Marathon Weekend (Done)

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Post Post #75 (ISO) » Fri Mar 23, 2018 7:39 pm

Post by Gamma Emerald »

I will be modding a game
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Post Post #76 (ISO) » Fri Mar 23, 2018 10:51 pm

Post by Mathdino »

I will be playing all the games

I feel like marathon weekend is a really bad place to test open setups soooo not doing that

And wholesome mulch is wholesome
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Post Post #77 (ISO) » Sat Mar 24, 2018 3:08 am

Post by Bulbazak »

In post 73, xyzzy wrote:hey April 2 is my birthday which means you're all legally required to play whatever bullshit games I run. I promise they'll all suck a lot but you have to play in them because it's my birthday wish
Well then. I guess I have no choice.

I'll also be running a Lucid Dreamers game at some point during the weekend, as is tradition. Please spread the word.
Bulbazak is so town that everytime someone votes him Mastin coughs blood.
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V/LA during weekends. Now leave me alone!
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Post Post #78 (ISO) » Sat Mar 24, 2018 5:21 am

Post by PokerFace »

I have been looking forward to this coming back. I am gonna run another

Everyone is a Serial Killer Mafia!


Its time for part 4 with slightly different mechanics. Things will work similar to part 3. If 3 or more people are alive, game continues. If 2 are alive we go to the shoot or no shoot endgame just like in last part. If only 1 person is alive, that person wins. NEW MECHANIC = If everyone dies (Outside 2 player end game scenario) then I win! Yes i gave myself a win condition to avoid players taking advantage of the old circle kill for all player victory strategy. You see there will be some new killing mechanics introduced in part 4 in the next paragraph. And the old cricle kill strategy could break the new mechanics pretty hard. So to avoid that happening I've created an "all players lose, I win" mechanic to stop it. Time to discuss the new special killing mechanic.

The killing spree mechanic we had last time could reward people at random. What's better than being rewarded at random? Earning your reward! In part 4 if you receive the most protects at night then your kill for that night is super charged! It will be guaranteed to work regardless of how many protects are in its way. If more than one person has the most protects, then each player with the most protects, gets their kill super charged! (This why i have to derail the circle kill strategy. Everyone could plan to super kill everyone, and where's the fun in that?) Use your charisma and day play to get protects at night, so you can super kill your enemies!

I will run this on either March 30th, 31st or April 2nd. I won't be running a game on the holiday.
Last edited by PokerFace on Sat Mar 24, 2018 7:38 am, edited 3 times in total.
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Post Post #79 (ISO) » Sat Mar 24, 2018 6:32 am

Post by MathBlade »

@Everyone if you need an automated vote counter hit me up. I plan on observing the marathon games and running my VC in the background of some of them but if you're game is super fast paced an automated VC might just help you :D
ScumBlade's eloquent performance left me utterly disoriented, debased, depraved and sent me spiraling into a horrific murky abyss with emotional turmoil and immense despair as my only companions until slowly I suffocate in my own gloom, surrounded by failure. I will never recover. -- Zachstralkita about Mini 1841
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Post Post #80 (ISO) » Sat Mar 24, 2018 6:50 am

Post by Bulbazak »

I normally don't go for that, but I think an automated VC would help out here.
Bulbazak is so town that everytime someone votes him Mastin coughs blood.
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Post Post #81 (ISO) » Sat Mar 24, 2018 6:55 am

Post by Bulbazak »

I'm also thinking about going big with my Lucid Dreamer game this year. 5 years ago, I ran one with 17 players. I'm wondering if we can top that, and if anyone would be interested in such a game. If so, I'll also need some people to help me process night actions.

