Open 848: Chromavalon: A Bouquet of Colors [Game Over]
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WhoopsieIn post 29, butterflies wrote:I’m kind’ve of upset that Noraa and Titus outed our masonry. :/
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It’s okay, I still <3 you both.In post 31, Noraa wrote:apologies it was an accident ;[
but just be more careful in the future.hydra ofFlea the Magician (fae/faer)andNancy Drew 39 (she/her)- butterflies
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In post 59, Galron wrote:
This bit feels awkward.In post 57, Gamma Emerald wrote:Also, I don’t rlly have the words to express my initial thought rn so I’ll just say furtive’s entrance felt awkward
And it's my first game with Gamma in a while, which is funny because my GE paranoia has stuck.
Anyway a suspicion, even this early, without a vote sends alarms.
VOTE: Gamma Emerald
Gamma did vote.In post 26, Gamma Emerald wrote:
VOTE: furtiveglanceIn post 22, furtiveglance wrote:This is my first non-Newbie game, I think this setup is magic. To everyone claiming Merlin, I am not aMused.
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I’m not, I’m not locking in any vote yet. It’s more like who I don’t want to vote for than whom I do.In post 64, Enchant wrote:
Why you consider just two people?In post 63, butterflies wrote:ISOing both Gamma and umlaut, Gamma sounds a bit better.
VOTE: umlaut
~butterDrew
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The “main” game? We’re only playing ONE game. Are you actually suggesting that they claim outright? I think I’m starting to understand why some people aren’t vibing with your posts.In post 66, furtiveglance wrote:Hi everyone, I'll read through, give my thoughts on players, and vote tonight when I get home. As for the strategy talk, I read a previous game of this setup and town actually lost the main game, and the mafia wouldn't have guessed the Merlins correctly. Therefore we might have slightly more wiggle room in terms of Muses influencing the game or even claiming outright than you might expect. The main thing is to ensure we at least win the main game.
So how did town lose the game? Are you planning to explain this?
This post isn’t making any sense, anyone else think this?
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This post also flagged to me so I'm supporting the vote.In post 66, furtiveglance wrote:Hi everyone, I'll read through, give my thoughts on players, and vote tonight when I get home. As for the strategy talk, I read a previous game of this setup and town actually lost the main game, and the mafia wouldn't have guessed the Merlins correctly. Therefore we might have slightly more wiggle room in terms of Muses influencing the game or even claiming outright than you might expect. The main thing is to ensure we at least win the main game.
We have 2 miselimimations, there's no wiggle room there.
Each game is different with different factors - the players being a big variable shift. Me, I can't guess guess crap. I'd have no chance so I would be pushing the primary goal, not the secondary.
Which makes me wonder about you, first game out of newbies means players like me you're going to have no clue how to read or interpret, given I'm also in a hydra with the lovely Nancy that's going to make this slot a nightmare for you to solve regardless as hydras can be tricky to read.
So, I'm going to throw you a bone here. Forget the previous game, as this one is a different game with different players with different strengths.
Do you have any early suspicions?
Do you have any early town reads?
If this is your first time against a hydra, which one of us do you think will be easier to read?
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So of everyone who’s posted thus far, three slots have pinged me: Gamma, Umlaut and most recently furtive. Of the three, I have extensive meta on Gamma and when I compare his posting here with uPick!Anything for example, he feels different. In that game, he wasn’t really trying to solve and was basically pretty spammy.
Umlaut: Still not a fan but calling Gamma out for the unconfirmed vote, makes me a bit hesitant.
furtive: Unlike Titus and Noraa, I don’t and still don’t see anything particularly pinging about his opening post but the second one otoh, I find somewhat concerning. He discusses “strategy” but the only strategy I glean from his post is that Merlin(S) plural claiming is somehow beneficial for town because in a previous incarnation of this setup, town lost despite scum having no clue who the Merlins were. Just because town lost in a previous installment of this game, despite scum not correctly guessing the Merlins, doesn’t mean that more than one Merlin claiming is a good strategy. I also find the whole “main” game emphasis thing kind’ve odd.
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In post 74, Nancy Drew 39 wrote:
Until now, you hadn’t really done anything. I don’t see why you scumread me for that. And I wasn’t even the only one who felt that way, so I don’t understand what about my post bothers you in particular. I’m not even currently voting you.In post 73, Umlaut wrote:
VOTE: butterfliesIn post 71, butterflies wrote:So of everyone who’s posted thus far, three slots have pinged me: Gamma, Umlaut and most recently furtive. Of the three, I have extensive meta on Gamma and when I compare his posting here with uPick!Anything for example, he feels different. In that game, he wasn’t really trying to solve and was basically pretty spammy.
Umlaut: Still not a fan but calling Gamma out for the unconfirmed vote, makes me a bit hesitant.
This "read" on me is nonsense. It's made when I have all of four one-line posts, three of which are RVS shitposts and the fourth of which is the one you like (calling out Gamma). Tell me what exactly you are not a fan of.
