rules stolen and adapted from SirCakes and Dannflor
Posted: Tue Nov 02, 2021 9:36 am
by T3
All role PM’s have been sent. Game will start on [9/10] confirms
Posted: Wed Nov 03, 2021 12:55 am
by T3
Posted: Wed Nov 03, 2021 1:17 am
by redtea
first
Posted: Wed Nov 03, 2021 1:20 am
by PenguinPower
Posted: Wed Nov 03, 2021 1:20 am
by Enchant
It's mostly for me, so i will not forget things.
Spoiler:
Powerroles depends on rolls.
3/6 inv
2/6 prevent
1/6 killing
Investigative:
Innocent Child: Confirmed townie. Reveals from start of game.
Role Oracle. Every night can choose someone. If dying, role of last targeted person will be revealed (without alignment).
Role Cop. Every night can target person and reveal their role (without alignment).
Tracker. Every night can target person and see who he/she visit this night.
Parity Cop. Every night can target person. If last checked have different alignment than previous target (mafia/town) will get "Doesn't match", otherwise "Match".
Cop with N0. On start of the game can choose person and learn if this person is member of mafia, on other nights can also do that.
Prevent:
Bodyguard. Every night can choose person, if this person was attacked, will take bullet instead.
Doctor. Every night can choose person and protect from one kill.
Roleblocker. Every night can choose person and block their night actions.
Jailkeeper. Every night can choose person and protect from all kill attempts, but will also roleblock.
Killing:
Vigilante. At night can try to kill. Can have 1-2 or infinity bullets.
Mafia:
Watcher. Every night can choose person and learn all visitors of said target.
Tells:
Vigilante always will shot at first opportunity. Should probably do something with that, but helpful for deducing setup.
Statistically, every role from every group exist, but we can lack killing roles in favor of others.
Child will reveal at start. If we have child, other PR is more powerful.
Mafia will always roll 2 roles or less. It's impossible to have more than 3 town PR.
3 kills =
clusterfuck
, we have two vigs and probably Innocent Child/BodyGuard. It's blatant if IC though.
Impossible to have more than 1 investigative. Protective and Killing is possible.
to be honest I spent at least an hour on MU trying to figure out how the d6 setup is generated and I still don't get it. The wording just doesn't connect the dots for me
Posted: Wed Nov 03, 2021 1:26 am
by Enchant
In post 8, redtea wrote:to be honest I spent at least an hour on MU trying to figure out how the d6 setup is generated and I still don't get it. The wording just doesn't connect the dots for me
Mod will roll d6. Depending on roll, role will level up.
For example, if two of these rolls are 1, then we have Role Oracle. If another dice will roll as 1-3, then it will level up to Tracker. And so on.
Posted: Wed Nov 03, 2021 1:31 am
by Enchant
Probably explained subtle.
Mod will roll d6 six times.
Assume result are 1 4 2 4 6 6
1-3 results are investigative roles. 1 was rolled once and 2 also was rolled once, so it gives us two rolls on investigative and thus results in Role Oracle.
4 twice means two rolls on preventive, thus we have Doctor.
6 twice means two rolls on Killing, thus we have 2-Shot Vigilante.
That's it.
Posted: Wed Nov 03, 2021 2:10 am
by redtea
Wait wouldn't the 1 and 2 result in a role cop?
The rest checks out though, I never would've guessed that that's how it worked.
Posted: Wed Nov 03, 2021 2:15 am
by Enchant
In post 11, redtea wrote:Wait wouldn't the 1 and 2 result in a role cop?
The rest checks out though, I never would've guessed that that's how it worked.
There will be role cop (Town Alignment) if Mod will roll 1-3 results three times.
Posted: Wed Nov 03, 2021 2:20 am
by numberQ
I have analyzed this setup extensively and based on tells from the mod I can conclusively confirm the following:
We do not have an Innocent Child.
Thank you for coming to my TED Talk.
Posted: Wed Nov 03, 2021 2:23 am
by Enchant
In post 13, numberQ wrote:I have analyzed this setup extensively and based on tells from the mod I can conclusively confirm the following:
We do not have an Innocent Child.
Thank you for coming to my TED Talk.
No shit sherlock.
Posted: Wed Nov 03, 2021 2:27 am
by Galron
I'll be in the hospital bar.
VOTE: Egix
Posted: Wed Nov 03, 2021 2:28 am
by numberQ
VOTE: Enchant
Posted: Wed Nov 03, 2021 2:34 am
by redtea
Ohh I over thought it. Okay now it makes sense
ty Enchant
Posted: Wed Nov 03, 2021 2:36 am
by redtea
VOTE: numberQ
Posted: Wed Nov 03, 2021 2:39 am
by Gamma Emerald
I am here!
Posted: Wed Nov 03, 2021 2:56 am
by Galron
I care deeply for nature.
Posted: Wed Nov 03, 2021 3:08 am
by ssbm_Kyouko
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VOTE: Not_Mafia
Posted: Wed Nov 03, 2021 3:22 am
by ssbm_Kyouko
@mod, I have 2 questions about the setup:
Would an IC be revealed at the start of D1 forcibly if one existed, or is the IC in this setup able to hold their reveal until they choose to reveal?
Is the Role Oracle in this setup the type that learns of a role that exists in the game, or the type that learns of a role that does not exist in the game?