Does anyone know what the current record is for the largest Marathon game?
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Post Post #82 (ISO) » Sat Mar 24, 2018 7:17 am

Post by PokerFace »

Note: I edited my last post to better clarify why the new rules/mechanics were being introduced.
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Post Post #83 (ISO) » Sat Mar 24, 2018 9:49 am

Post by xyzzy »

when will we be able to request access to the marathon weekend moderator group?
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Post Post #84 (ISO) » Sat Mar 24, 2018 4:52 pm

Post by CheekyTeeky »

Omg excite! How will Marathon games suit people from different time zones? I'm usually sleeping when most players are active :/
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Post Post #85 (ISO) » Sat Mar 24, 2018 4:55 pm

Post by Not_Mafia »

Alter your sleep cycle
Also, what is Not_Mafia doing? This is some of the worst play I’ve ever seen.
I will SEARCH for games with you and N_M to help you policy him.
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Post Post #86 (ISO) » Sat Mar 24, 2018 5:08 pm

Post by CheekyTeeky »

In post 85, Not_Mafia wrote:Alter your sleep cycle
I'm only going to follow your advice because you're shiny.
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Post Post #87 (ISO) » Sat Mar 24, 2018 5:19 pm

Post by Mathdino »

The miltank is no longer as hypnotising tbh
Last edited by Mathdino on Sat Mar 24, 2018 6:32 pm, edited 1 time in total.
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Post Post #88 (ISO) » Sat Mar 24, 2018 6:25 pm

Post by Gamma Emerald »

his avatar is missing for me
We're falling through space, you and me, clinging to the skin of this tiny little world, and if we let go...That's who I am.

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Post Post #89 (ISO) » Sat Mar 24, 2018 6:32 pm

Post by Mathdino »

Oh my God I'm getting miltank withdrawal
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Post Post #90 (ISO) » Sun Mar 25, 2018 7:53 am

Post by Aristophanes »

I may mod something! Forgot how much fun it us :)
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Post Post #91 (ISO) » Sun Mar 25, 2018 8:12 am

Post by Mulch »

In post 89, Mathdino wrote:Oh my God I'm getting miltank withdrawal
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Post Post #92 (ISO) » Sun Mar 25, 2018 4:34 pm

Post by PokerFace »

In post 83, xyzzy wrote:when will we be able to request access to the marathon weekend moderator group?
Zoraster and I are the leaders of that group. In the past the group was set to request only, but I believe we put it in open status during last years marathon weekend so that anyone who wants access instantly gets it, that way games were more easily created. I'll pm zoraster and see if he has any problem with me setting it to open status a little early. I'll post here when its open.
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Post Post #93 (ISO) » Sun Mar 25, 2018 11:37 pm

Post by beeboy »

I am playing in every single Mulch game and none of the other ones.
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Post Post #94 (ISO) » Mon Mar 26, 2018 7:21 am

Post by GuyInFreezer »

We have a marathon week?

Shit, gotta work on some normal looking setups
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Post Post #95 (ISO) » Mon Mar 26, 2018 1:08 pm

Post by McMenno »

fuck, I'm busy this weekend
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Post Post #96 (ISO) » Mon Mar 26, 2018 6:58 pm

Post by UnaBombaH »

I was here, just in case.
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Post Post #97 (ISO) » Tue Mar 27, 2018 5:15 am

Post by TheGoldenParadox »

In post 71, Not_Mafia wrote:
In post 67, Eddie Cane wrote:ego

lol'd at mulch's sig
da fuq, deets plz
hey nm why did you trash your good avatar you should be a miltank
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Post Post #98 (ISO) » Tue Mar 27, 2018 5:56 am

Post by vonflare »

I think he's a shiny miltank now
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Post Post #99 (ISO) » Tue Mar 27, 2018 7:50 am

Post by Not_Mafia »

In post 97, TheGoldenParadox wrote:
In post 71, Not_Mafia wrote:
In post 67, Eddie Cane wrote:ego

lol'd at mulch's sig
da fuq, deets plz
hey nm why did you trash your good avatar you should be a miltank
The mods are oppressing me and changing my avatar
Also, what is Not_Mafia doing? This is some of the worst play I’ve ever seen.
I will SEARCH for games with you and N_M to help you policy him.
I can't remember the last N_M post that wasn't bland, unimaginative and lame. Some shitposters are at least somewhat funny. You are the epitomy of the type of poster that nobody would miss if you were to suddenly disappear. You never add anything of value.
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