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In post 76, Noraa wrote:NANCYFLY AND BUTTERFLEA AHHHHHHH
im sorry but AHHHH why is that just so goodSpoiler:hydra ofFlea the Magician (fae/faer)andNancy Drew 39 (she/her)- butterflies
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I stand by that vote att I made it but fwiw, 72 I like.In post 79, Umlaut wrote:
I don't care if you're voting me, I care if you're making up reasons. Galron just said I "pinged [them]" which is whatever, people ping people all the time, but you voted me in 63 which is really silly as Enchant pointed out ("if one of these exactly two people is scum I'd bet it's Umlaut" is... I don't even know what that is) and then said that my one good posts is literally the one post with content I had made.In post 75, butterflies wrote:Until now, you hadn’t really done anything. I don’t see why you scumread me for that. And I wasn’t even the only one who felt that way, so I don’t understand what about my post bothers you in particular. I’m not even currently voting you.
~Nancyfly
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Did you read the OP? Assuming we kill all three scum, they can still win if they correctly identify all three Merlins.In post 82, ProgoWoshua wrote:
I think you might have misunderstood furtive here. The "wiggle room" they've mentioned is about the Muses potentially giving clues about their identities in order to increase the Town's chance to catch scum. So defending against the primary goal in expense of the secondary, not the other way around.In post 70, butterflies wrote:
This post also flagged to me so I'm supporting the vote.In post 66, furtiveglance wrote:Hi everyone, I'll read through, give my thoughts on players, and vote tonight when I get home. As for the strategy talk, I read a previous game of this setup and town actually lost the main game, and the mafia wouldn't have guessed the Merlins correctly. Therefore we might have slightly more wiggle room in terms of Muses influencing the game or even claiming outright than you might expect. The main thing is to ensure we at least win the main game.
We have 2 miselimimations, there's no wiggle room there.
Each game is different with different factors - the players being a big variable shift. Me, I can't guess guess crap. I'd have no chance so I would be pushing the primary goal, not the secondary.
[...]
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Absolutely freaking not. No chance nuh-uh OH HEEEEYLLLLL NAW.In post 82, ProgoWoshua wrote:
I think you might have misunderstood furtive here. The "wiggle room" they've mentioned is about the Muses potentially giving clues about their identities in order to increase the Town's chance to catch scum. So defending against the primary goal in expense of the secondary, not the other way around.In post 70, butterflies wrote:
This post also flagged to me so I'm supporting the vote.In post 66, furtiveglance wrote:Hi everyone, I'll read through, give my thoughts on players, and vote tonight when I get home. As for the strategy talk, I read a previous game of this setup and town actually lost the main game, and the mafia wouldn't have guessed the Merlins correctly. Therefore we might have slightly more wiggle room in terms of Muses influencing the game or even claiming outright than you might expect. The main thing is to ensure we at least win the main game.
We have 2 miselimimations, there's no wiggle room there.
Each game is different with different factors - the players being a big variable shift. Me, I can't guess guess crap. I'd have no chance so I would be pushing the primary goal, not the secondary.
[...]
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no.
Muses do not out, muses do not hint. Muses know who they are as per the sample pms, Muses do what they gotta do. It's their job t make their cases, make their pushes, and if we fuck up and flip one of them we push their target.hydra ofFlea the Magician (fae/faer)andNancy Drew 39 (she/her)- butterflies
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Because the muses know the scumteam between them. They know their targets individually.In post 92, ProgoWoshua wrote:
Only alignments are revealed on flip, not their roles or colors. How would we know to push their targets?In post 91, butterflies wrote:
Absolutely freaking not. No chance nuh-uh OH HEEEEYLLLLL NAW.In post 82, ProgoWoshua wrote:
I think you might have misunderstood furtive here. The "wiggle room" they've mentioned is about the Muses potentially giving clues about their identities in order to increase the Town's chance to catch scum. So defending against the primary goal in expense of the secondary, not the other way around.In post 70, butterflies wrote:
This post also flagged to me so I'm supporting the vote.In post 66, furtiveglance wrote:Hi everyone, I'll read through, give my thoughts on players, and vote tonight when I get home. As for the strategy talk, I read a previous game of this setup and town actually lost the main game, and the mafia wouldn't have guessed the Merlins correctly. Therefore we might have slightly more wiggle room in terms of Muses influencing the game or even claiming outright than you might expect. The main thing is to ensure we at least win the main game.
We have 2 miselimimations, there's no wiggle room there.
Each game is different with different factors - the players being a big variable shift. Me, I can't guess guess crap. I'd have no chance so I would be pushing the primary goal, not the secondary.
[...]
- £!3 ButterFlea
no.
Muses do not out, muses do not hint. Muses know who they are as per the sample pms, Muses do what they gotta do. It's their job t make their cases, make their pushes, and if we fuck up and flip one of them we push their target.
