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Slaughter Hour: Grand Debut | All Shows Must End

Post Post #0 (isolation #0) » Sat Sep 18, 2021 10:28 am

Post by Morning Tweet »

Dead/Spectator Thread




So that's it.


Last edited by Morning Tweet on Thu Nov 25, 2021 4:59 pm, edited 17 times in total.
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Post Post #1 (isolation #1) » Thu Oct 07, 2021 4:41 pm

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nyyOoooooooooooooooooo they killed pookyyyyyyyyyyyyyyyyyyyy
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Post Post #2 (isolation #2) » Thu Oct 07, 2021 4:41 pm

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they burned a sabotage immediately because they were worried about you
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Post Post #6 (isolation #3) » Thu Oct 07, 2021 5:20 pm

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!! I'm so glad you like it!!!!!! i have a growing addiction to creating flavour
PookyTheMagicalBear wrote:i guess this is still p good for my ego huh :3
i hope so cx I'm sorry there was a nightkill opportunity so early!!

I wasn't sure whether or not scum would use it -- on one hand, it's 12v4 (essentially nightless) and they don't get many nightkill opportunities, but on the other it's so early in the game the nightkill effectiveness is lower. The WIFOM element from blocking the executioners choice can be good. It does create a lot of information for town if used wrong though

all in all i think this is a quite good sabotage but I do wish I had worked the game mechanics a little so the executed nobles could do something. I didn't because their decisions might end up being sheeped, and also the death mechanic in this game works so that players can die at any point during events and can't talk, all flips get saved til the end
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Post Post #8 (isolation #4) » Thu Oct 07, 2021 5:27 pm

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my lips are sealed <3
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Post Post #10 (isolation #5) » Fri Oct 08, 2021 7:40 am

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Cephrirrrr!!!!
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Post Post #12 (isolation #6) » Fri Oct 08, 2021 7:44 am

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I hope you enjoyed your brief appearance on the show. I was so happy when you joined another one of my setups!!
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Post Post #34 (isolation #7) » Fri Oct 08, 2021 8:53 pm

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How anyone (Gamma or Galron) could reasonably think you're scum after that little event is beyond me lol
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Post Post #41 (isolation #8) » Sat Oct 09, 2021 1:24 pm

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I wish I had implemented that sabotage more cleanly. It's essentially a night one kill, and scum doesn't really get auto kills with most sabotages, but because this one is so early it's a bit stronger to justify the cost. Killing one townie out of 12 on the first night is really not that good unless you have a good reason.

I dont think it's unbalanced but I do think it's anti-fun. I wish i had thought of a more enjoyable implementation
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Post Post #45 (isolation #9) » Sun Oct 10, 2021 6:28 am

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sadness
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Post Post #48 (isolation #10) » Sun Oct 10, 2021 11:22 am

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Hahahahaha you were pretty on the money with that one
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Post Post #50 (isolation #11) » Sun Oct 10, 2021 7:13 pm

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In post 49, PookyTheMagicalBear wrote:
Spoiler: Thoughts
I think sparing Gamma is the incorrect move there
regardless
of his alignment - just having his alignment resolved and known is a tremendous help for the town in dissecting what actually went on during D1 and figuring out the interactions he made with the rest of the game.

It's essentially using a no-elim in standard Mountainous which doesn't make a lot of sense here since you don't even know how many eliminations will be controlled by the town at all!
Spoiler:
Precisely why I added the extra benefit on town spare! Town-controlled kills are generally really good
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Post Post #52 (isolation #12) » Sun Oct 10, 2021 7:24 pm

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I really wanted a way for the D1 elim to redeem themself in a way, get a chance in the spotlight to turn themself around. But then later in design i was like, if i were a player, i would definitely just say fuck it and kill both the executioner and the player they killed since info is king

I was hoping the benefit would make it more of a question whether to do it or not, and it seems to have worked (?) I also really like how Gamma went from most suspected to a pretty decently townread player. It's a fun dynamic.

