Mafia Rule Updates Discussion Thread
Forum rules
- lilith2013
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Last edited by lilith2013 on Fri Feb 25, 2022 12:33 pm, edited 2 times in total.
Reason: Updates to rules- lilith2013
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Ircher He / Him / HisWhat A Grand Idea
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I think these changes are overall pretty good. I like the additional clarity as to what is and is not acceptable.Links: User Page | Player Ratings | GTKAS | Test
"Do unto others as you would have them do unto you."- Greeting
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So, let's say, I have a read on a player from an ongoing game.
It is my understanding thatI canuse it, but not speak of the ongoing game or mention that it comes from an ongoing game. How can I substantiate this read if asked to do so? Would replying "I am not allowed to speak on that due to the site rules." be acceptable?- lilith2013
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No, that would not be allowed as it would be understood implicitly that you are referring to an ongoing game:In post 3, lilith2013 wrote:However, you are not allowed to publicly share that the ongoing game is a reason for a read. This includes statements where it is clear that you're referring to an ongoing game implicitly, such as saying that you aren't allowed to explain a read.- Greeting
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Is the only solution to not substantiate it at all?In post 6, lilith2013 wrote:No, that would not be allowed as it would be understood implicitly that you are referring to an ongoing game:In post 3, lilith2013 wrote:However, you are not allowed to publicly share that the ongoing game is a reason for a read. This includes statements where it is clear that you're referring to an ongoing game implicitly, such as saying that you aren't allowed to explain a read.- D3f3nd3r
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Then what is the expected answer if you end up forming a read based solely on play in ongoing games and are asked why? Do you have to just ignore the question? And then does ignoring the question become the ongoing games option?
I feel like there should probably be something codified along the lines of “you may not mention any read on a player for which you only have ongoing-game related reasons”Going to be getting progressively less and less active onsite due to work schedule, but still very accessible over Discord (find me in the MS Discord!).
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The best option is probably not to mention the read in game unless you have non-ongoing-related reasons that you can use to support it- Farren
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That should be okay as long as you don't try to claim that they were originally from a PT, e.g. by quoting it, linking it, or saying "I wrote this in my notes PT at 9:57 AM EDT on July 1st." The rule change focuses more on the act of proving that the game communication exists rather than the content of the communication - there is some overlap between those two on things like role PMs, for example, because that contains wording/formatting/etc that would be considered aspects of proving that the communication exists, but if you're the originator of the content and are not attempting to claim that it was part of a private game communication, then it wouldn't violate the rule. I hope that makes sense but can try to clarify if you still have questions.- Andante
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Like, my way of interpreting it is like, if I SR someone cause of an ongoing game, I just find what they're doing that's scummy in the current game and just going like "I SR you for this!" but leaving off the "I SR you for this cause you're scum in the game going on, and doing the same thing here"
Cause like in general if you're SRing someone from something they did in another game, it shouldn't be that hard to find a legit reason to SR someone for the current game.
(idk if any of that makes sense, it makes sense in my mind, like the rule seems fine as written to me?)- mastina
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Subject: Out-of-Game Influence
You might as well name these updates to the site policy "the mastina policy".lilith2013 wrote:
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That said, I do in fact take issue with the trust tell part.
I don't fakeclaim as scum, and I say that every game, but that is not a policy I enforce because it is a policy--it is a policy I "enforce" because in literally every single game I play as scum, telling the truth is better than lying. Like, lying about my role would literally be playing against my wincon as scum; telling the truth about my role is genuinely me playing to my wincon.
This policy if I were to be punished for having it by the site rules would mean that you'd be requiring me toliterally gamethrow as scumin order to not run afoul of it.
Sure, if a mod ran a game where I had a genuine need to fakeclaim (say that it's explicitly a role madness game with no VTs and I get an explicitly scum role that cannot be claimed as a town role), I would as scum lie about my role because in that scenario, truthfully claiming would be playing against my wincon.
But if a mod gives me a role that I can truthfully claim, then not claiming it is genuinely gamethrowing because the role as-is looks town enough to not be a scum role. (And if the role cannot be truthfully claimed, then it can be slightly modified. Roleblocker into Jailkeeper; turning a Disloyal scum role into a claim of being a Loyal town role. And if the role cannot be modified into a town role, then I can just claim VT.)
I say in every game that I do not fakeclaim as scum--but it's not because I refuse to. It's because it's genuinely gamethrowing for me to fakeclaim when the truth is literally my best weapon as scum.
Imo, trust tells typically are something that are, explicitly, designed to gain an advantageas town, whileat the detrimentto your scumgame.
If you are playing to your SCUM win condition, then it fundamentally cannot be a trust tell because it is fundamentally not to the detriment of your scumgame because it is not designed to gamethrow as scum to give an advantage to the town.