The reason they don't claim is they know their colour block. Red muse knows red block. so just as the scum are going to be watching carefully, town need to as well.
Honestly I would hope the muses don't just dive in headfirst on to their targets and frankly if any muse has already voted their target they're getting a post-game glare from me.
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This is why muses revealing is so bad, scum already knows that in that group of 5, 3 are Merlins, so they start the game with a 60% chance of correctly guessing who the muses are. So they might not know who the Merlins are but they 100% know who they’re not. So scum start the game knowing that 3/8 players are vts.At the beginning of the game,the Mafia Goons are given a list of 5 town, including the 3 Merlins and 2 random Vanilla Townies. They will not know which is which. The Mafia cannot nightkill any of these 5 players on the first night.
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I think both this post, plus Umlaut’s pushback on me gives me town pings, because the perspective of not wanting muses to reveal is protown, so I’m happy with where my vote is currently.In post 72, Umlaut wrote:Agree with this, I found it more awkward-person awkward than scum awkward
A lot of mech talk from implo, none of it bad per se but personally I plan to just play Mafia and plan to win that way instead of over worrying about who is a muse. Why can't the muses just push good cases on scum without having to say who they are?
Furt, would like you to clarify what you mean by suggesting muses claim outright, because obviously they shouldn't all do that unless I am misunderstanding something.
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Why is Noraa scum Dunn? Please enlighten me.
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Idk if he is or not but that vote on you was scummy as all fuck.In post 111, Noraa wrote:but you won't because you are scum aren't you?
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For someone I know who excels at mech, this is an extremely questionable take.In post 101, Dunnstral wrote:
I believe that this part of the setup makes it disadvantageous for us to get a claim and then back out of the elimination.In post 99, butterflies wrote:
This is why muses revealing is so bad, scum already knows that in that group of 5, 3 are Merlins, so they start the game with a 60% chance of correctly guessing who the muses are. So they might not know who the Merlins are but they 100% know who they’re not. So scum start the game knowing that 3/8 players are vts.At the beginning of the game,the Mafia Goons are given a list of 5 town, including the 3 Merlins and 2 random Vanilla Townies. They will not know which is which. The Mafia cannot nightkill any of these 5 players on the first night.
~Nancyfly
Even if we are running up a muse, it may be disadvantageous for them to claim before death, because their pairing is not otherwise revealed, and can still be guessed incorrectly by mafia.
You’re essentially arguing that all 3 muses should go to their graves with unouted guilties - if they’re being run up. It is true that at least one muse can never out this due to secondary scum wincon but if hypothetically one of the muse’s target’s was a consensus townread and as such had virtually no chance of ever getting miselimed.
That actually happened in my last game. The only player who could have checked that player got NK’d and both due to role and excellent scum theatre, everyone had this player as a lock clear, so we lost due to that. Also your perspective in referencing specifically a muse getting run up and sitting on their guilty just doesn’t sit right with me.
And now you vote Noraa for what reasons even?
See Umlaut’s vote on me was wrong but not in anyway scummy + their take on the gamestate read protown.
Noraa pushing people as scumreads is nai. Ze does that every game but zer post read like it came from a townie mindset to me.
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In post 107, Noraa wrote:i think dunn is scum. hard to say at this point since there's only one post.
if its true though, my dearest merlin friend, i'll do your job for you. fret not and be a nice little vtAm I the only one not understanding this thought progression?
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I now have 3 slots majorly pinging me, which rarely happens for me on D1. All involve questionable posts about muses.In post 112, Gamma Emerald wrote:VOTE: ProgoWoshua
I wanna go into that furtive defense a bit more. Regardless of furtive's alignment that feels very ulterior motive-y
Noraa sussed furtive who’s now voting zir but at least his vote didn’t look scummy but then Dunn jumps on zir too and you have progo wk furtive. Can this all be some crazy coincidence?
My hesitation wrt to progo is that his muse posts weren’t necessarily bad but his defence of furtive is like you said, “weirdchamp$.
I’m really trying to decide if I should stay on furtive, sheep on progo or Dunn who had not one but two posts I absolutely hated.
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In post 120, Gamma Emerald wrote:
only one muse should ever outIn post 117, butterflies wrote:
For someone I know who excels at mech, this is an extremely questionable take.In post 101, Dunnstral wrote:
I believe that this part of the setup makes it disadvantageous for us to get a claim and then back out of the elimination.In post 99, butterflies wrote:
This is why muses revealing is so bad, scum already knows that in that group of 5, 3 are Merlins, so they start the game with a 60% chance of correctly guessing who the muses are. So they might not know who the Merlins are but they 100% know who they’re not. So scum start the game knowing that 3/8 players are vts.At the beginning of the game,the Mafia Goons are given a list of 5 town, including the 3 Merlins and 2 random Vanilla Townies. They will not know which is which. The Mafia cannot nightkill any of these 5 players on the first night.
