Game Name:
It's an Owners Market (Consider this akin to Marketplace Mafia or Auction Mafia but with a lamer name and simplified)Flavor/Mechanics:
Few important things to know about this setup;- This will be a 10:3 open game & mechanic with mafia having daytalk, all players will start as Vanilla.
- This will include blitz deadlines with days having a fixed 96 hour deadline (4 RL days) and nights being 24 hours (1 RL night).
- Majority votes does not lead towards a lynch in this game; lynch will be determined via the player with most votes when deadline hits.
- There will be a pool of 20 potential Auction-able items in the OP, 4 of these will be selected at random every day phase to be bid on.
- Town & Mafia players will start with different fixed $ amounts at game start, bids will take place via PM. Auctions will not take place after D4.
- There will be a mid day auction update which will state the highest bid per item however not the winner, the same will end at day end.
- Players will vote for a Marketplace Owner D1, the player elected has the ability to increase the odds of 4 items being up for auction via 400% done privately.
- The Marketplace owner must have a legacy in place to hand over the role to upon death, the announcement of new Marketplace owner is made publicly.
- Items cannot be repeated, once they've come into play they will be removed from the potential list the following day.
- There are a few small other mechanics in play, all of these will be stated openly inside the OP, minor changes may be made between now and then.
Your Experience:
Here's one of my completed modded games, others were eaten in the tiger attack.Current Modding Commitments:
None.Reviewed By:
Pieguyn & EmpireBack-Up or Co-Mod:
PieguynNumber of Players:
13Hydrae:
No.Restrictions: Are there restrictions for who can play your game?
WOTC & WOTM will be in effect.Is it possible your game has any of the following bastard roles or mechanics?
No.Happy to take preins via PM if anyone is interested.