>local village man puts himself as top town in reads list.In post 188, GameNBurger wrote:{Eragon, Me}
{Buj, A50}
{fromagw, egg}
{Inferno}
That’s town, town lean, null, scum
AND POSEIDON AND MANATEE NEED TO JOIN IN SUDDENLY AND CATCH UP OR REPLACE OUT
they’re screwing up my reads, I feel like I’m playing Yahtzee with a deck of 47 cards
jokes aside, can you explain if Fromage is a Towny/scummy-not-sure-which null read or just I haven't seen anything AI from him.
also, if you had to say a second scum, who would it be?
1) he is confident in your scum flip, so he is looking for your partner. While I dont necessarily agree with that PoV, I can see where it comes from, and dont think its scummy.In post 189, Inferno390 wrote:These last few GameNBurger posts have me even more sus of him (if that’s even possible). The fact that his entire pairing list is pairing me with other players is bad for a few reasons: 1) By looking at everything as “Inferno’s scum, who’s his partner,” it allows him to look like he’s hunting for scum when in reality he’s just calling me scum and seeing who else he can pin me with. 2) By trying to pair me with every other player in the game, it’s obvious that he’s keeping his options open. 3) Lockscumming me means that he's just calling anything that anyone else is doing in interaction with me scummy to see what sticks. He’s not actually analyzing anyone on their own merit to see if they are scum or not. Also, where did that soft scumread on BuJ come from? It feels less me it was pulled out of a hat.
[snip]
2) no, because he explained each pairing in detail and gave yes/no reasons for each one, so if he all of a sudden says a pairing(for simple purposes lets say You/me) And calls me scum with you, hes gonna be instantly hounded because he called us one of the most unlikely pairings, so hes not really 'leaving his options open' and more 'thinking out loud' which is a perfectly viable strategy.
3) Lockscumming you /=/ calling everyone that interacts with you scum.
extras:
"(if thats even possible)"
>Pings me as scum to high hell as forced and just general wolfiness.
"where did that soft scumread on buJ come from?"
> Where did that fake shade of GameNburger come from?
Earlier in the game Inferno got annoyed and called multiple people out for lying(A50 about the meaning and Burger about the games), then comes out here with a blatant lie saying that Burger SR's buJ, which is not the case because Burger town reads BuJ, if you look at his read-list.
I dont think many people are really SR'ing you, its more just Null-but-really-annoyed-that-he's-only-posted-a-few-times type of thing.In post 196, Poseidon wrote:Can’t quote easy with phone, but I would think for Inferno, a claim would be beneficial to lessen the L-2, otherwise you just read as even more scum. Which is why I stand by my vote doubly.
May I ask why I’m a scum read? Or did I miss a point.
I do agree here, it all banks on a Scum!inferno, and if Inferno doesn't flip scum, its all worthless, but also, like I said, "thinking out loud" to me is actually kinda towny, because it shows their progression(something that I like to see) and also shows that they are thinking through the game and helps us understand their thought process. (I use 'understand' loosely lol)In post 197, BuJaber wrote:I'd actually be very impressed if burger flips scum after all that.
Though I don't understand his approach and I think a lot of what he's doing is based on circumstantial evidence and could all be a waste of time.
There's no harm in thinking about possible associations a little to help you sort people, but making a whole entire list based on someome being scum that hasn't flipped yet seems like an exercise in futility.
Just highly unlikely that this comes from scum tbh.
number= paragraphIn post 198, GameNBurger wrote:It’s more that I like to play with my thoughts entirely on the table and studied game theory in college so I’ve been trained at breaking problems into a list of all possible outcomes to startIn post 197, BuJaber wrote:I'd actually be very impressed if burger flips scum after all that.
Though I don't understand his approach and I think a lot of what he's doing is based on circumstantial evidence and could all be a waste of time.
There's no harm in thinking about possible associations a little to help you sort people, but making a whole entire list based on someome being scum that hasn't flipped yet seems like an exercise in futility.
Just highly unlikely that this comes from scum tbh.
As I made an offhand mention before I made the list I plan on doing this for all players combos possible, I simply started with inferno since I’m really convinced he’s scum and it’s just most efficient to start with him first. Give the game will probably not be in full swing until Sunday again (unlesss manatee is replaced super fast) I should have the time to organize it all,
As for why? Scum game can sometimes be made easy by sitting back and letting the town pigeonhole themselves and get stuck in a corner, the idea is that scum want to be left in the shadows of sweetness, where the town is calling other town on bad and start voting eachother while scum just try to not be stupid. This isn’t always how it goes but it can be very dangerous to not have a handle on everything that’s going on.
Since there’s 2 scum and 7 town it’s not too Herculean of a task to list off all the possible combinations and build cases for each one, while it isn’t actively making an argument for one shorthand goal (who to vote out today) I think it has its merits for organizing what may be (Atleast for me) an insurmountable amount of info into an accessible and comprehensive list. While initially tedious, tomorrow there will be two less players (and most likely one less scum) which will make the process far shorter on my end.
I will admit it’s rare that I can do this sort of process in a timely manner in day 1, as the small size of the overall player count and scum team is what makes this all manageable, but i figure since it’s all past info and speculation there’s no harm to town or benefit to scum from having open notes like that
1) yeeee
2)ok cool
3)im not sure if making all the combinations help with this exactly, but I like the overall part.
4)no comment
5)agreed, notes be good. and helpful.
same format as aboveIn post 199, BuJaber wrote:Fine
But the point is when someone flips town you know they definitely don't have any partners. When someone flips scum you know that you only need to study pairings that include them.
Doing this before any flips is just an insane amount of extra work that will likely cause you to read subtext that doesn't exist or something and then in the end once we get a flip or two most of the listings would become irrelevant.
What I usually do is if I see a post that someone makes about someone or a conversation between two people or some weird case on someone I talk about specific reasons why that action probably means that x and y are not partners or that x is scum if y flips scum or similar specifix pairings based on a specific set of actions.
Like take this game for example. Inferno and A50. Very very very unlikely that they are scum partners. So if one flips scum the other is cleared more or less. Any associative that you may perceive that isn't very strong that you are not sure about if it means they are partners or not isn't worth thinking about imo. Just focus on ones that are really obvious.
The other issue is that a lot of the time an associative read might indicate a one-way relationship but not necessarily the inverse. Meaning say you read a post by player x and you think "okay player x is scum if player y flips town" you might have solid reasoning to believe that but just because this might be true would not mean that "if player y flips scum player x is town". So the associative read only gives you info for one scenario but not another. So it might be unhelpful to mention it until player y actually flips. Because if y doeant die or if x dies first you will have nothing.
I hope that makes sense
1) well yea, but it makes it easier to do it when you have time rather then after flips. so while its a lot of work, it also helps.
2) agreed
3)this is what I do mostly, but to each their own is what I say.
4) I agree with this too, and it works fairly well for me. but if Burger has a play style that is different, who am I to deny it?
5)agree, but spewing is different than associations.