~Nancyfly
Even if we are running up a muse, it may be disadvantageous for them to claim before death, because their pairing is not otherwise revealed, and can still be guessed incorrectly by mafia.
You’re essentially arguing that all 3 muses should go to their graves with unouted guilties - if they’re being run up. It is true that at least one muse can never out this due to secondary scum wincon but if hypothetically one of the muse’s target’s was a consensus townread and as such had virtually no chance of ever getting miselimed.
That actually happened in my last game. The only player who could have checked that player got NK’d and both due to role and excellent scum theatre, everyone had this player as a lock clear, so we lost due to that. Also your perspective in referencing specifically a muse getting run up and sitting on their guilty just doesn’t sit right with me.
And now you vote Noraa for what reasons even?
See Umlaut’s vote on me was wrong but not in anyway scummy + their take on the gamestate read protown.
Noraa pushing people as scumreads is nai. Ze does that every game but zer post read like it came from a townie mindset to me.
~Nancyfly
chance scum gets it right if 1 muse outs is 1/12
chance they get it right if 2 out is 1/3
and it's probably even easier for them to figure out that 1/3 than a 1/12 where they have to get two right out of 4 names
It’s actually a lot higher than 1/12. Scum already know that 3/5 players on their no n1 kill list are all the muses + 2 vts, so they know that whomever is not on that list is vt.At the beginning of the game, the Mafia Goons are given a list of 5 town, including the 3 Merlins and 2 random Vanilla Townies. They will not know which is which. The Mafia cannot nightkill any of these 5 players on the first night.hydra ofFlea the Magician (fae/faer)andNancy Drew 39 (she/her)- butterflies
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I’m saying regardless if one muse outs or not, scum has a 60% chance of getting it right. I don’t see why a muse necessarily has to do that but Dunn said basically that they should take their guilty to the grave, which makes it extremely easy for scum to push anyone on that list of 5, if they assume that the muse will allow themselves to get run up anf take their guilty to their grave.
His post bothers me because it makes it much easier to push muses/muse guesses and the specific focus on muses getting run up, is the part that I find so concerning. It’s the perspective that makes me wonder.hydra ofFlea the Magician (fae/faer)andNancy Drew 39 (she/her)- butterflies
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In post 124, Umlaut wrote:
Want to clarify this more because whether muses refusing to ever out isIn post 123, Umlaut wrote:I'm leaning town on Noraa because something about zir tone strikes me townish and also I think zir attitude of keeping muses as secret as possible is more helpful to town than scumitselfnecessarily best for town is up for debate and I think there are pros and cons, but I think the natural inclination for scum is to try and fish for information, not to insist information be kept secret.
Dunn wanted muses kept secret but in the context of them getting run up, so I just don’t understand why he would mention that specifically, because running up a possible muse, is obviously the best move for scum, so long as they die with their guilty.In post 125, Gamma Emerald wrote:
your statistics seem offIn post 122, butterflies wrote:I’m saying regardless if one muse outs or not, scum has a 60% chance of getting it right. I don’t see why a muse necessarily has to do that but Dunn said basically that they should take their guilty to the grave, which makes it extremely easy for scum to push anyone on that list of 5, if they assume that the muse will allow themselves to get run up anf take their guilty to their grave.
His post bothers me because it makes it much easier to push muses/muse guesses and the specific focus on muses getting run up, is the part that I find so concerning. It’s the perspective that makes me wonder.
scum has to guess colors, not just who is a musehydra ofFlea the Magician (fae/faer)andNancy Drew 39 (she/her)- butterflies
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In post 127, ProgoWoshua wrote:
Two people made a big deal of an obvious joke. This didn't sit well with me.In post 112, Gamma Emerald wrote:VOTE: ProgoWoshua
I wanna go into that furtive defense a bit more. Regardless of furtive's alignment that feels very ulterior motive-yIn post 95, ProgoWoshua wrote:
Uhh...In post 89, Titus wrote:
His entrance didn't feel like a joke and he didn't claim it was.In post 83, ProgoWoshua wrote:@titus, @gamma
furtive's intro was just a joke, right? What's so suspicious about it?
Titus, jokingly, claimed Merlin. This game reflavors Merlins as Muses. The post ends with a pun on "Muse".In post 22, furtiveglance wrote:This is my first non-Newbie game, I think this setup is magic. To everyone claiming Merlin, I am not aMused.
How is this not a joke?
Why are you assuming 95 is what people are concerned with and not 82?In post 82, ProgoWoshua wrote:
I think you might have misunderstood furtive here. The "wiggle room" they've mentioned is about the Muses potentially giving clues about their identities in order to increase the Town's chance to catch scum. So defending against the primary goal in expense of the secondary, not the other way around.In post 70, butterflies wrote:
This post also flagged to me so I'm supporting the vote.In post 66, furtiveglance wrote:Hi everyone, I'll read through, give my thoughts on players, and vote tonight when I get home. As for the strategy talk, I read a previous game of this setup and town actually lost the main game, and the mafia wouldn't have guessed the Merlins correctly. Therefore we might have slightly more wiggle room in terms of Muses influencing the game or even claiming outright than you might expect. The main thing is to ensure we at least win the main game.