I am not super pleased with the sabotage mechanic for that game. One idea i had after the fact was right before the nobles get executed, they get a last speech/words to post publicly to the thread. This would be after the spare/execute since they could just dictate the spare/execute decision which isn't what i wanted

unfortunately i couldnt implement that system as it was too late when i thought of it. I think that would have helped mitigate how annoying the early kill was, if only somewhat. It definitely would have been fun
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Post Post #54 (isolation #13) » Mon Oct 11, 2021 6:54 am

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Welcome, Galron!! I was really happy that you made it into the playerlist, i'm sorry how things ended up in-game :I
In post 53, PookyTheMagicalBear wrote:i liked it

the sudden death is very shocking and only adds to the intrigue :)
it seems like your death was an absolute win for you on all fronts, then! i am glad to supply a healthy n1 fearkill ego boost opportunity
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Post Post #56 (isolation #14) » Mon Oct 11, 2021 7:12 am

Post by Morning Tweet »

No worries!

Mm, I really liked what I did for your gameovers. May as well post em here. Prism's too!

Spoiler:
Game Over!


Image

PRISM

Fragmented
[/font]


Image

GALRON

No Longer Showing
[/font]


Image

GALRON

Struck Midnight
[/font]
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Post Post #61 (isolation #15) » Mon Oct 11, 2021 5:03 pm

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i'm so happy you like them! (>ω<) I love overdoing the little details

happy scumday Ceph!
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Post Post #68 (isolation #16) » Tue Oct 12, 2021 6:40 am

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I am sorry that I failed you as a moderator, Prism. By the time I woke up that day, the initial events had transpired and you had already repped out.

I made a judgement call that replacing Gamma out as well wasn't going to improve the game. Had I known that Gamma would proceed to bring it up in thread, I would have done so -- I did not think he would. I gave him a lot of benefit of the doubt.

My timezone as well as hesistance towards taking greater action ended up hurting you and replacing you out when you obviously didn't do anything wrong and Gamma did act incredibly rude and insensitively.

Had I been online I would have warned Gamma immediately for his early posts in the exchange and had he continued any further I would have replaced him out. Unfortunately I only dealt with the aftermath and I took what I perceived at the time to be the less destructive option. I'm really sorry that I didn't take action sooner or more effectively, and I understand if you no longer feel safe playing my games.
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Post Post #71 (isolation #17) » Tue Oct 12, 2021 6:56 am

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I am really fucking sorry and it upset me for multiple days even when I thought I was making the correct decision.

I don't really have anything else to say, I made a mistake, I should have made it clear that behaviour was completely intolerable with a replacement, but I didn't and it led to more problems and my game is less safe as a result.
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Post Post #79 (isolation #18) » Wed Oct 13, 2021 7:58 am

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tank u (〃ω〃)
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Post Post #89 (isolation #19) » Wed Oct 13, 2021 7:04 pm

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Hia Dunny!! !!
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Post Post #95 (isolation #20) » Wed Oct 13, 2021 7:13 pm

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In post 90, Dunnstral wrote:That was really unlucky
Yeah it was. The first spin put it on 4, the second put it on 1.
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Post Post #98 (isolation #21) » Wed Oct 13, 2021 7:17 pm

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I can reveal what about the event was determinant without spoiling too much.

Scum knew a secret about the event. If they so chose, a stagehand in the duel could fire the gun 6 times at (any player in the game of their choice / just their opponent). They would then be disqualified and killed. That was not a sabotage, either, that was just a hidden action. If a town executioner is spared, the glass was made bulletproof so this secret action only works on the opponent.
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Post Post #106 (isolation #22) » Thu Oct 14, 2021 6:55 pm

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yuss

i will add anybody who requests it to pink n blue -- just don't post in there. i dont want em spooked by the ghosts
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Post Post #108 (isolation #23) » Fri Oct 15, 2021 5:07 am

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got ya added
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Post Post #117 (isolation #24) » Sun Oct 17, 2021 9:36 am

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In post 275, SirCakez wrote:god this mechanic has totally killed my WIM for this game
Yeah this phase didn't last nearly this long when i planned it in my mind, not going to lie.
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Post Post #118 (isolation #25) » Sun Oct 17, 2021 9:40 am

