The Council Hall lies in the centre of --- Circle, which is itself at the confluence of Independence Avenue, ----, ----, ----, and ----. The latter is the dominant street of the Government District, running from --- Circle eastward into the Nobles' District.
The Council Hall itself is a large edifice that opens eastward, and dominates the District. The building contains the offices of all the members of government, as well as the Hall itself in which they deliberate on the governing of Amstaad. Members of the public are welcome to attend sessions of the Council, provided certain conditions are met (weapons left at the door, devices carried at all times to nullify magick).
This building houses the city engineers, who keep Amstaad's water and sewer systems running. The engineers at Civil Works work in conjunction of the House of Al-Edjah, who are contracted to perform services in the Old City. The building itself is non-descript compared to others in the Government District.
Probably the most lavish building in the Government District other than the Council Hall, the Courthouse is home to the judicial arm of Amstaad's government. Here judges pass down sentences regarding transgressions against Amstaad's laws. Sentences are carried out elsewhere.
The revenue-collection arm of Amstaad. This is the most imposing building in the Government District, due to the number of guards stationed here to protect the city's vaults. Those who do not work here are normally not welcome.
Another well-defended building, the Mint is where Amstaad's currency is produced. Members of the public are not unwelcome here, but they are heavily screened and restricted by similar rules to the Council Hall if they wish to tour.
With many guilds springing up around the city, Amstaad created this department as a way to regulate. Guilds must register here to begin operations, and must adhere to the guidelines set out by the city. The Guild Administration, however, operates primarily as a centre of mediation for inter- and intra-guild disputes.
This collection of buildings is less a centre of learning, and more a centre of knowledge collection. In various tomes can be found information about History, Religion, Law, Culture, Commerce, and various known Languages. Of particular note is the Library of Arcana, a small round building filled with grimoires on various Magickal topics. The Library is so enchanted that those not meant to know what is inside will not be able to enter, and once inside one will not be able to read any books with Magickal knowledge he/she is not meant to know.
This well-guarded building is the centre of administration for Amstaad's standing army and small navy. Though the barracks are located to the north of the city, strategy and tactics determined here for defense can be relayed directly to lieutenants on the ground by Magickal means.
Due to its various historical incarnations, Amstaad is one of the oldest continually inhabited cities in the known world. This is preserved in various displays in the extensive museum grounds. In addition to the hybrid Passani-Briaf designed museum building itself, the grounds feature a large Botanical Garden. Also on the grounds, in the centre of the garden, is the Lords' Kitchen, an expensive and chic restaurant that is the place to be seen among those involved in city politics.