NY214: Project Pinecone (Game over! Town wins!)


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Post Post #3250 (ISO) » Mon Aug 06, 2018 1:19 pm

Post by brassherald »

Detective determines if they have killed anyone. The Worst, having claimed both the kills, is the only one Gamma is going to find unless he finds the mafia killer on a night that he kills.
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Post Post #3251 (ISO) » Mon Aug 06, 2018 1:26 pm

Post by Raskolnikov »

Damn

Hey can someone compile players who even could be scum if moi town right now? I'm still on phone atm
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Post Post #3252 (ISO) » Mon Aug 06, 2018 1:30 pm

Post by Jingle »

In post 3245, Raskolnikov wrote:I think no lynching might be one of the few things that maintain scum wincon at all here
When you have a pool of innos you try to
lynch scum before that pool dies out
, vigshots benefit us in this case as well. Stagnation really doesn't

I don't want to out the 2 people I think are highest chance of doc here but I doubt HWS based on his play and level of engagement so far
When you have a pool of innos you try to maintain or increase the number until scum mechanically can't win. We still have all of our claimed investigation roles alive, which means scum, in shooting to kill innos, is asking to have even more people investigated.

And discussing who may or may not be doctor or why we aren't lynching a specific player in the lynchpool is incredibly antitown until this is determined one way or the other, so... Let's just put a lid on that.
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Post Post #3253 (ISO) » Mon Aug 06, 2018 1:37 pm

Post by Raskolnikov »

You're speccing scum tracker and saying we should grow the innos at the same time
Also newsflash
One is probably scum
GE if town is apparently not that useful an invest
Nos apparently has nothing of note today and his chick thing was almost half sounding like a personal vouch or something soft rather than anything hard anyways
I think you really overestimate the use another round gives
However it's not even like lynching stops such
This isn't lynching in the invest pool
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Post Post #3254 (ISO) » Mon Aug 06, 2018 1:42 pm

Post by Raskolnikov »

You can't rely on expanding an inno pool faster than scum kill.
You have to narrow scumpool at the same time to actually make progress
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Post Post #3255 (ISO) » Mon Aug 06, 2018 1:51 pm

Post by the worst »

also the person who vouched for Andy taking his inno claim on Chickadee seriously was.....

wait for it..........

MoI
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Post Post #3256 (ISO) » Mon Aug 06, 2018 1:51 pm

Post by Raskolnikov »

I also don't generally trust town in a war of attrition playing the results game esp a day or so past if I die as an inno
Play is at least kept a focus lynching and you have stances, associations reactions and all the rest
If FV(s) were claimed cop maybe it'd be a different story though but that's not how it is
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Post Post #3257 (ISO) » Mon Aug 06, 2018 1:53 pm

Post by the worst »

dw I'll carry on the legacy if you bite the dust. p sure I eat a nk first sadly
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Post Post #3258 (ISO) » Mon Aug 06, 2018 1:54 pm

Post by Raskolnikov »

In post 3255, the worst wrote:also the person who vouched for Andy taking his inno claim on Chickadee seriously was.....

wait for it..........

MoI
This is somewhat less relevant though as there has to be a town in this chain somewhere
Chicktown with double moinos scum, or maybe nosandy town but mistaken in their chick vouch and moi going either way
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Post Post #3259 (ISO) » Mon Aug 06, 2018 1:55 pm

Post by Jingle »

Scumpool assuming FruitVends from N1 are valid:


*
GE

Ausuka

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Profii

Bolded probtown by Loud modifier.
Underlined probtown by fruit information.
Italicized not groupscum
Asterisk probtown by confirming worst as having killed.