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If I were to do it again I think i'd have both teams submit votes privately to nominate players, most popular on each team gets nominated, then both the teams come together and disccus / vote in between

It seems like losing access to half the playerlist is just an annoying limitation
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Post Post #119 (isolation #26) » Sun Oct 17, 2021 9:42 am

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There is a second event that involves splitting the players but they do not make any decisions that involve the other group of players. You can talk to and decide with the people that actually matter for the decision.
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Post Post #120 (isolation #27) » Sun Oct 17, 2021 9:49 am

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i did not anticipate it being this hard to choose a nominee -- I was expecting there to really only be 1-2 suspects for each team, not 4-5. The contestants are so far apart in thinking that the incomplete info they have right now is debilitating.
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Post Post #122 (isolation #28) » Sun Oct 17, 2021 8:41 pm

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Note to self: splitting players up into groups and have them make decisions that involve players not in the group --
NO
. If I'm gonna do that, having players talk in separate PTs is not the way to go, lets this happen

There aren't any events where that happens again so it's not as bad as it could be at least.
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Post Post #124 (isolation #29) » Mon Oct 18, 2021 6:54 pm

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In post 381, Gammagooey wrote:its felt really hard to actually remember who's suspecting who for the most part so far. Some of it seems to be that people don't feel particularly confident b/c the first wagon wasn't a straight elimination and other wacky shenanigans may continue to ensue

but infinitys just bouncing around with votes, skitter's just reacting to the game instead of pushing anything, toog's doing shit-all, ulyana has 277 posts and I can only find a single vote with Ctrl+F

bluh
every event that has happened so far was intended to mimic eliminations in that you could analyze votes as being for "the person you think is scum". Unfortunately i think i didn't make the events clear enough

In Event #3 though I'm unsure how "put 2 players you think are scum into the duel to the death" wasn't universally agreed upon for the longest time
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Post Post #126 (isolation #30) » Mon Oct 18, 2021 7:11 pm

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i have violated the contestants trust!!!

I thought saying "a duelist is guaranteed to die" would help
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Post Post #128 (isolation #31) » Mon Oct 18, 2021 7:24 pm

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nuh uh I distinctly recall specifying that my misdirection would be minor in nature and certainly leaning towards the unsavage end of the spectrum
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Post Post #129 (isolation #32) » Mon Oct 18, 2021 7:24 pm

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The really tragic part is there is no game that involves misdirection past the first two events
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Post Post #131 (isolation #33) » Mon Oct 18, 2021 7:25 pm

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i am sowry about that
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Post Post #132 (isolation #34) » Mon Oct 18, 2021 7:27 pm

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But yeah the D1 elim being a kingmaker isn't even really true. It's more of a "D1 elim gets a vengekill, then you vote on whether to go through with the elim or nah"

The duel involves one player out of two eliminations dying

This event (spoiler) follows the same rules -- two go in one remains

The nomination systems have been a little convoluted because I don't want the games to be as simple as "Okay, survivor of previous game just goes in again" every single time
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Post Post #134 (isolation #35) » Mon Oct 18, 2021 7:28 pm

Post by Morning Tweet »

>www<
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Post Post #139 (isolation #36) » Tue Oct 19, 2021 10:05 am

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welcom ffery!!!!!!!

it is always a great pleasure to have a captive audience
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Post Post #143 (isolation #37) » Tue Oct 19, 2021 3:20 pm

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pink kill someone anyone I BEG YOU
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Post Post #145 (isolation #38) » Tue Oct 19, 2021 5:16 pm

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absolutely!
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Post Post #147 (isolation #39) » Wed Oct 20, 2021 8:01 am

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Wow
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Post Post #149 (isolation #40) » Wed Oct 20, 2021 8:29 am

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In post 3370, petapan wrote:lol i vaguely had the notion i'd be here, not for actual scumminess but accumulated Weight of Sin or whatever the fuck
lmfao
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Post Post #150 (isolation #41) » Wed Oct 20, 2021 8:30 am

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In post 148, Galron wrote:Jeez Tweet. I like the way you think. This design is tremendous.
thank you!! I hope it's as interesting as i hoped for.

