We'd just flipped a townie, and the game was at risk of hitting apathy. Forcing a mass claim creates new info and makes people have to chew on it and make decisions. I felt that using the mass claim timing here would provide town +EV if done like this.
Now, mechanical stuff: Popcorn because it prevents scum from being able to do weird fake claim stuff, and only claiming "power role or no" because of the same.
The way this setup is built creates the possibility for duplication errors. In that a cop is fine, ubt there's no guarantee the jailkeeper that claims is real or not, because the cop can't know the setup. It could be a real jailkeeper, or it could be mafia making the guess from that position.
Having popcorn'd order makes it harder to plan the timing of a fake claim, and having hidden role names and only claiming to have power or not hides the setup they need to duplicate.
Had more than one person claimed a power role, we would have been making them power claim in reverse order of the order they claimed, and then evaluating what came from that.
In essence, doing it this way created the GUARANTEE of a few confirmed townies, or gave us a guilty and a good plan. In this scenario, my play wasn't super necessary since we had a cop with a guilty
but what happens if the cop just claims the guilty and then the jailkeeper claims later?
Cop claims it, we kill 1, and the fake jail keeper "clears" someone as not the person who killed the cop and then it's GG. It's game over. Then the JK no kills, claims a guilty and boom.
We lose to duplication error.
Doing it this way prevents ALL that gambit shit.