We have 13 alive, which means 7 deaths til a possible 3v3. Assuming the worst makes only protown shots, that means 4 in the pool of likely scum tomorrow, 2 in the pool the following day, and 0 in the pool after that. If the worst is vig, we're in autowin already if we assume MoI town. Actually, we might be in autowin regardless if worst vig. Someone check the math there, because my brain is too fried to do so at the moment.
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Post Post #3260 (ISO) » Mon Aug 06, 2018 1:55 pm

Post by Raskolnikov »

Maybe tw is BP SK and that's why one of the nights had no kill HMMM
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Post Post #3261 (ISO) » Mon Aug 06, 2018 1:59 pm

Post by Jingle »

N1 could also be bh/xyzzy, FWIW. That's why probtown, not conftown.
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Post Post #3262 (ISO) » Mon Aug 06, 2018 2:03 pm

Post by Jingle »

In post 3258, Raskolnikov wrote:
In post 3255, the worst wrote:also the person who vouched for Andy taking his inno claim on Chickadee seriously was.....

wait for it..........

MoI
This is somewhat less relevant though as there has to be a town in this chain somewhere
Chicktown with double moinos scum, or maybe nosandy town but mistaken in their chick vouch and moi going either way
I'm pretty sure someone said it was an inno. If it is not an inno, Nos needs to say so now. If it is not an inno, Nos is town and Nos doesn't retract, I will view that as gamethrowing and place Nos on my blacklist.
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Post Post #3263 (ISO) » Mon Aug 06, 2018 2:10 pm

Post by Raskolnikov »

Ftr I don't think confirming tw as having killed is a reason to TR GE (scum would want either vig or sk lynched naturally, and could be detect ESP if sk)
Actually that role could technically actually be scum tracker if you really want to tinfoil it
But I think hitalts play matched town PR so I don't realistically think he's scum
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Post Post #3264 (ISO) » Mon Aug 06, 2018 2:12 pm

Post by Raskolnikov »

Hey jingle ignore rolespec for a bit
Who do think have highest chances of being scum here via play
Especially among the nonprs though you surely must have some thoughts
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Post Post #3265 (ISO) » Mon Aug 06, 2018 2:14 pm

Post by Raskolnikov »

Scumpool is one thing but the next step is reading into it
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Post Post #3266 (ISO) » Mon Aug 06, 2018 2:35 pm

Post by the worst »

In post 3258, Raskolnikov wrote:
In post 3255, the worst wrote:also the person who vouched for Andy taking his inno claim on Chickadee seriously was.....

wait for it..........

MoI
This is somewhat less relevant though as there has to be a town in this chain somewhere
Chicktown with double moinos scum, or maybe nosandy town but mistaken in their chick vouch and moi going either way
Tend to agree
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Post Post #3267 (ISO) » Mon Aug 06, 2018 2:36 pm

Post by the worst »

In post 3260, Raskolnikov wrote:Maybe tw is BP SK and that's why one of the nights had no kill HMMM
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Post Post #3268 (ISO) » Mon Aug 06, 2018 2:36 pm

Post by Jingle »

The short answer is ge tw and moi are all sort of play based reads, but I don’t have any others because I kind of haven’t read the thread.
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Post Post #3269 (ISO) » Mon Aug 06, 2018 2:40 pm

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and here I thought we were friends, Jingle.
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Post Post #3270 (ISO) » Mon Aug 06, 2018 2:55 pm

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Ah, but almost all of my friends are serial killers TW. :D
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Post Post #3271 (ISO) » Mon Aug 06, 2018 2:56 pm

Post by Jingle »

Oh, and I guess HWS, but tbf that's more of a the description of his play from you is entirely null read, so I don't think that counts.
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Post Post #3272 (ISO) » Mon Aug 06, 2018 3:44 pm

Post by Pine »

In post 3217, profii wrote:Is anyone familiar enough with action resolution?

Lynch *someone*
Let MoI fruit
Shoot MoI

?

Probably far too much trust of MoI and TW in that tbh
I use Natural Action Resolution method when it becomes necessary to determine order in the case of conflict. Any notes in role PMs specifically dictating order of course trump that model.
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Post Post #3273 (ISO) » Mon Aug 06, 2018 4:33 pm

Post by Nosferatu »

i didnt think i needed to validate a inno claimed by my slot previously

my b for being vague lmfao
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Post Post #3274 (ISO) » Mon Aug 06, 2018 8:40 pm

Post by Raskolnikov »

Zzzzzz you're supposed to no comment and potentially avoid some nk heat
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