The idea behind this event is that changing minds of the opposition is valued more greatly than the opinions of those who already agree with you. The teams are comprised of separate wagons from the previous phase for that reason -- they are more likely to having competing views of the game

Oh boy and they did! Ulyana was considered highly town in one and highly suspect in the other, for example

unfortunately pink didn't really... come together.. at all. But we'll see how that affects the game!
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Post Post #151 (isolation #42) » Wed Oct 20, 2021 8:32 am

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In hindsight maybe could have made the ballot results revealed publicly but that would make things quite a bit trickier for scum. As it is, if you can convince 1-2 townies, then the rest of the scum on that team are free to rock the vote and betray

I don't think scum has the power to secretly influence the outcome against their real reads without raising serious questions -- you'd need multiple scum on the same team for it to work, assuming all the town vote together
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Post Post #152 (isolation #43) » Wed Oct 20, 2021 8:33 am

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(and if multiple scum betray then that reveals there is multiple scum on a particular team which can be really devastating for the single elimination scum gets for it. These arent NK targets these are elims, of course!)
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Post Post #158 (isolation #44) » Thu Oct 21, 2021 9:39 am

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laughing my head off at this
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Post Post #166 (isolation #45) » Fri Oct 22, 2021 6:15 am

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I don't think peta's intent was to attack Saber personally, and rather, he wanted to attack their play viciously.

However, to Saber (and to me I could easily see how) it came off as insulting them personally so I do think it is important to consider how your posts will be received, even if you do not intend them one way
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Post Post #168 (isolation #46) » Fri Oct 22, 2021 6:22 am

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did not see that one coming
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Post Post #180 (isolation #47) » Fri Oct 22, 2021 8:09 am

Post by Morning Tweet »

here is the late Saber's game over:

Game Over!

Image

SABER

Died by the Blade
[/font]


did not get around to making unwnd's in time!
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Post Post #181 (isolation #48) » Fri Oct 22, 2021 8:11 am

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(also, welcome Saber!)
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Post Post #189 (isolation #49) » Mon Oct 25, 2021 11:12 am

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none forgot! One player intentionally delayed their vote until 1 minute before deadline, however
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Post Post #190 (isolation #50) » Mon Oct 25, 2021 12:00 pm

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Now this one..... will it work as I intended, who knows!
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Post Post #191 (isolation #51) » Mon Oct 25, 2021 12:01 pm

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Definitely one that I'm excited to see how it's managed though
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Post Post #192 (isolation #52) » Mon Oct 25, 2021 12:03 pm

Post by Morning Tweet »

If towniest -> scummiest, then scum gets to kill any of the towniest players they want for free. Certainly a strategy, but not the best!

If you send the middling townies first, scum has to start sweating. With the right picks, scum will have their hand forced into killing a middle-of-the-pack player. This is the optimal outcome, in theory

If scummiest -> towniest..... I'm not really sure why you'd want to do that.
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Post Post #193 (isolation #53) » Mon Oct 25, 2021 12:07 pm

Post by Morning Tweet »

In post 4309, Ydrasse wrote:
In post 4306, Dwlee99 wrote:er wait, scum could just kill the first person going through

So we actually want to send the bottom four of the pool of 8 we want through first

UNVOTE:
i... think this is right? maybe?

im unsure honestly
ding ding ding ding ding!
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Post Post #195 (isolation #54) » Mon Oct 25, 2021 12:40 pm

Post by Morning Tweet »

The idea for this one was "How can I force the players to have to strike a balance between sending players they believe to be town, but not so obvious town that it'd be a disaster to lose them?"

In other words, can I make the players scumhunt in the middle of the pack

Additionally this game gives scum a rare chance at a nightkill. Scum has *some* nightkills even though this is nightless because nightless is pain. But the catch for them is that town can influence the kill with good nominations.