We have 2 miselimimations, there's no wiggle room there.
Each game is different with different factors - the players being a big variable shift. Me, I can't guess guess crap. I'd have no chance so I would be pushing the primary goal, not the secondary.
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Okay that’s a lot better then. So perhaps I misunderstood your intent then. Obviously at least one can never claim, that’s definite and probably only one should.In post 133, Dunnstral wrote:Muses can use discretion
If it's somebody who won't get eliminated otherwise, sure, reveal, but keep in mind that there will probably only be 1 muse claiming a target this game. I do think it is disadvantageous for muses to always claim their target when being run uphydra ofFlea the Magician (fae/faer)andNancy Drew 39 (she/her)- butterflies
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None of those posts are scum indicative for Noraa and I’d probably react badly to your vote too if I was zir. Was 104 where ze expressed zir initial possible scumreaad on you because I didn’t see it as scummy. The way ze expressed it read that townie to me and until you just recently clarified, I too thought you might be scum for that opening post.In post 134, Dunnstral wrote:I liked the read on noraa in post 102
I didn't like the response in post 104
I also didn't like the posturing in post 107
And then after my vote, I don't like the reaction in posts 108, 109, 110, which are also all made within 2 minutes of each other yet 8 hours after I postedhydra ofFlea the Magician (fae/faer)andNancy Drew 39 (she/her)- butterflies
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Maybe? You have read him correctly in both versus and Happy Face, where most people adamantly disagreed with your read but what does concern me is that he should know that none of the reasons he’s given for that read are scum indicative and he’s not re-evaluating that read. despite both Umlaut and myself disagreeing with it.In post 139, Noraa wrote:Butterflea and Momma bear, huddle around huddle around
Imagine ... we're in our lovely little hydra
and all of a sudden noraa is spamming
DUNN IS SCUM DUNN IS SCUM DUNN IS SCUM
right now i would say i am at 80% certainty that dunn is scum. the reason it isn't 90% is because this playerlist doesn't look like one that would let 100% of town dunn shine through on day 1.
I think that there is likely at least one scum in progo, Dunn and furtive, maybe more, so that’s where I’m at right now. Gun to head, my spidey senses make me think that the three of them might possibly be connected in some way and based on the takes both progo and furtive had wrt the muses - which was not protown, probably not merlins. I feel better about Dunn’s opening post but he’s just too confident in his scumread on you which I know aren’t good reasons to sr you. And I dislike that he’s not even questioning that read.
Dunn sheeps furtive and takes exception to progo push - and I recall he was a lot more careful to push srs in Happy Face and his reasoning in that game while wrong did make sense.
You could be right because he seems to be playing here more like in Royalty here. He treated town!Pooky and town!Hopkirk differently in that, than he treated town!Titus in Happy Face.
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In post 144, Noraa wrote:VOTE: Dunn
This is probably the right move. I guess this looks omgus-y but shrug it is what it is.
Like furtive SRs me for a RVS post, which i suppose is fair since I SRed them off a RVS post. It's just that SRing someone for their SR on your RVS post seems kind of ridiculous to me, but honestly, sure whatever i guess.
But dunn out here pretending that SR is actually good is kind of like mmmmmmmmmmm very sus. In general, dunn's vibes are also off this game so probscum off that alone.
I have a fairly good track record reading dunn. In fact I haven't read Dunn wrong in a while now, so much that i would say an incorrect read on dunn is basically the equivalent of a guilty on myself.
I'm still uncertain of this read because dunn hasnt posted anything that is like 100% scum or 100% town. But I've given this enough thought, and I think this is where my head is at right now.
/wordy wordy wordiness ahh
VOTE: DunnIn post 148, Noraa wrote:
I also read him correctly in my past two games. Flea was in one of them!In post 147, butterflies wrote:You have read him correctly in both versus and Happy Face, where most people adamantly disagreed with your read
Two players you’re particularly good at reading are Dunn and Math and that’s how Happy Face was different. You and Titus had completely opposite reads on him in that game.
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I also agree with Gamma. Idk, I could go for either. \_o_/In post 112, Gamma Emerald wrote:VOTE: ProgoWoshua
I wanna go into that furtive defense a bit more. Regardless of furtive's alignment that feels very ulterior motive-y
furtive’s posting improved but both him and progo had really bad takes.
Dunn, why are you sheeping a player who had a completely different perspective on muses than you did? I find that really odd.
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In post 161, Nancy Drew 39 wrote:
Noraa is so obviously town here. I don’t think ze ever makes this kind of post as scum. I’m circling between Dunn, Progo and furtive.In post 153, Noraa wrote:
Appreciate your trust in me nancy <333In post 151, butterflies wrote:Two players you’re particularly good at reading are Dunn and Math
im not 100% on this dunn read atm. chances are that it flips scum anyways but i do wish to be 100% certain before shoving the wagon hard.
