Open 848: Chromavalon: A Bouquet of Colors [Game Over]
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- ProgoWoshua
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ProgoWoshua Goon
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- ProgoWoshua
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ProgoWoshua Goon
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I think you might have misunderstood furtive here. The "wiggle room" they've mentioned is about the Muses potentially giving clues about their identities in order to increase the Town's chance to catch scum. So defending against the primary goal in expense of the secondary, not the other way around.In post 70, butterflies wrote:
This post also flagged to me so I'm supporting the vote.In post 66, furtiveglance wrote:Hi everyone, I'll read through, give my thoughts on players, and vote tonight when I get home. As for the strategy talk, I read a previous game of this setup and town actually lost the main game, and the mafia wouldn't have guessed the Merlins correctly. Therefore we might have slightly more wiggle room in terms of Muses influencing the game or even claiming outright than you might expect. The main thing is to ensure we at least win the main game.
We have 2 miselimimations, there's no wiggle room there.
Each game is different with different factors - the players being a big variable shift. Me, I can't guess guess crap. I'd have no chance so I would be pushing the primary goal, not the secondary.
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- £!3 ButterFlea- ProgoWoshua
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ProgoWoshua Goon
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- ProgoWoshua
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ProgoWoshua Goon
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Yes, that's their secondary win condition.In post 85, butterflies wrote:
Did you read the OP? Assuming we kill all three scum, they can still win if they correctly identify all three Merlins.In post 82, ProgoWoshua wrote:
I think you might have misunderstood furtive here. The "wiggle room" they've mentioned is about the Muses potentially giving clues about their identities in order to increase the Town's chance to catch scum. So defending against the primary goal in expense of the secondary, not the other way around.In post 70, butterflies wrote:
This post also flagged to me so I'm supporting the vote.In post 66, furtiveglance wrote:Hi everyone, I'll read through, give my thoughts on players, and vote tonight when I get home. As for the strategy talk, I read a previous game of this setup and town actually lost the main game, and the mafia wouldn't have guessed the Merlins correctly. Therefore we might have slightly more wiggle room in terms of Muses influencing the game or even claiming outright than you might expect. The main thing is to ensure we at least win the main game.
We have 2 miselimimations, there's no wiggle room there.
Each game is different with different factors - the players being a big variable shift. Me, I can't guess guess crap. I'd have no chance so I would be pushing the primary goal, not the secondary.
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- £!3 ButterFlea
~Nancyfly
But to do that, they'd have to guess who the Muses are and their color. For most practical purposes, only one Muse would have to claim their role (not color). In a situation where it would make the difference between eliminating Mafia and mis-eliminate Town, then one Muse should definitely claim.- ProgoWoshua
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ProgoWoshua Goon
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Only alignments are revealed on flip, not their roles or colors. How would we know to push their targets?In post 91, butterflies wrote:
Absolutely freaking not. No chance nuh-uh OH HEEEEYLLLLL NAW.In post 82, ProgoWoshua wrote:
I think you might have misunderstood furtive here. The "wiggle room" they've mentioned is about the Muses potentially giving clues about their identities in order to increase the Town's chance to catch scum. So defending against the primary goal in expense of the secondary, not the other way around.In post 70, butterflies wrote:
This post also flagged to me so I'm supporting the vote.In post 66, furtiveglance wrote:Hi everyone, I'll read through, give my thoughts on players, and vote tonight when I get home. As for the strategy talk, I read a previous game of this setup and town actually lost the main game, and the mafia wouldn't have guessed the Merlins correctly. Therefore we might have slightly more wiggle room in terms of Muses influencing the game or even claiming outright than you might expect. The main thing is to ensure we at least win the main game.
We have 2 miselimimations, there's no wiggle room there.
Each game is different with different factors - the players being a big variable shift. Me, I can't guess guess crap. I'd have no chance so I would be pushing the primary goal, not the secondary.
[...]
- £!3 ButterFlea
no.
Muses do not out, muses do not hint. Muses know who they are as per the sample pms, Muses do what they gotta do. It's their job t make their cases, make their pushes, and if we fuck up and flip one of them we push their target.- ProgoWoshua
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ProgoWoshua Goon
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Ok, I'm convinced. It really would be best if the Muses stay hidden.In post 93, butterflies wrote:[...]