Also this is the game that culls the players who don't want to play / LHF / scum etc and puts the game in a good spot for the more competitive bits that finish it out
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Post Post #197 (isolation #55) » Mon Oct 25, 2021 12:53 pm

Post by Morning Tweet »

wait huh
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Post Post #198 (isolation #56) » Mon Oct 25, 2021 12:53 pm

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Nah you were the third quickest
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Post Post #201 (isolation #57) » Mon Oct 25, 2021 12:56 pm

Post by Morning Tweet »

Fair enough although if scum holds their kill past the first four, they start confirming scum inside and that they were comfortable with holding.
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Post Post #203 (isolation #58) » Mon Oct 25, 2021 2:24 pm

Post by Morning Tweet »

i love that Gamma Emerald, Toogeloo, and Galron/unwnd/Gammagooey are all still in the game and not universal scumreads, despite being "eliminated" by various mechanics at some point or another. Redemption is nice
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Post Post #228 (isolation #59) » Fri Oct 29, 2021 12:10 pm

Post by Morning Tweet »

In post 5252, Taly wrote:
Gamma
, would you like to put yourself at L2?
Lmao
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Post Post #242 (isolation #60) » Sat Oct 30, 2021 7:14 am

Post by Morning Tweet »

so.... they weren't supposed to send someone they didn't want to lose first

but they did
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Post Post #246 (isolation #61) » Sat Oct 30, 2021 7:21 am

Post by Morning Tweet »

Wait really? Scum input you as the kill specifically before the votes even happened
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Post Post #254 (isolation #62) » Sat Oct 30, 2021 7:23 pm

Post by Morning Tweet »

In post 221, Prism wrote:Damn this game has had so many replacements they went ahead and put Tweetie in charge of the queue
maybe
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Post Post #257 (isolation #63) » Sat Oct 30, 2021 8:50 pm

Post by Morning Tweet »

im gettin a lot of replacing experience in at least
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Post Post #262 (isolation #64) » Sun Oct 31, 2021 8:02 am

Post by Morning Tweet »

ye it's alright as long as you spoiler it
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Post Post #275 (isolation #65) » Sun Oct 31, 2021 1:13 pm

Post by Morning Tweet »

oh yes! Almost forgot:

Game Over!


Image

SKITTER30

Became the Prey
[/font]


Image

HARLEY QUINN

Out with a Bang
[/font]
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Post Post #281 (isolation #66) » Mon Nov 01, 2021 10:57 am

Post by Morning Tweet »

In post 5648, Morning Tweet wrote:
"Oh, merde..."


Gypyx is being replaced.
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Post Post #282 (isolation #67) » Mon Nov 01, 2021 10:58 am

Post by Morning Tweet »

Game Over!



Image

GYPYX

Left Unanswered
[/font]


colour didnt mesh too well with this one did it

I am having to make twice as many of these as i thought i would!
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Post Post #283 (isolation #68) » Mon Nov 01, 2021 10:59 am

Post by Morning Tweet »

WHAT is that line at the bottom of Gypyx' avatar????
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Post Post #297 (isolation #69) » Tue Nov 02, 2021 4:43 pm

Post by Morning Tweet »

i have the avatar prepared for exactly one person participating in the death part of the event

*sadness*
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Post Post #310 (isolation #70) » Fri Nov 05, 2021 12:41 pm

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Toog personally killed 2 scum bahahaha
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Post Post #325 (isolation #71) » Sun Nov 07, 2021 1:58 pm

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i will gib heaven and hell access to any who request!
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Post Post #334 (isolation #72) » Mon Nov 08, 2021 12:03 pm

Post by Morning Tweet »

Tricky since she got sent into Hell first and has to make the first decision
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Post Post #336 (isolation #73) » Thu Nov 11, 2021 1:36 pm

Post by Morning Tweet »

In post 2, Morning Tweet wrote:If the game doesn't involve all living players, the deadlines will be made as short as possible as to mimick a typical night-phase.
Pink Team and Hell Chat:
no
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Post Post #389 (isolation #74) » Fri Nov 12, 2021 11:27 am