If it weren’t for his terrible vote on you, I’d probably be voting one of the other two but his push on you is just really really bad.
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I honestly can’t tell with Dunn. In Royalty I knew he was obvscum straight out of the gate but I couldn’t convince anyone. Here I honestly can’t tell.In post 168, Noraa wrote:i've had double doubts every time i've been right on dunn. it's nothing strange. im just a paranoid person.
I’m not opposed but Progo not trying to make any reads is very concerning. Talking about mech is fine but as long as you also make reads.
He hasn’t given any yet. - other than defending furtive.
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Two people have disagreed with that read and you’re not re-accessing it. It’s like with both you and furtive you’re fine to voting zir. I think it’s pretty damned obvious Noraa isn’t getting limed today, so it’s definitely a safe vote.In post 172, Dunnstral wrote:Why am I supposed to be reevaluating my read?
I would expect town!you to be less confident on that vote because Noraa sounds pretty dalned townie to me.
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I agree with you, there’s definitely a lamisty quality about his posting. Plus there’s his really questionable comments about the muses which Progo was also initially onboard with.In post 173, implosion wrote:I will say that I'm not especially a fan of furtive dropping a wall post then peaceing out. Sure, maybe they're busy IRL, but I feel like town after "blowing the game wide open" should be excited, interested in talking about their reads, convincing people, interacting, seeing people's reactions, and so on. Scum after dropping a wall post might feel like they've done their job and can coast.
I can see connections with him, Progo and Dunn. Progo wks furtive, Dunn objects to Progo wagon, sheeps furtive on Noraa and has 0 interest in reacessing that read, eventhough two people have disagreed with it.
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Who gave you pushback on Noraa vote? I gave Dunn pushback on Noraa.In post 176, furtiveglance wrote:Two pages have been added since I went to sleep. I don't think I 'peaced out' for more than about 15 hours. I'll make a few points here. Firstly, butterflies is scumreading both Progo and me for comments about strategy. This is inherently both redundant and pointless, because 1) all we said was that Muses should influence the game rather than leaving us 8v3 Mountainous (which is exactly what implosion said in 55, and 2) supposing I was mafia, or Progo was mafia (which they might well be), why would we make (according to butterflies) posts that aren't protown? I appreciate the attempts to solve, but this strategy talk is really NAI for me. I only read alignment into it when people aren't giving enough analysis. The TLDR on that one is scumreading players for strategy talk is not valid. Find new reasons to scumread me, because a scumcase based on my strategic Musings is very weak indeed.
I've also received some pushback for my scumread on Noraa. I don't give players +town for tunneling (as ze seem to be doing with Dunnstral). As I explained in my readslist, I don't see how Dunnstral could be anything more than Null with how little they've posted. Experienced scum know that poeple give towncredit for pushing. I think what is harder to do as mafia is give reads on the entire player list, which is what I'd like to see from zir. butterflies says in 174 that Noraa is obviously not getting eliminated today. Why not? and why does that make zir a 'safe vote'?
VOTE: Dunnhydra ofFlea the Magician (fae/faer)andNancy Drew 39 (she/her)- butterflies
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In post 101, Dunnstral wrote:
I believe that this part of the setup makes it disadvantageous for us to get a claim and then back out of the elimination.In post 99, butterflies wrote:
This is why muses revealing is so bad, scum already knows that in that group of 5, 3 are Merlins, so they start the game with a 60% chance of correctly guessing who the muses are. So they might not know who the Merlins are but they 100% know who they’re not. So scum start the game knowing that 3/8 players are vts.At the beginning of the game,the Mafia Goons are given a list of 5 town, including the 3 Merlins and 2 random Vanilla Townies. They will not know which is which. The Mafia cannot nightkill any of these 5 players on the first night.
~Nancyfly
Even if we are running up a muse, it may be disadvantageous for them to claim before death, because their pairing is not otherwise revealed, and can still be guessed incorrectly by mafia.Omigod, omigod, how did I miss this? I’m so dumb. Dunn is clearly tming Noraa!town with these posts.
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For those of you who aren’t seeing what I am, scum gets a list of 5 townies that they can’t kill N1. Dunn’s opening post is about that a muse shouldn’t claim even if they get run up. They’re next post is an extremely scummy vote on Noraa.At the beginning of the game, the Mafia Goons are given a list of 5 town, including the 3 Merlins and 2 random Vanilla Townies. They will not know which is which. The Mafia cannot nightkill any of these 5 players on the first night.
Conclusion: Noraa is > than rand one of the 5 townies on the N1 no kill list.
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It’s a very interesting perspective slip to have your first post involving running up a possible muse and in the next an extremely suspicious vote which is also a highly suspicious sheep.In post 180, furtiveglance wrote:And those posts couldn't possibly be unrelated?