But this policy seems alarmingly like it is going to prevent me from playing to my scum wincon by stating that I don't fakeclaim.- Dunnstral
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What is the intent behind this rule change? What kinds of posts are now not okay? Is vaguely referring to things now not ok?In post 1, lilith2013 wrote:Do not use cryptography, invisible text, or otherwise take any action that attempts to create a private communication channel in plain sight to communicate with some but not all players in a mafia game.
Example: "Hey, remember how we got that person eliminated in game x? I think we're seeing the same thing here"
Would that post be allowed? Is it near the line?- mastina
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A perfect example of this is the recently completed subreddit uPick.In post 14, mastina wrote:That said, I do in fact take issue with the trust tell part.
I don't fakeclaim as scum, and I say that every game, but that is not a policy I enforce because it is a policy--it is a policy I "enforce" because in literally every single game I play as scum, telling the truth is better than lying. Like, lying about my role would literally be playing against my wincon as scum; telling the truth about my role is genuinely me playing to my wincon.
This policy if I were to be punished for having it by the site rules would mean that you'd be requiring me toliterally gamethrow as scumin order to not run afoul of it.
Sure, if a mod ran a game where I had a genuine need to fakeclaim (say that it's explicitly a role madness game with no VTs and I get an explicitly scum role that cannot be claimed as a town role), I would as scum lie about my role because in that scenario, truthfully claiming would be playing against my wincon.
But if a mod gives me a role that I can truthfully claim, then not claiming it is genuinely gamethrowing because the role as-is looks town enough to not be a scum role. (And if the role cannot be truthfully claimed, then it can be slightly modified. Roleblocker into Jailkeeper; turning a Disloyal scum role into a claim of being a Loyal town role. And if the role cannot be modified into a town role, then I can just claim VT.)
I say in every game that I do not fakeclaim as scum--but it's not because I refuse to. It's because it's genuinely gamethrowing for me to fakeclaim when the truth is literally my best weapon as scum.
Imo, trust tells typically are something that are, explicitly, designed to gain an advantageas town, whileat the detrimentto your scumgame.
If you are playing to your SCUM win condition, then it fundamentally cannot be a trust tell because it is fundamentally not to the detriment of your scumgame because it is not designed to gamethrow as scum to give an advantage to the town.
But this policy seems alarmingly like it is going to prevent me from playing to my scum wincon by stating that I don't fakeclaim.
In that game, I pointed out thatin three years, I'd never been active as scum before.
If I was town, then by the revised rules that'd be considered a trust tell.
Because it was pointing out a truthful thing about my play that has a long long history of having been true.
As town, in the last three years, I've been rather passionate and incredibly invested in my towngames;
As scum, in the last three years, I've had fuckall of anything done--but not because of any deliberate effort.
It's just that I was struggling in those scumgames and not struggling in those towngames. But it was still a very very very strong trend, lasting over the course of MULTIPLE years.
Icouldn'teffort as scum. It wasn't a choice to not effort. I literally tried, but failed, every single time as scum. I could no more effort as scum than I could be succinct. In that it was literally just...part of me. I fundamentally was unable to be efforting as scum. But could effort easily as town.
I pointed that out in subreddit uPick, in order to try and dissuade the town from eliminating me, by pointing out that trend.
...But instead of being town, I was in fact actually scum and that scumgame just so happened to be the first game in over three years where I broke the trend.
Would I be punished for pointing out a trend that was out of my control, even if in the current game it was breaking the trend?
And similarly, for not lying, the only lie I told about my role that game was a lie of omission. I left out the redirect aspect of my role but otherwise claimed it fully. This was, explicitly, playing to my win condition: hiding a scum aspect to my role, but claiming the town aspect of it in a game wherethe mods literally said every role started as town. The mods literally said in the signups for the game that every role was designed initially as town, then refined based on alignment. So me saying my town role aspect but leaving out the scum aspect was playing to my wincon, but it was still 100% truthful, maintaining my "never lie about my role as scum" policy, unless you count a lie by omission (which imo does not count as a true lie).
Trust telling is something that imo is done to gain an advantage specifically as one alignment, to the detriment of the other alignment.
E.g. "I always self-hammer as scum" would be to the detriment of scumgame to gain an advantage as town. (The classic trust tell.) Stating "I am town" in red text as town but not as scum as another.
But when the rules are punishing aplaystylewhich affects meregardless of my alignment, I feel like that's an issue.
If it is not to the detriment of one alignment, why should it be punished? If it is universal in how it impacts your games, omnipresent regardless of your alignment and you constantly point out "this could be broken any time", "it COULD be broken this game, but...", "it's not something I control, but it still happens", etc., and yet you are still playing to your winconin that gameby doing it and not playing to future games' wincons? That feels dangerously restrictive.
I don't fakeclaim as scum is a perfect example of that. I don't fakeclaim because I fucking suck at lying/bullshitting roles so when I have no need to fakeclaim (which is 99.99% of all my scumgames), I just don't. Itcanbenefit both alignments. (Not fakeclaiming as scum->fakeclaimed as town->likely to be seen as town; Not fakeclaiming as scum->claim is likely truthful->not scum bullshitting in spite of still being scum.) But it's not designed to.