Post by Morning Tweet »

Yup. There are no more sabotages.
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Post Post #391 (isolation #75) » Fri Nov 12, 2021 11:34 am

Post by Morning Tweet »

Hm, not exactly. It's a group elimination with Gammagooey's input mattering more than the others', but it doesn't exclude the others entirely.
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Post Post #392 (isolation #76) » Fri Nov 12, 2021 11:35 am

Post by Morning Tweet »

Also, scum knows something all of the other players don't which I wonder will come to play
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Post Post #395 (isolation #77) » Fri Nov 12, 2021 11:58 am

Post by Morning Tweet »

absolutely!

In Event #1 (the chair), scum was aware that the chair kingmaked and then everyone would vote to spare/execute the king (with an incentive for sparing town). The sabotage let you cancel a hammer and also disqualify up to three other players (for four total) from being put in the chair.

In Event #2 (the guillotine), scum were informed about the duel coming up and how the vote for it worked. They also learned they can trade a player for a nightkill in that game. The sabotage was, well you saw

Event #3 (the duel) i went into pretty good detail. They also learned about the next game

In Event #4 (blue and pink teams), I explained the secret ballot immediately and scum also learned exact voting info (who voted what). The sabotage let you publicly attach a player to both suspects who would die alongside the suspect if that one was voted out.

In Event #5 (perfect balance), I told scum the abandoned players would play a shootout, and also explained exactly how the game was intended to be played and how they can counter it. The (public) sabotage was to make it so an extra town player had to cross in order for the instawin to activate.

In Event #6 (shootout), I told scum that the heaven/hell was coming up. The sabotage was roleblocking + auto killing a player.

In Event #7 (heaven or hell), I told scum how heaven and hell worked. The sabotage was to instantly send a player to hell and heaven, but only after at least one hell and heaven vote completed.

In Event #8 (inside heaven and hell), scum can spy on the other chat if they dont have any alive members in it. I explained what the ruler does in event 9 and how event 9 works. There were two sabotages: in heaven you could disqualify players for ruler, and in hell you transform the hell game entirely -- it turns into a group vote to prevent 1 player from leaving hell, scum saves someone, then all others in hell die.

In Event #9 (ruler), i explain the last game, final hour, in detail. I also tell scum how to set up for it. The sabotage was to secretly cause a player to take one less "YEA" vote to die and also die in tiebreakers.
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Post Post #398 (isolation #78) » Sat Nov 13, 2021 6:12 am

Post by Morning Tweet »

What an endgame!
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Post Post #399 (isolation #79) » Sat Nov 13, 2021 6:13 am

Post by Morning Tweet »

In post 397, SirCakez wrote:What happens if the game goes past this?
We play the final event, appropriately named "Final Hour".

It's pretty simple. You nominate a coalition of town, they're all town, town wins. Otherwise, scum wins. You can also weed out players slowly although with caveats. If scum ever equal town they also win of course.
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Post Post #407 (isolation #80) » Sat Nov 13, 2021 3:57 pm

Post by Morning Tweet »

In post 401, ulyana wrote:
thankyou for moderating


personalisation here very much appreciated feels like
me


and thankyou for the kind words galron, pooky and prism
hehe i went through a few iterations to make sure i got that one right!
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Post Post #434 (isolation #81) » Wed Nov 17, 2021 2:59 am

Post by Morning Tweet »

This has the potential to be a very dramatic endgame
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Post Post #441 (isolation #82) » Wed Nov 17, 2021 7:28 am

Post by Morning Tweet »

he has twice as many kills as the scumteam
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Post Post #443 (isolation #83) » Wed Nov 17, 2021 7:44 am

Post by Morning Tweet »

i am excited to release Taly's death avi
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Post Post #444 (isolation #84) » Wed Nov 17, 2021 7:55 am

Post by Morning Tweet »

Ffery, what's your favourite animal, if you have one?
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Post Post #446 (isolation #85) » Wed Nov 17, 2021 8:14 am