Why are both you and Dunn so keen on pushing Noraa? Why is ze scum? And well at least your vote didn’t look that awful but you’re far more focused on defending Dunn than engaging mine and Umlaut’s townread on Noraa. Why is that?
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@furtive, this was Noraa’s post BEFORE he voted zir. In what world do you get tunnel from this?In post 107, Noraa wrote:i think dunn is scum. hard to say at this point since there's only one post.
if its true though, my dearest merlin friend, i'll do your job for you. fret not and be a nice little vt
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@furtive, this was Noraa’s post BEFORE he voted zir. In what world do you get tunnel from this?In post 107, Noraa wrote:i think dunn is scum. hard to say at this point since there's only one post.
if its true though, my dearest merlin friend, i'll do your job for you. fret not and be a nice little vt
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Noraa, it’s not a nick, it’s zir pronouns.In post 186, Enchant wrote:
Who is zir? I can't see any player with this nick.In post 185, butterflies wrote:
@furtive, this was Noraa’s post BEFORE he voted zir. In what world do you get tunnel from this?In post 107, Noraa wrote:i think dunn is scum. hard to say at this point since there's only one post.
if its true though, my dearest merlin friend, i'll do your job for you. fret not and be a nice little vt
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*sigh*In post 191, Flea The Magician wrote:
This is our first hydra together in fairness and anyone who has seen me in a hydra will tell you I usually sign with some variation of the character I'm RPing or Flea.In post 102, furtiveglance wrote:butterflies: I townread butterflies. They seem to be actively trying to find mafia, and they explain their thought process behind each vote/suspicion well, which you don't always get here, not pointing fingers at anyone in particular. It's +town that they focus on scumreads rather than townreads. I think I will use this opportunity to answer their questions posed in 70 - thanks for the bone Flea! 1) Read down to find out my suspicions 2) Again, this post has the answers. 3) I haven't played with a hydra before. I now understand that ButterDrew is the same as NancyFly - please keep the names consistent. I haven't really discerned between the two of you - you haven't disagreed on anything yet. That is to say you are just as easy to read as each other because you have been one entity so far. The kind of things I use to scumhunt aren't really be determined by personality - I try not to look at tone or playstyle but rather game analysis/voting.
5 players in 3 roles to guess. It's 1:60(5*4*3) possibilities without colours, it's something like 1:360 (5*3)*(4*2)*3 if I've brained this right currently.In post 129, butterflies wrote:Oh and math has never been my strong suit.
One muse claimed with target makes that 1:12(4*3) without colours, 1:24(4*2)*3 with colours.
Muses absolutely should never claim in my opinon and should play smart.
Now my brain hurts. *grumble grumble*
And no they absolutely should not as the Block will know the Muses colour when revealed. We need to keep numbers high to keep scum chances low.In post 133, Dunnstral wrote:Muses can use discretion
If it's somebody who won't get eliminated otherwise, sure, reveal, but keep in mind that there will probably only be 1 muse claiming a target this game. I do think it is disadvantageous for muses to always claim their target when being run up
I mean your read rate at the moment is definitely impressive....In post 139, Noraa wrote:Butterflea and Momma bear, huddle around huddle around
Imagine ... we're in our lovely little hydra
and all of a sudden noraa is spamming
DUNN IS SCUM DUNN IS SCUM DUNN IS SCUM
right now i would say i am at 80% certainty that dunn is scum. the reason it isn't 90% is because this playerlist doesn't look like one that would let 100% of town dunn shine through on day 1.
Nora is absolutely town and both heads here are in sync on that.In post 176, furtiveglance wrote:Two pages have been added since I went to sleep. I don't think I 'peaced out' for more than about 15 hours. I'll make a few points here. Firstly, butterflies is scumreading both Progo and me for comments about strategy. This is inherently both redundant and pointless, because 1) all we said was that Muses should influence the game rather than leaving us 8v3 Mountainous (which is exactly what implosion said in 55, and 2) supposing I was mafia, or Progo was mafia (which they might well be), why would we make (according to butterflies) posts that aren't protown? I appreciate the attempts to solve, but this strategy talk is really NAI for me. I only read alignment into it when people aren't giving enough analysis. The TLDR on that one is scumreading players for strategy talk is not valid. Find new reasons to scumread me, because a scumcase based on my strategic Musings is very weak indeed.
I've also received some pushback for my scumread on Noraa. I don't give players +town for tunneling (as ze seem to be doing with Dunnstral). As I explained in my readslist, I don't see how Dunnstral could be anything more than Null with how little they've posted. Experienced scum know that poeple give towncredit for pushing. I think what is harder to do as mafia is give reads on the entire player list, which is what I'd like to see from zir. butterflies says in 174 that Noraa is obviously not getting eliminated today. Why not? and why does that make zir a 'safe vote'?
Experienced scum know their reads lists need to be convincing, in my case if you ask me for a reads list I tell you to dance naked under the full moons light.