Because the muses know the scumteam between them. They know their targets individually.
The reason they don't claim is they know their colour block. Red muse knows red block. so just as the scum are going to be watching carefully, town need to as well.
Honestly I would hope the muses don't just dive in headfirst on to their targets and frankly if any muse has already voted their target they're getting a post-game glare from me.
-ButterFlea- ProgoWoshua
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ProgoWoshua Goon
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Uhh...In post 89, Titus wrote:
His entrance didn't feel like a joke and he didn't claim it was.In post 83, ProgoWoshua wrote:@titus, @gamma
furtive's intro was just a joke, right? What's so suspicious about it?
Titus, jokingly, claimed Merlin. This game reflavors Merlins as Muses. The post ends with a pun on "Muse".In post 22, furtiveglance wrote:This is my first non-Newbie game, I think this setup is magic. To everyone claiming Merlin, I am not aMused.
How is this not a joke?- ProgoWoshua
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ProgoWoshua Goon
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Two people made a big deal of an obvious joke. This didn't sit well with me.In post 112, Gamma Emerald wrote:VOTE: ProgoWoshua
I wanna go into that furtive defense a bit more. Regardless of furtive's alignment that feels very ulterior motive-y- ProgoWoshua
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ProgoWoshua Goon
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Isn't it? I assumed that's what Gamma was talking about.In post 130, butterflies wrote:In post 127, ProgoWoshua wrote:
Two people made a big deal of an obvious joke. This didn't sit well with me.In post 112, Gamma Emerald wrote:VOTE: ProgoWoshua
I wanna go into that furtive defense a bit more. Regardless of furtive's alignment that feels very ulterior motive-yIn post 95, ProgoWoshua wrote:
Uhh...In post 89, Titus wrote:
His entrance didn't feel like a joke and he didn't claim it was.In post 83, ProgoWoshua wrote:@titus, @gamma
furtive's intro was just a joke, right? What's so suspicious about it?
Titus, jokingly, claimed Merlin. This game reflavors Merlins as Muses. The post ends with a pun on "Muse".In post 22, furtiveglance wrote:This is my first non-Newbie game, I think this setup is magic. To everyone claiming Merlin, I am not aMused.
How is this not a joke?
Why are you assuming 95 is what people are concerned with and not 82?In post 82, ProgoWoshua wrote:
I think you might have misunderstood furtive here. The "wiggle room" they've mentioned is about the Muses potentially giving clues about their identities in order to increase the Town's chance to catch scum. So defending against the primary goal in expense of the secondary, not the other way around.In post 70, butterflies wrote:
This post also flagged to me so I'm supporting the vote.In post 66, furtiveglance wrote:Hi everyone, I'll read through, give my thoughts on players, and vote tonight when I get home. As for the strategy talk, I read a previous game of this setup and town actually lost the main game, and the mafia wouldn't have guessed the Merlins correctly. Therefore we might have slightly more wiggle room in terms of Muses influencing the game or even claiming outright than you might expect. The main thing is to ensure we at least win the main game.
We have 2 miselimimations, there's no wiggle room there.
Each game is different with different factors - the players being a big variable shift. Me, I can't guess guess crap. I'd have no chance so I would be pushing the primary goal, not the secondary.
[...]
- £!3 ButterFlea
In post 97, Gamma Emerald wrote:
The integration of game terminology felt ham-fistedIn post 83, ProgoWoshua wrote:@titus, @gamma
furtive's intro was just a joke, right? What's so suspicious about it?In post 98, Gamma Emerald wrote:Progo’s defense of furtive is pretty weirdChamp- ProgoWoshua
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ProgoWoshua Goon
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I admit that I have been scummy. Because of that, I find it suspicious how furtive is still on my side after all this time. Definitely feels like they have some ulterior motive.
I'm willing to sheep in the Dunn/Furtive theory.
VOTE: Dunnstral
If this is wrong, you might flashwagon me instead of Noraa, because I doubt my reputation would recover after that. - ProgoWoshua
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