Post by Morning Tweet »

oh now that's a cutie

Ohh!!! I remember now, i saw one at the columbus zoo. I love their faces

good choice
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Post Post #452 (isolation #86) » Wed Nov 17, 2021 9:41 am

Post by Morning Tweet »

thank u
Prism wrote:literally what did Morning Tweet do to deserve this
dont worry this is pretty tame when compared to some other stuff life has been swinging at me with recently
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Post Post #580 (isolation #87) » Fri Nov 19, 2021 6:37 pm

Post by Morning Tweet »

In post 567, Toogeloo wrote:How did this game turn into such a snooze fest :(
The games get simpler towards the end as to not have the mechanics distract as much from the players

The flashy stuff was earlier when it was okay to have players play Russian roulette or some other shit but now the spotlight is on the finalists and it's all up to them to decide how the game ends
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Post Post #583 (isolation #88) » Sat Nov 20, 2021 6:21 am

Post by Morning Tweet »

;_;
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Post Post #603 (isolation #89) » Sat Nov 20, 2021 9:40 am

Post by Morning Tweet »

(╥﹏╥)
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Post Post #703 (isolation #90) » Sat Nov 20, 2021 6:42 pm

Post by Morning Tweet »

In post 702, Toogeloo wrote:
In post 7402, Morning Tweet wrote:With 5 finalists remaining, it takes 3 votes to Ring the Bell.
Hmmm....
oops
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Post Post #889 (isolation #91) » Sun Nov 21, 2021 11:55 am

Post by Morning Tweet »

In post 886, Prism wrote:https://forum.mafiascum.net/viewtopic.p ... #p13136122
https://forum.mafiascum.net/viewtopic.p ... #p13136144

Morning Tweet, have you PM'd Nancy?

I'm not touching the discussion around the title itself with a 10 foot pole but she needs to stop blatantly discussing an ongoing game publicly. I don't care if she uses "awhile" to make it seem holistic.
Multiple times
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Post Post #892 (isolation #92) » Sun Nov 21, 2021 12:00 pm

Post by Morning Tweet »

Funny you should mention that but yes I'm working on getting it handled
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Post Post #894 (isolation #93) » Sun Nov 21, 2021 12:02 pm

Post by Morning Tweet »

Very fortunate that this is not my first time moderating and that this game isn't too much of a mental strain to mod mech-wise, is all I can really say

pedit: It's both comedy and tragedy! How fitting
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Post Post #906 (isolation #94) » Sun Nov 21, 2021 12:42 pm

Post by Morning Tweet »

( _ _ )
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Post Post #908 (isolation #95) » Sun Nov 21, 2021 12:52 pm

Post by Morning Tweet »

fun facts about the game:

All the graphics were made by me (mostly by editing images in paint.net), except for the title and the theatre masks which were custom made by DaTacoX:
Spoiler:
Image
Image
Image

i always did the purpley scribbles over the graphics though, so whenever the scrawls appear, that's me

I am colourblind so if any colours seem strange that's why. kinda goes for all of my setups -- i try to get input from normal colour vision people when i can though

You might notice that the host has two voices, depending on which colour font she's using:
Spoiler: composed
In post 2197, Morning Tweet wrote:
"Where's that understudy when I need them-- oh! There you are! You're up!"


unwnd replaces Galron.
In post 3761, Morning Tweet wrote:
"Hm... perhaps I don't pay my actors enough.."


Saber is being replaced.

Spoiler: depraved
In post 3357, Morning Tweet wrote:
"Oh dear.... now where have you all run off to, I wonder......"


unwnd is being replaced. Ydrasse is being prodded.
In post 3358, Morning Tweet wrote:
"There you are."


Gammagooey replaces unwnd.


The composed voice is used in 90% of the flavour but the depraved is used in the hell chat, at one moment during perfect balance, as well as half of the time for replacements.