Thing is inexperienced scum might tend to do "townie behaviours" and try to frame them appropriately.
I'm in full agreement with Nancy's findings and nothing more to add to what she's said so far beyond whats above. <3
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Dunn’s opening post specifically referencing about a muse getting run up seemed like weird flex coming from town and in the very next post, makes an extremely scummy vote on Noraa. Also, I hard tr zir and zit BoP on Dunn is very impressive. The combination of both of those posts pinged me when you incorporate the mechanics. I guess we’ll find out post game if I am right about either/both but my gut is telling me I probably am.In post 199, Umlaut wrote:
This feels premature without a Dunn flip, and possibly circular if you are using it to support a case that Dunn is scum.In post 179, butterflies wrote:
For those of you who aren’t seeing what I am, scum gets a list of 5 townies that they can’t kill N1. Dunn’s opening post is about that a muse shouldn’t claim even if they get run up. They’re next post is an extremely scummy vote on Noraa.At the beginning of the game, the Mafia Goons are given a list of 5 town, including the 3 Merlins and 2 random Vanilla Townies. They will not know which is which. The Mafia cannot nightkill any of these 5 players on the first night.
Conclusion: Noraa is > than rand one of the 5 townies on the N1 no kill list.
~Nancyfly
~Nancyflyhydra ofFlea the Magician (fae/faer)andNancy Drew 39 (she/her)- butterflies
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butterflies fae/faer + she/herMafia Scum
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fae/faer + she/her- Mafia Scum
- Mafia Scum
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- Joined: March 25, 2022
- Pronoun: fae/faer + she/her
Why is either scum?In post 201, furtiveglance wrote:I will unvote Noraa for now, my scumread could have been to do with playstyle. I am strongly opposed to the Progo vote, and would prefer Titus/Umlaut to Dunnstral if possible. Thoughts?
~Nancyflyhydra ofFlea the Magician (fae/faer)andNancy Drew 39 (she/her)- butterflies
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butterflies fae/faer + she/herMafia Scum
- butterflies
fae/faer + she/her- Mafia Scum
- Mafia Scum
- Posts: 1119
- Joined: March 25, 2022
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Why is his omguss scummy? And I disagree, I think he’s been really townie. It was only very early in the game that I doubts on him and Gamma. I don’t anymore.In post 204, furtiveglance wrote:Progo has seemed pretty straightforward and open, I had them as null but I think I'll change it to a townread. Titus has been coasting a bit and and I still don't like 89. As for Umlaut, they omgussed butterflies but have now backed down, and seem fairly passive.
I don’t recall a Titus scumgame ever where she coasted.
~Nancyflyhydra ofFlea the Magician (fae/faer)andNancy Drew 39 (she/her)- butterflies
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butterflies fae/faer + she/herMafia Scum
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fae/faer + she/her- Mafia Scum
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It seems to me that both Progo and furtive prefer to focus on furtive’s entrance post and not this one.In post 208, Gamma Emerald wrote:
What about this post?In post 82, ProgoWoshua wrote:
I think you might have misunderstood furtive here. The "wiggle room" they've mentioned is about the Muses potentially giving clues about their identities in order to increase the Town's chance to catch scum. So defending against the primary goal in expense of the secondary, not the other way around.In post 70, butterflies wrote:
This post also flagged to me so I'm supporting the vote.In post 66, furtiveglance wrote:Hi everyone, I'll read through, give my thoughts on players, and vote tonight when I get home. As for the strategy talk, I read a previous game of this setup and town actually lost the main game, and the mafia wouldn't have guessed the Merlins correctly. Therefore we might have slightly more wiggle room in terms of Muses influencing the game or even claiming outright than you might expect. The main thing is to ensure we at least win the main game.
We have 2 miselimimations, there's no wiggle room there.
Each game is different with different factors - the players being a big variable shift. Me, I can't guess guess crap. I'd have no chance so I would be pushing the primary goal, not the secondary.
[...]
- £!3 ButterFlea
~Nancyflyhydra ofFlea the Magician (fae/faer)andNancy Drew 39 (she/her)- butterflies
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butterflies fae/faer + she/herMafia Scum
- butterflies
fae/faer + she/her- Mafia Scum
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- Joined: March 25, 2022
- Pronoun: fae/faer + she/her
In post 214, Dunnstral wrote:
Go onIn post 209, Noraa wrote:Lol dunn is almost definitely scum based on this game state.
Lol, what am I chopped liver? I’m already voting him and agreeing with you. Dunn is being robotic in his responses. He is making no effort to sort you.In post 225, Noraa wrote:1000% certain. Flea and titus please help me push this. If I am wrong, FLASHWAGON me tomorrow. I guarantee this so fuckign hard
~Nancyflyhydra ofFlea the Magician (fae/faer)andNancy Drew 39 (she/her)- butterflies
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butterflies fae/faer + she/herMafia Scum
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