Night 2, 3 Traffic Analyst
.
You may target one player on the 2nd and 3rd night of the game. You will receive a 'Positive' result if the player you target is capable of Private Communication, or a 'Negative' result if they aren't. If your action fails, you will recieve 'No Result'.
You win when all opposing factions have been eliminated, or nothing can stop this from occurring.
Confirm by replying with your role name and alignment.
Mafia 2-shot Role Cop
Spoiler: Role PM
Welcome!
You are a
Mafia 2-shot Role Cop
.
Twice per game, at night, you may target a player. You will receive the name of their role, but not their alignment. If your action fails, you will receive 'No Result'.
You win when all opposing factions been eliminated, or nothing can stop this from occurring.
Confirm by replying with your role name and alignment.
Werewolf Role Cop
Spoiler: Role PM
Welcome!
You are a
Werewolf Role Cop
.
Every night, you may target a player. You will receive the name of their role, but not their alignment. If your action fails, you will receive 'No Result'.
You win when all opposing factions been eliminated, or nothing can stop this from occurring.
Confirm by replying with your role name and alignment.
2-shot Alignment Cop
Spoiler: Role PM
Welcome!
You are a
Town 2-shot Cop
.
You may target one player per night phase. At the end of the night phase, you will be informed of their alignment, but not their role name. If your action fails, you will receive no result.
You win when all threats to the Town have been eliminated.
Confirm by replying with your role name and alignment.[/area]
1-shot Gunsmith
Spoiler: Role PM
Welcome!
You are a
One-shot Gunsmith.
Once per game, you may confirm if a person has a gun. You get a 'Positive' result on all Mafia/Werewolves (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, PT Cops, Vengefuls, Detectives, Neapolitans, Backups of roles with guns and JoATs that have any of these listed powers.
You win when all threats to the Town have been eliminated.
Confirm by replying with your role name and alignment.
Mafia Night 2,3 Traffic Analyst
Spoiler: Role PM
Welcome!
You are a
Mafia Night 2, 3 Traffic Analyst
.
You may attempt to target one player on the 2nd and 3rd night of the game. You will know if they are capable of Private Communication if this action succeeds.
You win when all opposing factions have been eliminated, or nothing can stop this from occurring, and at least one Mafia-aligned player is alive.
Confirm by replying with your role name and alignment.
Spoiler: Results
You will receive a 'Positive' result if the player you target is capable of Private Communication, or a 'Negative' result if they aren't. If your action fails, you will recieve 'No Result'.
Mafia 2-shot Role Cop
Spoiler: Role PM
Welcome!
You are a
Mafia 2-shot Role Cop
.
Twice per game, at night, you may attempt to target a player. You will receive the name of their role, but not their alignment. If your action fails, you will receive 'No Result'.
You win when all opposing factions been eliminated, or nothing can stop this from occurring, and at least one Mafia-aligned player is alive.
Confirm by replying with your role name and alignment.
Werewolf Role Cop
Spoiler: Role PM
Welcome!
You are a
Werewolf Role Cop
.
Every night, you may attempt to target a player. You will receive the name of their role, but not their alignment. If your action fails, you will receive 'No Result'.
You win when all opposing factions been eliminated, or nothing can stop this from occurring, and at least one Werewolf-aligned player is alive.
Confirm by replying with your role name and alignment.
2-shot Alignment Cop
Spoiler: Role PM
Welcome!
You are a
Town 2-shot Cop
.
You may attempt to target one player per night phase. At the end of the night phase, you will be informed of their alignment, but not their role name. If your action fails, you will receive no result.
You win when all threats to the Town have been eliminated, and at least one Town-aligned player is alive.
Confirm by replying with your role name and alignment.
Spoiler: Results
You get a 'Positive' result on all Mafia/Werewolves (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, PT Cops, Vengefuls, Detectives, Neapolitans, Backups of roles with guns and JoATs that have any of these listed powers.
Mason A
Mason A
Spoiler: Role PM
Welcome!
You are a
Town Mason
.
You share a private thread with your other mason. Both of you are confirmed to be Town-aligned.
You win when all threats to the Town have been eliminated, and at least one Town-aligned player is alive.