There are two endings, although they're similar

Event #2 originally had no benefit to sparing town (but i realized that meant the person would always be executed).
Event #3 originally did not have scum choose where the bullet went
Event #4 had a strange ballot mechanic that was terrible and i forget it
Event #5 took the most thinking of any event to get what i was thinking of -- nominate town, but not the towniest of town
Event #6 had no changes ever and was one of the first events designed
Events #7-#8 went through a lot of changes. Scum used to choose who went to hell (oops that was really unfair)
Event #9 is a little boring in my opinion
Event #10 makes a lot more sense with more players, it's just a recoloured Xylo when there's this few
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Post Post #910 (isolation #96) » Sun Nov 21, 2021 12:57 pm

Post by Morning Tweet »

Image
Image
Oh and the masks switch places depending on which of these is being used x3
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Post Post #963 (isolation #97) » Mon Nov 22, 2021 5:08 am

Post by Morning Tweet »

Aaaand i have finished preparations for the end of the game and the setup is thereby completed

Never in a million years while designing, balancing, creating all the posts and art, did i ever foresee what a glorious mess this would be

This is why large themes haunt my dreams

I had a lot of fun creating and running it though, and i hope the game is remembered more for the fun parts than the unfun ones. I certainly won't be forgetting this one anytime soon

More fun facts:

Spoiler:
- I created the original idea for this game in september... 2020. It was originally called "Death Party" and i forgot about it for at least 10 months before happening on it and wondering if people would play something like this
- Dead players and spectators originally could vote in this chat to "Boo", "Cheer", and give other audience reactions to certain parts of the game
- the game used to be designed more similarly to SirCakez' jigsaw mafia in that it had a day and night phase, day was games everyone plays and night was games only some players selected by scum would play. In the end though I didn't like the wait times and as we were balancing, we tended to bring the entire playerlist back into each game so i removed the nights
- During pregame, scum could choose a player that the host would wink at in the beginning flavour?? Why was that a feature???
- the final game used to be called "Cataclysm" and basically it was a secret elimination with votes hidden that was carried out over and over again until one team won
- Heaven used to elect a "Ruler" and then they would select a "Councilor" who assisted them
- Split decision used to have RNG in the ballot akin sort of to rock paper scissors where you only get two of the options
- in the second game, scum used to not be able to kill through sabotage
- off the top of my head, Kakegurui, jigsaw, danganronpa, and criminal minds all influenced the flavour
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Post Post #1090 (isolation #98) » Tue Nov 23, 2021 11:25 pm

Post by Morning Tweet »

who do y'all even think it is anymore
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Post Post #1125 (isolation #99) » Wed Nov 24, 2021 6:54 am

Post by Morning Tweet »

last fun list in honour of it all finally about to be over

- i never intended to cause suffering it just sort of happens. This was something i was hoping would be a fun experiment at first, then i got carried away having fun with the production value
- Not Known 15 was attentive enough to notice the instant i made a deadline mistake but now hasn't been around to tell me his favourite animal for several days
- event #2 was designed (the flavour) first, event #9 last
-
this is the first time in a game i've had to write both endings because i wasnt sure which team would win by the last phase

- i was gonna do something ridiculous and write two sets of flavour for the game, and change out the flavour that the players read after the game ended with the second hidden set of flavour. So the players would have one story but anyone reading the game would see a different one. I ended up deciding against this but the ending still uses some of what i wrote
- i believe over just the course of this game i got hired, got my medical marijuana card, became a replacement queue bat, and bought my own car (depending on when the game ends)

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Post Post #1166 (isolation #100) » Wed Nov 24, 2021 1:58 pm

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in this case yes but it's technically scum inside the coalition is a loss, not town outside
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Post Post #1187 (isolation #101) » Wed Nov 24, 2021 4:08 pm

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(//ω//)
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Post Post #1238 (isolation #102) » Wed Nov 24, 2021 5:49 pm

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In post 1235, PookyTheMagicalBear wrote:If he hammers after tweetie is asleep I’m not going to be able to sleep tonight
but im so tirreeddddd
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Post Post #1291 (isolation #103) » Thu Nov 25, 2021 12:35 am

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In post 1281, Prism wrote:Is Dad Morning Tweet? She did just say she got her medical marijuana card
it was a team effort by me and last stagehand i think
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