As the post said, if you believe that bussing was genuinely against your wincon, then saying such shouldn't be prohibited because it can still work to your favor as either alignment. (If a player who doesn't bus generally decides that, actually, in this game, it wasn't playing against wincon? Then bam, bingo, scum benefit.)
Basically, absolutes which aren't absolute but just hold true in 99.99% of games due to the situation applying in 99.99% of games are, imo, not trust tells.
Games are situational. Every single time, every single game, the situation is different. If 99/100 situations end up with the same optimal outcome, why is it a trust tell to point out the optimal action/outcome in those 99/100 times? If 99/100 situations end up with the same optimal outcome, why can't you point out the 99/100 in the 1/100 situation? It feels incredibly limiting in an unhealthy way.- Ythan
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#CultsArentBastard| Plurality Discussion Thread- Dunnstral
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What I'd like to see added:In post 1, lilith2013 wrote:The other major change is the new section of rules for game moderators:
Spoiler:
If using a non-standard prod timer, it should be disclosed in sign-ups
Not sure if those goes there or in list mod threads.- Cook
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i like these
also fairly certain i broke most of the rules about information with players as a mod, like i'm 99% certain i was responsible for those rules getting added
now on the size limit for large games, i would prefer if theoptionto run games at high player counts was still available, but perhaps qualifying under Special Games? as far as where that limit goes, would 25-28 be an acceptable limit?Your friendly neighborhood chef and baker.
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Nah I think this is literally just finding ways to communicate in the game thread that can’t be fully parsed as English things being said unless you have specific information that’s private.In post 15, Dunnstral wrote:
What is the intent behind this rule change? What kinds of posts are now not okay? Is vaguely referring to things now not ok?In post 1, lilith2013 wrote:Do not use cryptography, invisible text, or otherwise take any action that attempts to create a private communication channel in plain sight to communicate with some but not all players in a mafia game.
Example: "Hey, remember how we got that person eliminated in game x? I think we're seeing the same thing here"
Would that post be allowed? Is it near the line?
For example, sending messages with a cipher that only one player knows the key for, or telling someone like “we should push a vote against the player whose name ends with the 15th letter in the PM that I sent you nine days ago”. Your example is obtainable by someone else that looks at that other game, so it should be fine.
And for what it’s worth, that was on the list of things that the majority of mods had on their individual rulesets already (in fact, I know that I have it on mine and have force replaced a player for it).Going to be getting progressively less and less active onsite due to work schedule, but still very accessible over Discord (find me in the MS Discord!).
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To clarify, is using the Online status of other players as proof that you aren't scum with them, unacceptable?In post 0, lilith2013 wrote:Exploiting or attempting to gain an in-game advantage by exploiting forum software.
Similar to exploiting game/site rules, forum software is not meant to be used as an in-game tactic. Using any aspect of the forum software to attempt to prove or confirm yourself or your statements can also hold more weight than regular gameplay arguments and harm game integrity. This includes tactics such as: setting your online status to show your most recent login and not logging in for the entirety of the night phase to "prove" that you did not submit any night actions; registering with a username with non-alphanumeric characters and using this to "prove" that you could not be mafia because you would not be able to be added to a mafia PT; etc. You are allowed to make statements about when you or other players were or were not online, as long as you do not attempt to use the forum software to prove it.
(In my opinion, it should be.)- Davsto
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while i don't fully agree with mastina (I'd hard say, for example, that a lie by omission of your role? definitely a lie) i do agree that at the very least the new trust tell rule is too broad and even more confusing than the old one.
First off there's the contradictions - as an example of what "could be a trust tell" you give"I have never faked a guilty as scum", but later say"you can say that you've never done the behavior in question, but you cannot say that you have a policy of never doing it."I cannot see how these two statements are reconcilable.
I also just,, don't see the point. Yes, consistently telling the truth about your role and to an extent being known for doing it gives you an advantage when you've played lots of games before. But so does a lot of things. So does having played several games with the same player so you understand the nuances of their play better than other people. So does just having played the game more in general. So does sharing a timezone with the majority of people in the game. There's lots of out-of-game things that can affect a player's ability and trustworthiness and you can't stomp out them all, and you especially can't stomp out this one in such a broad and confusing way that definitely affects valid play.
Like imo trust tells that should be punishable are ones that relate less to the actual,, playing strategy of the game. Like the red text thing. Or when Krazy said stuff like "you know I replace out as scum". Or saying you only self-vote or do some othereasily replicableaction as town. And I think it has to require an active level of building up or very explicitly pointing out that it's something you intentionally always do and plan to always do. Otherwise you heavily risk lots of people accidentally breaking the rule because they simply acknowledge (or even implicitly state?) how they happen to have always played.
I agree it's tough to try and stop the trust telling stuff that's against the spirit of playing the game, but machine gunning in a way that makes talking about self-meta very scary isn't really it.Copyright © MafiaScum. All rights reserved.
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